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IDProjectCategoryView StatusLast Update
0006268The Dark ModModelspublic07.03.2023 19:04
ReporterFrost_Salamander Assigned To 
PrioritynormalSeveritynormalReproducibilityalways
Status newResolutionopen 
PlatformPCOSWindowsOS Version11
Product VersionTDM 2.11 
Summary0006268: Wall safe prefab lock clasps translate wildly if prefab is rotated
DescriptionIf the prefab 'safe03_wall.pfbx' is rotated and then unlocked, the clasps translate far to the right of the safe. Doesn't seem to be fixable by just tweaking the translate spawnargs.
Steps To Reproduce1. Add the safe03_wall.pfbx prefab to a map
2. rotate it 180 degrees
3. Unlock the safe with the provided key
4. Note the clasps around the lock slide about 30-40 units to the right.

The value of the translate spawnargs are '2 0 0' and '-2 0 0', so this doesn't seem to account for the distance and direction of the movement.
Additional InformationDragofer's reply: https://forums.thedarkmod.com/index.php?/topic/9082-newbie-darkradiant-questions/&do=findComment&comment=483391
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Issue History

Date Modified Username Field Change
07.03.2023 19:04 Frost_Salamander New Issue