View Issue Details

IDProjectCategoryView StatusLast Update
0002935The Dark ModPhysicspublic15.05.2020 03:10
Reportergrayman Assigned Tostgatilov  
PrioritylowSeverityminorReproducibilityalways
Status assignedResolutionopen 
Product VersionTDM 1.07 
Summary0002935: Mines tossed onto a thin func_static can have a physics problem
DescriptionMines normally slide and bounce around when landing, finally settling.

When a tossed mine lands on a thin func_static ( < 1 thickness) it stops moving instantly, ending up in an unrealistic position.

I tried this with carpet and stone textures, with the same results.
TagsNo tags attached.

Activities

nbohr1more

nbohr1more

14.05.2020 16:43

developer   ~0012512

I cannot reproduce this.

Test map?
grayman

grayman

14.05.2020 19:18

administrator   ~0012513

Last edited: 14.05.2020 19:25

View 4 revisions

Three floors: wood, 2-unit thick carpet, 0.5-unit thick carpet.

Mines tossed onto the wood or thick carpet will bounce around. (GOOD)

Mines tossed onto the thin carpet stick w/o bouncing. (BAD) Bounce a mine off the wall near the thin carpet and it might end up sitting on its edge.
grayman

grayman

14.05.2020 19:27

administrator   ~0012514

mines.map (27,230 bytes)   
Version 2
// entity 0
{
"classname" "worldspawn"
"editor_description" "This is a full set of player equipment, to allow for easy map testing."
// primitive 0
{
brushDef3
{
( 0 0 1 -97 ) ( ( 0.0625 0 123.78125 ) ( 0 0.0625 28.625 ) ) "textures/common/caulk" 0 0 0
( 0 1 0 -122 ) ( ( 0.0625 0 35.375 ) ( 0 0.0625 1.84375 ) ) "textures/common/caulk" 0 0 0
( 1 0 0 405 ) ( ( 0.0625 0 123.78125 ) ( 0 0.0625 1.84375 ) ) "textures/common/caulk" 0 0 0
( 0 -1 0 -198 ) ( ( 0.0625 0 28.625 ) ( 0 0.0625 1.84375 ) ) "textures/common/caulk" 0 0 0
( -1 0 0 -533 ) ( ( 0.0625 0 68.21875 ) ( 0 0.0625 1.84375 ) ) "textures/common/caulk" 0 0 0
( 0 0 -1 89 ) ( ( 0.0625 0 123.78125 ) ( 0 0.0625 34.375 ) ) "textures/common/caulk" 0 0 0
}
}
// primitive 1
{
brushDef3
{
( 0 0 1 -89 ) ( ( 0.0625 0 123.78125 ) ( 0 0.0625 28.625 ) ) "textures/common/caulk" 0 0 0
( 0 1 0 -130 ) ( ( 0.0625 0 35.375 ) ( 0 0.0625 1.34375 ) ) "textures/common/caulk" 0 0 0
( 1 0 0 405 ) ( ( 0.0625 0 123.78125 ) ( 0 0.0625 1.34375 ) ) "textures/common/caulk" 0 0 0
( 0 0 -1 -39 ) ( ( 0.0625 0 123.78125 ) ( 0 0.0625 35.375 ) ) "textures/common/caulk" 0 0 0
( -1 0 0 -533 ) ( ( 0.0625 0 68.21875 ) ( 0 0.0625 1.34375 ) ) "textures/common/caulk" 0 0 0
( 0 -1 0 122 ) ( ( 0.0625 0 29.625 ) ( 0 0.0625 1.34375 ) ) "textures/common/caulk" 0 0 0
}
}
// primitive 2
{
brushDef3
{
( 0 1 0 -122 ) ( ( 0.0625 0 35.375 ) ( 0 0.0625 0.84375 ) ) "textures/common/caulk" 0 0 0
( 1 0 0 405 ) ( ( 0.0625 0 123.78125 ) ( 0 0.0625 0.84375 ) ) "textures/common/caulk" 0 0 0
( 0 0 -1 -47 ) ( ( 0.0625 0 123.78125 ) ( 0 0.0625 35.375 ) ) "textures/common/caulk" 0 0 0
( 0 -1 0 -198 ) ( ( 0.0625 0 28.125 ) ( 0 0.0625 0.84375 ) ) "textures/common/caulk" 0 0 0
( -1 0 0 -533 ) ( ( 0.0625 0 68.21875 ) ( 0 0.0625 0.84375 ) ) "textures/common/caulk" 0 0 0
( 0 0 1 39 ) ( ( 0.0625 0 123.78125 ) ( 0 0.0625 29.625 ) ) "textures/common/caulk" 0 0 0
}
}
// primitive 3
{
brushDef3
{
( 0 0 1 -89 ) ( ( 0.0625 0 8.90625 ) ( 0 0.0625 28.8125 ) ) "textures/common/caulk" 0 0 0
( 1 0 0 405 ) ( ( 0.0625 0 8.90625 ) ( 0 0.0625 1.34375 ) ) "textures/common/caulk" 0 0 0
( 0 0 -1 -39 ) ( ( 0.0625 0 8.90625 ) ( 0 0.0625 35.1875 ) ) "textures/common/caulk" 0 0 0
( 0 -1 0 -206 ) ( ( 0.0625 0 28.8125 ) ( 0 0.0625 1.34375 ) ) "textures/common/caulk" 0 0 0
