View Issue Details

IDProjectCategoryView StatusLast Update
0002758The Dark ModGUIpublic30.12.2018 10:23
Reporterjacobalbano Assigned To 
PrioritynormalSeveritynormalReproducibilityalways
Status acknowledgedResolutionreopened 
PlatformLinuxOSUbuntuOS Version10.04
Product VersionTDM 1.05 
Target VersionTDM 2.08Fixed in Version 
Summary0002758: Arms detach from body on pause
DescriptionWhen pausing the game while an arrow is drawn, the player's arms detach from the camera for as long as the attack key is held down.
Steps To ReproduceSelect any arrow
Begin attack
Without releasing the attack key, open the pause menu
Still holding the attack key, press the pause button again to close the menu
Move the player around.
TagsNo tags attached.

Relationships

related to 0002509 new blackjack idle 

Activities

nbohr1more

nbohr1more

15.12.2018 19:57

developer   ~0010938

Unable to reproduce:

1) There is no pause menu button other than escape (ESC) to menu
2) Escaping to menu with the weapon held at attack does not produce this issue when returning
3) The closest function we have to pause it g_stopTime and it does not cause the arm to become detached.

The only thing even close to this issue in current builds is issue 2509
jacobalbano

jacobalbano

15.12.2018 20:17

reporter   ~0010939

Last edited: 15.12.2018 20:38

View 2 revisions

With all due respect, unless this has been fixed in a version that has yet to be released, it's *not* "fixed". See below for a video that I just recorded minutes ago, on the most recent version of TDM.

https://www.youtube.com/watch?v=xHLMmA5J3l0

jacobalbano

jacobalbano

15.12.2018 20:29

reporter   ~0010940

This also happens with melee weapons:

https://www.youtube.com/watch?v=bbuM81VASCI

The only difference here is that your weapon is permanently locked a backswing and you can't even switch to another item.

> There is no pause menu button other than escape (ESC) to menu

This is the button I was referring to, yes.

Was there any attempt made to reproduce this or was it simply deemed unlikely to be valid?
grayman

grayman

15.12.2018 20:58

administrator   ~0010941

Haha! That's pretty funny.

greebo apparently was able to reproduce it originally, but he never fixed it.

Since then, it got covered over by the sands of time.

I reproduced it in the SVN version.

I don't know if I can fix it in 2.07, but if not, I'll put it on the 2.08 TODO list.
nbohr1more

nbohr1more

16.12.2018 02:25

developer   ~0010942

Thanks for the video.
It took a little fiddling but I can now reproduce this issue as well.

Issue History

Date Modified Username Field Change
15.05.2011 13:27 jacobalbano New Issue
16.05.2011 04:49 greebo Status new => acknowledged
15.12.2018 19:54 nbohr1more Relationship added related to 0002509
15.12.2018 19:57 nbohr1more Note Added: 0010938
15.12.2018 19:59 nbohr1more Assigned To => grayman
15.12.2018 19:59 nbohr1more Status acknowledged => closed
15.12.2018 19:59 nbohr1more Resolution open => unable to reproduce
15.12.2018 19:59 nbohr1more Fixed in Version => TDM 2.07
15.12.2018 19:59 nbohr1more Target Version => TDM 2.07
15.12.2018 20:17 jacobalbano Note Added: 0010939
15.12.2018 20:17 jacobalbano Status closed => feedback
15.12.2018 20:17 jacobalbano Resolution unable to reproduce => reopened
15.12.2018 20:29 jacobalbano Note Added: 0010940
15.12.2018 20:29 jacobalbano Status feedback => assigned
15.12.2018 20:38 jacobalbano Note Edited: 0010939 View Revisions
15.12.2018 20:58 grayman Note Added: 0010941
15.12.2018 20:59 grayman Fixed in Version TDM 2.07 =>
16.12.2018 02:25 nbohr1more Note Added: 0010942
18.12.2018 05:26 grayman Assigned To grayman =>
18.12.2018 05:26 grayman Status assigned => acknowledged
30.12.2018 10:23 STiFU Target Version TDM 2.07 => TDM 2.08