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IDProjectCategoryView StatusLast Update
0005664DarkRadiantMap Editingpublic23.10.2021 13:04
ReporterIZaRTaX Assigned To 
PrioritynormalSeverityblockReproducibilityalways
Status feedbackResolutionopen 
PlatformPCOSWindows 7OS Versionx64
Product Version2.12.0 
Summary0005664: X/Y texture rotation on patch issue
DescriptionThat depend of what texture do you use, for example there's a 256x1024 and a 1024x256 texture https://youtu.be/vn7bK5REafk , at some point these textures will match well when you press natural button and depend of the textue size but sometime it dosen't like it,
you have a big strechted texure if you want to rotate it at 45/90°.
Working well with a square texture like 512x512 1024x1024

in OD tools there's an option to naturalize X and Y

https://i.imgur.com/mhrafvZ.png
https://i.imgur.com/QYiw5YP.png
https://i.imgur.com/gnQ8wjh.png

I hope this can help, you can check the source code here > https://sourceforge.net/p/odblur/code/HEAD/tree/code/OverDose%20Tools/ODRadiant/
Additional InformationThe way I fix it personally is to use fit option then stretch the texture manually
TagsNo tags attached.

Relationships

related to 0005785 resolvedgreebo Patch Texture Rotation should take aspect ratio into account 

Activities

greebo

greebo

23.10.2021 13:04

administrator   ~0014446

Could have been fixed in 0005785

Issue History

Date Modified Username Field Change
09.07.2021 09:08 IZaRTaX New Issue
23.10.2021 13:04 greebo Relationship added related to 0005785
23.10.2021 13:04 greebo Status new => feedback
23.10.2021 13:04 greebo Note Added: 0014446