( -1 0 0 -533 ) ( ( 0.0625 0 55.09375 ) ( 0 0.0625 1.34375 ) ) "textures/common/caulk" 0 0 0
( 0 1 0 198 ) ( ( 0.0625 0 34.1875 ) ( 0 0.0625 1.34375 ) ) "textures/common/caulk" 0 0 0
}
}
// primitive 4
{
brushDef3
{
( 0 0 1 -89 ) ( ( 0.0625 0 124.375 ) ( 0 0.0625 29.3125 ) ) "textures/common/caulk" 0 0 0
( 0 1 0 -122 ) ( ( 0.0625 0 34.6875 ) ( 0 0.0625 1.34375 ) ) "textures/common/caulk" 0 0 0
( 0 0 -1 -39 ) ( ( 0.0625 0 124.375 ) ( 0 0.0625 34.6875 ) ) "textures/common/caulk" 0 0 0
( 0 -1 0 -198 ) ( ( 0.0625 0 29.3125 ) ( 0 0.0625 1.34375 ) ) "textures/common/caulk" 0 0 0
( -1 0 0 -541 ) ( ( 0.0625 0 67.625 ) ( 0 0.0625 1.34375 ) ) "textures/common/caulk" 0 0 0
( 1 0 0 533 ) ( ( 0.0625 0 124.375 ) ( 0 0.0625 1.34375 ) ) "textures/common/caulk" 0 0 0
}
}
// primitive 5
{
brushDef3
{
( 0 0 1 -89 ) ( ( 0.0625 0 124.375 ) ( 0 0.0625 20.8125 ) ) "textures/common/caulk" 0 0 0
( 0 1 0 -122 ) ( ( 0.0625 0 43.1875 ) ( 0 0.0625 1.34375 ) ) "textures/common/caulk" 0 0 0
( 0 0 -1 -39 ) ( ( 0.0625 0 124.375 ) ( 0 0.0625 43.1875 ) ) "textures/common/caulk" 0 0 0
( 0 -1 0 -198 ) ( ( 0.0625 0 20.8125 ) ( 0 0.0625 1.34375 ) ) "textures/common/caulk" 0 0 0
( -1 0 0 -405 ) ( ( 0.0625 0 67.625 ) ( 0 0.0625 1.34375 ) ) "textures/common/caulk" 0 0 0
( 1 0 0 397 ) ( ( 0.0625 0 124.375 ) ( 0 0.0625 1.34375 ) ) "textures/common/caulk" 0 0 0
}
}
// primitive 6
{
brushDef3
{
( 0 0 1 -89 ) ( ( 0.0625 0 1.28125 ) ( 0 0.0625 28.625 ) ) "textures/common/caulk" 0 0 0
( 0 1 0 -42 ) ( ( 0.0625 0 35.375 ) ( 0 0.0625 1.34375 ) ) "textures/common/caulk" 0 0 0
( 1 0 0 405 ) ( ( 0.0625 0 1.28125 ) ( 0 0.0625 1.34375 ) ) "textures/common/caulk" 0 0 0
( 0 0 -1 -39 ) ( ( 0.0625 0 1.28125 ) ( 0 0.0625 35.375 ) ) "textures/common/caulk" 0 0 0
( -1 0 0 -533 ) ( ( 0.0625 0 62.71875 ) ( 0 0.0625 1.34375 ) ) "textures/common/caulk" 0 0 0
( 0 -1 0 34 ) ( ( 0.0625 0 29.625 ) ( 0 0.0625 1.34375 ) ) "textures/common/caulk" 0 0 0
}
}
// primitive 7
{
brushDef3
{
( 0 0 1 -89 ) ( ( 0.0625 0 3.78125 ) ( 0 0.0625 28.625 ) ) "textures/common/caulk" 0 0 0
( 0 1 0 -2 ) ( ( 0.0625 0 35.375 ) ( 0 0.0625 1.34375 ) ) "textures/common/caulk" 0 0 0
( 1 0 0 405 ) ( ( 0.0625 0 3.78125 ) ( 0 0.0625 1.34375 ) ) "textures/common/caulk" 0 0 0
( 0 0 -1 -39 ) ( ( 0.0625 0 3.78125 ) ( 0 0.0625 35.375 ) ) "textures/common/caulk" 0 0 0
( -1 0 0 -533 ) ( ( 0.0625 0 60.21875 ) ( 0 0.0625 1.34375 ) ) "textures/common/caulk" 0 0 0
( 0 -1 0 -6 ) ( ( 0.0625 0 29.625 ) ( 0 0.0625 1.34375 ) ) "textures/common/caulk" 0 0 0
}
}
// primitive 8
{
brushDef3
{
( 0 0 1 -200 ) ( ( 0.0078125 0 0 ) ( 0 0.0078125 0 ) ) "textures/darkmod/wood/boards/old_worn_moldy_with_nails" 0 0 0
( 0 1 0 -128 ) ( ( 0.0078125 0 0 ) ( 0 0.0078125 0 ) ) "textures/darkmod/wood/boards/old_worn_moldy_with_nails" 0 0 0
( 1 0 0 -192 ) ( ( 0.0078125 0 0 ) ( 0 0.0078125 0 ) ) "textures/darkmod/wood/boards/old_worn_moldy_with_nails" 0 0 0
( 0 -1 0 -320 ) ( ( 0.0078125 0 0 ) ( 0 0.0078125 0 ) ) "textures/darkmod/wood/boards/old_worn_moldy_with_nails" 0 0 0
( -1 0 0 -192 ) ( ( 0.0078125 0 0 ) ( 0 0.0078125 0 ) ) "textures/darkmod/wood/boards/old_worn_moldy_with_nails" 0 0 0
( 0 0 -1 192 ) ( ( 0.005208333488553762 0 -0.2857142686843872 ) ( 0 0.005208333488553762 0 ) ) "textures/darkmod/wood/boards/old_worn_moldy_with_nails" 0 0 0
}
}
// primitive 9
{
brushDef3
{
( 0 0 1 -192 ) ( ( 0.125 0 240 ) ( 0 0.002604166744276881 0.5 ) ) "textures/darkmod/wood/boards/old_worn_moldy_with_nails" 0 0 0
( 0 1 0 -136 ) ( ( 0.002604166744276881 0 0.5 ) ( 0 0.005208333488553762 1 ) ) "textures/darkmod/wood/boards/old_worn_moldy_with_nails" 0 0 0
( 1 0 0 -192 ) ( ( 0.125 0 240 ) ( 0 0.005208333488553762 1 ) ) "textures/darkmod/wood/boards/old_worn_moldy_with_nails" 0 0 0
( 0 0 -1 0 ) ( ( 0.125 0 240 ) ( 0 0.002604166744276881 0.5 ) ) "textures/darkmod/wood/boards/old_worn_moldy_with_nails" 0 0 0
( -1 0 0 -192 ) ( ( 0.125 0 17 ) ( 0 0.005208333488553762 1 ) ) "textures/darkmod/wood/boards/old_worn_moldy_with_nails" 0 0 0
( 0 -1 0 128 ) ( ( 0.005208333488553762 0 -0.5 ) ( 0 0.005208333488553762 0 ) ) "textures/darkmod/wood/boards/old_worn_moldy_with_nails" 0 0 0
}
}
// primitive 10
{
brushDef3
{
( 0 0 1 -192 ) ( ( 0.002232142956927419 0 0.7142857313156128 ) ( 0 0.125 232 ) ) "textures/darkmod/wood/boards/old_worn_moldy_with_nails" 0 0 0
( 0 1 0 -128 ) ( ( 0.125 0 25 ) ( 0 0.005208333488553762 1 ) ) "textures/darkmod/wood/boards/old_worn_moldy_with_nails" 0 0 0
( 1 0 0 -200 ) ( ( 0.002232142956927419 0 0.7142857313156128 ) ( 0 0.005208333488553762 1 ) ) "textures/darkmod/wood/boards/old_worn_moldy_with_nails" 0 0 0
( 0 0 -1 0 ) ( ( 0.002232142956927419 0 0.7142857313156128 ) ( 0 0.125 25 ) ) "textures/darkmod/wood/boards/old_worn_moldy_with_nails" 0 0 0
( 0 -1 0 -320 ) ( ( 0.125 0 232 ) ( 0 0.005208333488553762 1 ) ) "textures/darkmod/wood/boards/old_worn_moldy_with_nails" 0 0 0
( -1 0 0 192 ) ( ( 0.005208333488553762 0 -3.166666746139526 ) ( 0 0.005208333488553762 0 ) ) "textures/darkmod/wood/boards/old_worn_moldy_with_nails" 0 0 0
}
}
// primitive 11
{
brushDef3
{
( 0 1 0 -128 ) ( ( 0.0078125 0 0 ) ( 0 0.0078125 0 ) ) "textures/darkmod/wood/boards/old_worn_moldy_with_nails" 0 0 0
( 1 0 0 -192 ) ( ( 0.0078125 0 0 ) ( 0 0.0078125 0 ) ) "textures/darkmod/wood/boards/old_worn_moldy_with_nails" 0 0 0
( 0 0 -1 -8 ) ( ( 0.0078125 0 0 ) ( 0 0.0078125 0 ) ) "textures/darkmod/wood/boards/old_worn_moldy_with_nails" 0 0 0
( 0 -1 0 -320 ) ( ( 0.0078125 0 0 ) ( 0 0.0078125 0 ) ) "textures/darkmod/wood/boards/old_worn_moldy_with_nails" 0 0 0
( -1 0 0 -192 ) ( ( 0.0078125 0 0 ) ( 0 0.0078125 0 ) ) "textures/darkmod/wood/boards/old_worn_moldy_with_nails" 0 0 0
( 0 0 1 0 ) ( ( 0.005208333488553762 0 -0.2857142686843872 ) ( 0 0.005208333488553762 0 ) ) "textures/darkmod/wood/boards/old_worn_moldy_with_nails" 0 0 0
}
}
// primitive 12
{
brushDef3
{
( 0 0 1 -192 ) ( ( 0.125 0 41 ) ( 0 0.002604166744276881 0.5 ) ) "textures/darkmod/wood/boards/old_worn_moldy_with_nails" 0 0 0
( 1 0 0 -192 ) ( ( 0.125 0 41 ) ( 0 0.005208333488553762 1 ) ) "textures/darkmod/wood/boards/old_worn_moldy_with_nails" 0 0 0
( 0 0 -1 0 ) ( ( 0.125 0 41 ) ( 0 0.002604166744276881 0.5 ) ) "textures/darkmod/wood/boards/old_worn_moldy_with_nails" 0 0 0
( 0 -1 0 -328 ) ( ( 0.002604166744276881 0 0.5 ) ( 0 0.005208333488553762 1 ) ) "textures/darkmod/wood/boards/old_worn_moldy_with_nails" 0 0 0
( -1 0 0 -192 ) ( ( 0.125 0 216 ) ( 0 0.005208333488553762 1 ) ) "textures/darkmod/wood/boards/old_worn_moldy_with_nails" 0 0 0
( 0 1 0 320 ) ( ( 0.005208333488553762 0 -0.5 ) ( 0 0.005208333488553762 0 ) ) "textures/darkmod/wood/boards/old_worn_moldy_with_nails" 0 0 0
}
}
// primitive 13
{
brushDef3
{
( 0 0 1 -192 ) ( ( 0.002232142956927419 0 0.7142857313156128 ) ( 0 0.125 25 ) ) "textures/darkmod/wood/boards/old_worn_moldy_with_nails" 0 0 0
( 0 1 0 -128 ) ( ( 0.125 0 232 ) ( 0 0.005208333488553762 1 ) ) "textures/darkmod/wood/boards/old_worn_moldy_with_nails" 0 0 0
( 0 0 -1 0 ) ( ( 0.002232142956927419 0 0.7142857313156128 ) ( 0 0.125 232 ) ) "textures/darkmod/wood/boards/old_worn_moldy_with_nails" 0 0 0
( 0 -1 0 -320 ) ( ( 0.125 0 25 ) ( 0 0.005208333488553762 1 ) ) "textures/darkmod/wood/boards/old_worn_moldy_with_nails" 0 0 0
( -1 0 0 -200 ) ( ( 0.002232142956927419 0 0.2857142984867096 ) ( 0 0.005208333488553762 1 ) ) "textures/darkmod/wood/boards/old_worn_moldy_with_nails" 0 0 0
( 1 0 0 192 ) ( ( 0.005208333488553762 0 2.166666746139526 ) ( 0 0.005208333488553762 0 ) ) "textures/darkmod/wood/boards/old_worn_moldy_with_nails" 0 0 0
}
}
}
// entity 1
{
"classname" "atdm:playertools_compass"
"name" "CompassEasy2"
"diff_0_nospawn" "0"
"diff_1_nospawn" "1"
"diff_2_nospawn" "1"
"inv_map_start" "1"
"origin" "-524 83.5 69.5"
"rotation" "1 0 0 0 1 0 0 0 1"
}
// entity 2
{
"classname" "atdm:playertools_lantern"
"name" "LanternEasy2"
"diff_0_nospawn" "0"
"diff_1_nospawn" "1"
"diff_2_nospawn" "1"
"inv_map_start" "1"
"origin" "-512 83.5 69.5"
"rotation" "1 0 0 0 1 0 0 0 1"
}
// entity 3
{
"classname" "atdm:playertools_spyglass"
"name" "SpyglassEasy2"
"diff_0_nospawn" "0"
"diff_1_nospawn" "1"
"diff_2_nospawn" "1"
"inv_map_start" "1"
"origin" "-502 83.5 69.5"
"rotation" "1 0 0 0 1 0 0 0 1"
}
// entity 4
{
"classname" "atdm:playertools_health_potion"
"name" "HealthPotionsEasy2"
"diff_0_nospawn" "0"
"diff_1_nospawn" "1"
"diff_2_nospawn" "1"
"inv_count" "10"
"inv_map_start" "1"
"origin" "-486 83.5 44.5"
"rotation" "1 0 0 0 1 0 0 0 1"
}
// entity 5
{
"classname" "atdm:weapon_shortsword"
"name" "SwordEasy2"
"diff_0_nospawn" "0"
"diff_1_nospawn" "1"
"diff_2_nospawn" "1"
"inv_map_start" "1"
"inv_no_pickup_message" "1"
"origin" "-414 -14.5 20.5"
"rotation" "0 1 0 -1 0 0 0 0 1"
}
// entity 6
{
"classname" "atdm:weapon_blackjack"
"name" "BlackjackEasy2"
"diff_0_nospawn" "0"
"diff_1_nospawn" "1"
"diff_2_nospawn" "1"
"inv_map_start" "1"
"inv_no_pickup_message" "1"
"origin" "-462.38 -15.25 20.5"
"rotation" "1 0 0 0 1 0 0 0 1"
}
// entity 7
{
"classname" "atdm:playertools_flashbomb"
"name" "FlashbombsEasy2"
"diff_0_nospawn" "0"
"diff_1_nospawn" "1"
"diff_2_nospawn" "1"
"inv_count" "30"
"inv_map_start" "1"
"origin" "-522 -14.5 44.5"
"rotation" "1 0 0 0 1 0 0 0 1"
}
// entity 8
{
"classname" "atdm:ammo_broadhead"
"name" "BroadheadsEasy2"
"diff_0_nospawn" "0"
"diff_1_nospawn" "1"
"diff_2_nospawn" "1"
"inv_ammo_amount" "30"
"inv_map_start" "1"
"inv_no_pickup_message" "1"
"origin" "-525 -94 1"
"rotation" "1 0 0 0 0 1 0 -1 0"
}
// entity 9
{
"classname" "atdm:ammo_broadhead"
"name" "BroadheadsHard2"
"diff_0_nospawn" "1"
"diff_1_nospawn" "0"
"diff_2_nospawn" "1"
"inv_ammo_amount" "30"
"inv_map_start" "1"
"inv_no_pickup_message" "1"
"origin" "-525 -142 1"
"rotation" "1 0 0 0 0 1 0 -1 0"
}
// entity 10
{
"classname" "atdm:ammo_broadhead"
"name" "BroadheadsExpert2"
"diff_0_nospawn" "1"
"diff_1_nospawn" "1"
"diff_2_nospawn" "0"
"inv_ammo_amount" "30"
"inv_map_start" "1"
"inv_no_pickup_message" "1"
"origin" "-525 -190 1"
"rotation" "1 0 0 0 0 1 0 -1 0"
}
// entity 11
{
"classname" "atdm:ammo_firearrow"
"name" "FireArrowsEasy2"
"diff_0_nospawn" "0"
"diff_1_nospawn" "1"
"diff_2_nospawn" "1"
"inv_ammo_amount" "30"
"inv_map_start" "1"
"inv_no_pickup_message" "1"
"origin" "-509 -94 1"
"rotation" "1 0 0 0 0 1 0 -1 0"
}
// entity 12
{
"classname" "atdm:ammo_firearrow"
"name" "FireArrowsHard2"
"diff_0_nospawn" "1"
"diff_1_nospawn" "0"
"diff_2_nospawn" "1"
"inv_ammo_amount" "30"
"inv_map_start" "1"
"inv_no_pickup_message" "1"
"origin" "-509 -142 1"
"rotation" "1 0 0 0 0 1 0 -1 0"
}
// entity 13
{
"classname" "atdm:ammo_firearrow"
"name" "FireArrowsExpert2"
"diff_0_nospawn" "1"
"diff_1_nospawn" "1"
"diff_2_nospawn" "0"
"inv_ammo_amount" "30"
"inv_map_start" "1"
"inv_no_pickup_message" "1"
"origin" "-509 -190 1"
"rotation" "1 0 0 0 0 1 0 -1 0"
}
// entity 14
{
"classname" "atdm:ammo_gasarrow"
"name" "GasArrowsEasy2"
"diff_0_nospawn" "0"
"diff_1_nospawn" "1"
"diff_2_nospawn" "1"
"inv_ammo_amount" "30"
"inv_map_start" "1"
"inv_no_pickup_message" "1"
"origin" "-493 -94 1"
"rotation" "1 0 0 0 0 1 0 -1 0"
}
// entity 15
{
"classname" "atdm:ammo_gasarrow"
"name" "GasArrowsHard2"
"diff_0_nospawn" "1"
"diff_1_nospawn" "0"
"diff_2_nospawn" "1"
"inv_ammo_amount" "30"
"inv_map_start" "1"
"inv_no_pickup_message" "1"
"origin" "-493 -142 1"
"rotation" "1 0 0 0 0 1 0 -1 0"
}
// entity 16
{
"classname" "atdm:ammo_gasarrow"
"name" "GasArrowsExpert2"
"diff_0_nospawn" "1"
"diff_1_nospawn" "1"
"diff_2_nospawn" "0"
"inv_ammo_amount" "30"
"inv_map_start" "1"
"inv_no_pickup_message" "1"
"origin" "-493 -190 1"
"rotation" "1 0 0 0 0 1 0 -1 0"
}
// entity 17
{
"classname" "atdm:ammo_mossarrow"
"name" "MossArrowsEasy2"
"diff_0_nospawn" "0"
"diff_1_nospawn" "1"
"diff_2_nospawn" "1"
"inv_ammo_amount" "30"
"inv_map_start" "1"
"inv_no_pickup_message" "1"
"origin" "-477 -94 1"
"rotation" "1 0 0 0 0 1 0 -1 0"
}
// entity 18
{
"classname" "atdm:ammo_mossarrow"
"name" "MossArrowsExpert2"
"diff_0_nospawn" "1"
"diff_1_nospawn" "1"
"diff_2_nospawn" "0"
"inv_ammo_amount" "30"
"inv_map_start" "1"
"inv_no_pickup_message" "1"
"origin" "-477 -190 1"
"rotation" "1 0 0 0 0 1 0 -1 0"
}
// entity 19
{
"classname" "atdm:ammo_mossarrow"
"name" "MossArrowsHard2"
"diff_0_nospawn" "1"
"diff_1_nospawn" "0"
"diff_2_nospawn" "1"
"inv_ammo_amount" "30"
"inv_map_start" "1"
"inv_no_pickup_message" "1"
"origin" "-477 -142 1"
"rotation" "1 0 0 0 0 1 0 -1 0"
}
// entity 20
{
"classname" "atdm:ammo_noisemaker"
"name" "NoiseArrowsEasy2"
"diff_0_nospawn" "0"
"diff_1_nospawn" "1"
"diff_2_nospawn" "1"
"inv_ammo_amount" "30"
"inv_map_start" "1"
"inv_no_pickup_message" "1"
"origin" "-461 -94 1"
"rotation" "1 0 0 0 0 1 0 -1 0"
}
// entity 21
{
"classname" "atdm:ammo_noisemaker"
"name" "NoiseArrowsHard2"
"diff_0_nospawn" "1"
"diff_1_nospawn" "0"
"diff_2_nospawn" "1"
"inv_ammo_amount" "30"
"inv_map_start" "1"
"inv_no_pickup_message" "1"
"origin" "-461 -142 1"
"rotation" "1 0 0 0 0 1 0 -1 0"
}
// entity 22
{
"classname" "atdm:ammo_noisemaker"
"name" "NoiseArrowsExpert2"
"diff_0_nospawn" "1"
"diff_1_nospawn" "1"
"diff_2_nospawn" "0"
"inv_ammo_amount" "30"
"inv_map_start" "1"
"inv_no_pickup_message" "1"
"origin" "-461 -190 1"
"rotation" "1 0 0 0 0 1 0 -1 0"
}
// entity 23
{
"classname" "atdm:ammo_ropearrow"
"name" "RopeArrowsEasy2"
"diff_0_nospawn" "0"
"diff_1_nospawn" "1"
"diff_2_nospawn" "1"
"inv_ammo_amount" "30"
"inv_map_start" "1"
"inv_no_pickup_message" "1"
"origin" "-445 -94 1"
"rotation" "1 0 0 0 0 1 0 -1 0"
}
// entity 24
{
"classname" "atdm:ammo_ropearrow"
"name" "RopeArrowsHard2"
"diff_0_nospawn" "1"
"diff_1_nospawn" "0"
"diff_2_nospawn" "1"
"inv_ammo_amount" "30"
"inv_map_start" "1"
"inv_no_pickup_message" "1"
"origin" "-445 -142 1"
"rotation" "1 0 0 0 0 1 0 -1 0"
}
// entity 25
{
"classname" "atdm:ammo_ropearrow"
"name" "RopeArrowsExpert2"
"diff_0_nospawn" "1"
"diff_1_nospawn" "1"
"diff_2_nospawn" "0"
"inv_ammo_amount" "30"
"inv_map_start" "1"
"inv_no_pickup_message" "1"
"origin" "-445 -190 1"
"rotation" "1 0 0 0 0 1 0 -1 0"
}
// entity 26
{
"classname" "atdm:ammo_vinearrow"
"name" "VineArrowsEasy2"
"diff_0_nospawn" "0"
"diff_1_nospawn" "1"
"diff_2_nospawn" "1"
"inv_ammo_amount" "30"
"inv_map_start" "1"
"inv_no_pickup_message" "1"
"origin" "-429 -94 1"
"rotation" "1 0 0 0 0 1 0 -1 0"
}
// entity 27
{
"classname" "atdm:ammo_vinearrow"
"name" "VineArrowsHard2"
"diff_0_nospawn" "1"
"diff_1_nospawn" "0"
"diff_2_nospawn" "1"
"inv_ammo_amount" "30"
"inv_map_start" "1"
"inv_no_pickup_message" "1"
"origin" "-429 -142 1"
"rotation" "1 0 0 0 0 1 0 -1 0"
}
// entity 28
{
"classname" "atdm:ammo_vinearrow"
"name" "VineArrowsExpert2"
"diff_0_nospawn" "1"
"diff_1_nospawn" "1"
"diff_2_nospawn" "0"
"inv_ammo_amount" "30"
"inv_map_start" "1"
"inv_no_pickup_message" "1"
"origin" "-429 -190 1"
"rotation" "1 0 0 0 0 1 0 -1 0"
}
// entity 29
{
"classname" "atdm:ammo_waterarrow"
"name" "WaterArrowsEasy2"
"diff_0_nospawn" "0"
"diff_1_nospawn" "1"
"diff_2_nospawn" "1"
"inv_ammo_amount" "30"
"inv_map_start" "1"
"inv_no_pickup_message" "1"
"origin" "-413 -94 1"
"rotation" "1 0 0 0 0 1 0 -1 0"
}
// entity 30
{
"classname" "atdm:ammo_waterarrow"
"name" "WaterArrowsHard2"
"diff_0_nospawn" "1"
"diff_1_nospawn" "0"
"diff_2_nospawn" "1"
"inv_ammo_amount" "30"
"inv_map_start" "1"
"inv_no_pickup_message" "1"
"origin" "-413 -142 1"
"rotation" "1 0 0 0 0 1 0 -1 0"
}
// entity 31
{
"classname" "atdm:ammo_waterarrow"
"name" "WaterArrowsExpert2"
"diff_0_nospawn" "1"
"diff_1_nospawn" "1"
"diff_2_nospawn" "0"
"inv_ammo_amount" "30"
"inv_map_start" "1"
"inv_no_pickup_message" "1"
"origin" "-413 -190 1"
"rotation" "1 0 0 0 0 1 0 -1 0"
}
// entity 32
{
"classname" "atdm:weapon_blackjack"
"name" "BlackjackHard2"
"diff_0_nospawn" "1"
"diff_1_nospawn" "0"
"diff_2_nospawn" "1"
"inv_map_start" "1"
"inv_no_pickup_message" "1"
"origin" "-462.38 -31.25 20.5"
"rotation" "1 0 0 0 1 0 0 0 1"
}
// entity 33
{
"classname" "atdm:weapon_blackjack"
"name" "BlackjackExpert2"
"diff_0_nospawn" "1"
"diff_1_nospawn" "1"
"diff_2_nospawn" "0"
"inv_map_start" "1"
"inv_no_pickup_message" "1"
"origin" "-462.38 -47.25 20.5"
"rotation" "1 0 0 0 1 0 0 0 1"
}
// entity 34
{
"classname" "atdm:weapon_shortsword"
"name" "SwordHard2"
"diff_0_nospawn" "1"
"diff_1_nospawn" "0"
"diff_2_nospawn" "1"
"inv_map_start" "1"
"inv_no_pickup_message" "1"
"origin" "-414 -30.5 20.5"
"rotation" "0 1 0 -1 0 0 0 0 1"
}
// entity 35
{
"classname" "atdm:weapon_shortsword"
"name" "SwordExpert2"
"diff_0_nospawn" "1"
"diff_1_nospawn" "1"
"diff_2_nospawn" "0"
"inv_map_start" "1"
"inv_no_pickup_message" "1"
"origin" "-414 -46.5 20.5"
"rotation" "0 1 0 -1 0 0 0 0 1"
}
// entity 36
{
"classname" "atdm:playertools_compass"
"name" "CompassHard2"
"diff_0_nospawn" "1"
"diff_1_nospawn" "0"
"diff_2_nospawn" "1"
"inv_map_start" "1"
"origin" "-524 67.5 69.5"
"rotation" "1 0 0 0 1 0 0 0 1"
}
// entity 37
{
"classname" "atdm:playertools_compass"
"name" "CompassExpert2"
"diff_0_nospawn" "1"
"diff_1_nospawn" "1"
"diff_2_nospawn" "0"
"inv_map_start" "1"
"origin" "-524 51.5 69.5"
"rotation" "1 0 0 0 1 0 0 0 1"
}
// entity 38
{
"classname" "atdm:playertools_lantern"
"name" "LanternHard2"
"diff_0_nospawn" "1"
"diff_1_nospawn" "0"
"diff_2_nospawn" "1"
"inv_map_start" "1"
"origin" "-512 67.5 69.5"
"rotation" "1 0 0 0 1 0 0 0 1"
}
// entity 39
{
"classname" "atdm:playertools_lantern"
"name" "LanternExpert2"
"diff_0_nospawn" "1"
"diff_1_nospawn" "1"
"diff_2_nospawn" "0"
"inv_map_start" "1"
"origin" "-512 51.5 69.5"
"rotation" "1 0 0 0 1 0 0 0 1"
}
// entity 40
{
"classname" "atdm:playertools_spyglass"
"name" "SpyglassHard2"
"diff_0_nospawn" "1"
"diff_1_nospawn" "0"
"diff_2_nospawn" "1"
"inv_map_start" "1"
"origin" "-502 67.5 69.5"
"rotation" "1 0 0 0 1 0 0 0 1"
}
// entity 41
{
"classname" "atdm:playertools_spyglass"
"name" "SpyglassExpert2"
"diff_0_nospawn" "1"
"diff_1_nospawn" "1"
"diff_2_nospawn" "0"
"inv_map_start" "1"
"origin" "-502 51.5 69.5"
"rotation" "1 0 0 0 1 0 0 0 1"
}
// entity 42
{
"classname" "atdm:playertools_flashbomb"
"name" "FlashbombsHard2"
"diff_0_nospawn" "1"
"diff_1_nospawn" "0"
"diff_2_nospawn" "1"
"inv_count" "30"
"inv_map_start" "1"
"origin" "-522 -30.5 44.5"
"rotation" "1 0 0 0 1 0 0 0 1"
}
// entity 43
{
"classname" "atdm:playertools_flashbomb"
"name" "FlashbombsExpert2"
"diff_0_nospawn" "1"
"diff_1_nospawn" "1"
"diff_2_nospawn" "0"
"inv_count" "30"
"inv_map_start" "1"
"origin" "-522 -46.5 44.5"
"rotation" "1 0 0 0 1 0 0 0 1"
}
// entity 44
{
"classname" "atdm:playertools_health_potion"
"name" "HealthPotionsHard2"
"diff_0_nospawn" "0"
"diff_1_nospawn" "1"
"diff_2_nospawn" "1"
"inv_count" "10"
"inv_map_start" "1"
"origin" "-486 67.5 44.5"
"rotation" "1 0 0 0 1 0 0 0 1"
}
// entity 45
{
"classname" "atdm:playertools_health_potion"
"name" "HealthPotionsExpert2"
"diff_0_nospawn" "1"
"diff_1_nospawn" "1"
"diff_2_nospawn" "0"
"inv_count" "10"
"inv_map_start" "1"
"origin" "-486 51.5 44.5"
"rotation" "1 0 0 0 1 0 0 0 1"
}
// entity 46
{
"classname" "atdm:playertools_lockpick_snake"
"name" "LockpickSnakeEasy2"
"diff_0_nospawn" "0"
"diff_1_nospawn" "1"
"diff_2_nospawn" "1"
"inv_map_start" "1"
"origin" "-431 84 41"
"rotation" "0.707107 0.707107 0 -0.707107 0.707107 0 0 0 1"
}
// entity 47
{
"classname" "atdm:playertools_lockpick_triangle"
"name" "LockpickTriangleEasy2"
"diff_0_nospawn" "0"
"diff_1_nospawn" "1"
"diff_2_nospawn" "1"
"inv_map_start" "1"
"origin" "-415 84 41"
"rotation" "0.707107 0.707107 0 -0.707107 0.707107 0 0 0 1"
}
// entity 48
{
"classname" "atdm:playertools_mine"
"name" "MinesEasy2"
"diff_0_nospawn" "0"
"diff_1_nospawn" "1"
"diff_2_nospawn" "1"
"inv_count" "30"
"inv_map_start" "1"
"origin" "-491 -14 41"
"rotation" "1 0 0 0 1 0 0 0 1"
}
// entity 49
{
"classname" "atdm:playertools_flashmine"
"name" "FlashminesEasy2"
"diff_0_nospawn" "0"
"diff_1_nospawn" "1"
"diff_2_nospawn" "1"
"inv_count" "30"
"inv_map_start" "1"
"origin" "-507 -14 41"
"rotation" "1 0 0 0 1 0 0 0 1"
}
// entity 50
{
"classname" "atdm:playertools_lockpick_snake"
"name" "LockpickSnakeHard2"
"diff_0_nospawn" "1"
"diff_1_nospawn" "0"
"diff_2_nospawn" "1"
"inv_map_start" "1"
"origin" "-431 68 41"
"rotation" "0.707107 0.707107 0 -0.707107 0.707107 0 0 0 1"
}
// entity 51
{
"classname" "atdm:playertools_lockpick_snake"
"name" "LockpickSnakeExpert2"
"diff_0_nospawn" "1"
"diff_1_nospawn" "1"
"diff_2_nospawn" "0"
"inv_map_start" "1"
"origin" "-431 52 41"
"rotation" "0.707107 0.707107 0 -0.707107 0.707107 0 0 0 1"
}
// entity 52
{
"classname" "atdm:playertools_lockpick_triangle"
"name" "LockpickTriangleHard2"
"diff_0_nospawn" "1"
"diff_1_nospawn" "0"
"diff_2_nospawn" "1"
"inv_map_start" "1"
"origin" "-415 68 41"
"rotation" "0.707107 0.707107 0 -0.707107 0.707107 0 0 0 1"
}
// entity 53
{
"classname" "atdm:playertools_lockpick_triangle"
"name" "LockpickTriangleExpert2"
"diff_0_nospawn" "1"
"diff_1_nospawn" "1"
"diff_2_nospawn" "0"
"inv_map_start" "1"
"origin" "-415 52 41"
"rotation" "0.707107 0.707107 0 -0.707107 0.707107 0 0 0 1"
}
// entity 54
{
"classname" "atdm:playertools_flashmine"
"name" "FlashminesHard2"
"diff_0_nospawn" "1"
"diff_1_nospawn" "0"
"diff_2_nospawn" "1"
"inv_count" "30"
"inv_map_start" "1"
"origin" "-507 -30 41"
"rotation" "1 0 0 0 1 0 0 0 1"
}
// entity 55
{
"classname" "atdm:playertools_flashmine"
"name" "FlashminesExpert2"
"diff_0_nospawn" "1"
"diff_1_nospawn" "1"
"diff_2_nospawn" "0"
"inv_count" "30"
"inv_map_start" "1"
"origin" "-507 -46 41"
"rotation" "1 0 0 0 1 0 0 0 1"
}
// entity 56
{
"classname" "atdm:playertools_mine"
"name" "MinesHard2"
"diff_0_nospawn" "1"
"diff_1_nospawn" "0"
"diff_2_nospawn" "1"
"inv_count" "30"
"inv_map_start" "1"
"origin" "-491 -30 41"
"rotation" "1 0 0 0 1 0 0 0 1"
}
// entity 57
{
"classname" "atdm:playertools_mine"
"name" "MinesExpert2"
"diff_0_nospawn" "1"
"diff_1_nospawn" "1"
"diff_2_nospawn" "0"
"inv_count" "30"
"inv_map_start" "1"
"origin" "-491 -46 41"
"rotation" "1 0 0 0 1 0 0 0 1"
}
// entity 58
{
"classname" "info_player_start"
"name" "info_player_start_1"
"origin" "16 -256 0"
"angle" "90.000000"
}
// entity 59
{
"classname" "func_static"
"name" "func_static_1"
"model" "func_static_1"
"origin" "0 -92 1"
// primitive 0
{
brushDef3
{
( 0 0 1 -1 ) ( ( 0.00909090880304575 0 2.836363554000854 ) ( 0 0.0078125 0.5 ) ) "textures/darkmod/carpet/rugs/ornate_green_black01" 0 0 0
( 0 1 0 -220 ) ( ( 0.03125 0 2 ) ( 0 2 1 ) ) "textures/darkmod/carpet/rugs/ornate_green_black01" 0 0 0
( 1 0 0 -64 ) ( ( 0.00909090880304575 0 2.836363554000854 ) ( 0 2 1 ) ) "textures/darkmod/carpet/rugs/ornate_green_black01" 0 0 0
( 0 0 -1 -1 ) ( ( 0.00909090880304575 0 2.836363554000854 ) ( 0 0.0078125 0.5 ) ) "textures/darkmod/carpet/rugs/ornate_green_black01" 0 0 0
( 0 -1 0 -220 ) ( ( 0.03125 0 2 ) ( 0 2 1 ) ) "textures/darkmod/carpet/rugs/ornate_green_black01" 0 0 0
( -1 0 0 -64 ) ( ( 0.00909090880304575 0 1.163636326789856 ) ( 0 2 1 ) ) "textures/darkmod/carpet/rugs/ornate_green_black01" 0 0 0
}
}
}
// entity 60
{
"classname" "func_static"
"name" "func_static_2"
"model" "func_static_2"
"origin" "-128 -92 0"
// primitive 0
{
brushDef3
{
( 0 0 1 -0.5 ) ( ( 0.00909090880304575 0 2.836363554000854 ) ( 0 0.0078125 1.5 ) ) "textures/darkmod/carpet/rugs/ornate_black_gold01" 0 0 0
( 0 1 0 -220 ) ( ( 0.03125 0 254 ) ( 0 2 1 ) ) "textures/darkmod/carpet/rugs/ornate_black_gold01" 0 0 0
( 1 0 0 -64 ) ( ( 0.00909090880304575 0 2.836363554000854 ) ( 0 2 1 ) ) "textures/darkmod/carpet/rugs/ornate_black_gold01" 0 0 0
( 0 0 -1 0 ) ( ( 0.00909090880304575 0 2.836363554000854 ) ( 0 0.0078125 127.5 ) ) "textures/darkmod/carpet/rugs/ornate_black_gold01" 0 0 0
( 0 -1 0 -220 ) ( ( 0.03125 0 6 ) ( 0 2 1 ) ) "textures/darkmod/carpet/rugs/ornate_black_gold01" 0 0 0
( -1 0 0 -64 ) ( ( 0.00909090880304575 0 1.163636326789856 ) ( 0 2 1 ) ) "textures/darkmod/carpet/rugs/ornate_black_gold01" 0 0 0
}
}
}
// entity 61
{
"classname" "light"
"name" "light_1"
"origin" "0 -96 128"
"light_center" "0 0 0"
"light_radius" "320 320 320"
"_color" "0.416 0.416 0.416"
"parallel" "0"
"nospecular" "0"
"nodiffuse" "0"
"noshadows" "0"
}
// entity 62
{
"classname" "atdm:ambient_world"
"name" "ambient_world"
"origin" "0 -64 96"
"light_center" "0 0 0"
"light_radius" "320 320 320"
"_color" "0.08 0.08 0.08"
}
mines.map (27,230 bytes)   
nbohr1more

nbohr1more

15.05.2020 03:10

developer   ~0012516

Last edited: 15.05.2020 03:10

View 2 revisions

Thank you.

Replication confirmed in 2.08

Issue History

Date Modified Username Field Change
22.11.2011 05:16 grayman New Issue
14.05.2020 16:43 nbohr1more Note Added: 0012512
14.05.2020 16:43 nbohr1more Status new => feedback
14.05.2020 16:43 nbohr1more Assigned To => stgatilov
14.05.2020 16:43 nbohr1more Status feedback => assigned
14.05.2020 19:18 grayman Note Added: 0012513
14.05.2020 19:21 grayman Note Edited: 0012513 View Revisions
14.05.2020 19:23 grayman Note Edited: 0012513 View Revisions
14.05.2020 19:25 grayman Note Edited: 0012513 View Revisions
14.05.2020 19:27 grayman Note Added: 0012514
14.05.2020 19:27 grayman File Added: mines.map
15.05.2020 03:10 nbohr1more Note Added: 0012516
15.05.2020 03:10 nbohr1more Note Edited: 0012516 View Revisions