View Issue Details
ID | Project | Category | View Status | Date Submitted | Last Update |
---|---|---|---|---|---|
0005598 | The Dark Mod | Coding | public | 27.04.2021 14:36 | 10.02.2024 05:48 |
Reporter | stgatilov | Assigned To | cabalistic | ||
Priority | normal | Severity | normal | Reproducibility | always |
Status | resolved | Resolution | fixed | ||
Product Version | TDM 2.08 | ||||
Target Version | TDM 2.10 | Fixed in Version | TDM 2.10 | ||
Summary | 0005598: Performance regression on hedge01_square_long | ||||
Description | atdm:hedge01_square_long modelDef uses model: models/darkmod/nature/hedge01_square_long.lwo This is a high-poly model with many intersecting and alpha-tested triangles. It is very heavy for renderer performance, most likely due to too many triangles. It turned out that TDM 2.07 renders this model much faster than TDM 2.08, TDM 2.09 and current SVN. | ||||
Steps To Reproduce | Use attached test map. 1) Dmap it with "noflood" keyword: dmap noflood crazyhedge.map 2) Start map: map crazyhedge.map 3) Check FPS. Notes: * Enable Uncapped FPS ("com_fixedTic 1"). * Set "com_maxfps 500" or something like that if you are limited by 166 FPS. * I tested on lowest settings (defaults). | ||||
Additional Information | Originally reported here: https://forums.thedarkmod.com/index.php?/topic/20898-the-mission-has-low-fps-searching-for-a-solution/&do=findComment&comment=459970 The original report by Gadavre was about "Blackgrove Manor FM" working faster in 2.07 than on 2.09. | ||||
Tags | performance, rendering | ||||
related to | 0005285 | closed | cabalistic | Remove old backend's depth/interaction/stencil stages |
related to | 0006481 | feedback | nbohr1more | Add HMart's new Hedge model or other reduced-poly Hedge models to the core |
Also added to assets SVN in test/5598_crazyhedge.map. crazyhedge.map (132,989 bytes)
Version 2 // entity 0 { "classname" "worldspawn" "difficulty0Name" "Easy" "difficulty1Name" "Hard" "difficulty2Name" "Expert" "shop_skip" "1" // primitive 0 { brushDef3 { ( 0 0 -1 -40 ) ( ( 0.006510416511446238 0 0 ) ( 0 0.006510416511446238 0 ) ) "textures/common/caulk" 0 0 0 ( 0 -1 0 -2615 ) ( ( 0.006510416511446238 0 1.419270753860474 ) ( 0 0.006510416511446238 255.7916870117188 ) ) "textures/darkmod/nature/grass/short_dry_grass_dark" 0 0 0 ( -1 0 0 -2184 ) ( ( 0.006510416511446238 0 0 ) ( 0 0.006510416511446238 255.7916870117188 ) ) "textures/common/caulk" 0 0 0 ( 0 0 1 32 ) ( ( 0.006510416511446238 0 0 ) ( 0 0.006510416511446238 0 ) ) "textures/darkmod/nature/grass/short_dry_grass_dark" 0 0 0 ( 1 0 0 1264 ) ( ( 0.006510416511446238 0 0 ) ( 0 0.006510416511446238 0 ) ) "textures/common/caulk" 0 0 0 ( 0 1 0 1720 ) ( ( 0.006510416511446238 0 0 ) ( 0 0.006510416511446238 0 ) ) "textures/common/caulk" 0 0 0 } } // primitive 1 { brushDef3 { ( 0 0 -1 -40 ) ( ( 0.006510416511446238 0 0 ) ( 0 0.006510416511446238 0 ) ) "textures/common/caulk" 0 0 0 ( -1 0 0 -2184 ) ( ( 0.006510416511446238 0 0 ) ( 0 0.006510416511446238 255.7916870117188 ) ) "textures/common/caulk" 0 0 0 ( 0 0 1 32 ) ( ( 0.006510416511446238 0 0 ) ( 0 0.006510416511446238 0 ) ) "textures/darkmod/nature/grass/short_dry_grass_dark" 0 0 0 ( 0 1 0 792 ) ( ( 0.006510416511446238 0 0 ) ( 0 0.006510416511446238 127.8958282470703 ) ) "textures/common/caulk" 0 0 0 ( 1 0 0 1264 ) ( ( 0.006510416511446238 0 0 ) ( 0 0.006510416511446238 0 ) ) "textures/common/caulk" 0 0 0 ( 0 -1 0 -1720 ) ( ( 0.006510416511446238 0 0 ) ( 0 0.006510416511446238 0 ) ) "textures/common/caulk" 0 0 0 } } // primitive 2 { brushDef3 { ( 0 0 1 -108 ) ( ( 0.009765625 0 0 ) ( 0 0.009765625 0 ) ) "tdm_hedge_round01" 0 0 0 ( 0 1 0 1348 ) ( ( 0.009765625 0 0 ) ( 0 0.009765625 0 ) ) "tdm_hedge_round01" 0 0 0 ( 1 0 0 1550 ) ( ( 0.009765625 0 0 ) ( 0 0.009765625 0 ) ) "tdm_hedge_round01" 0 0 0 ( 0 0 -1 -32 ) ( ( 0.009765625 0 0 ) ( 0 0.009765625 0 ) ) "tdm_hedge_round01" 0 0 0 ( 0 -1 0 -1738 ) ( ( 0.009765625 0 0 ) ( 0 0.009765625 0 ) ) "tdm_hedge_round01" 0 0 0 ( -1 0 0 -1558 ) ( ( 0.009765625 0 0 ) ( 0 0.009765625 0 ) ) "tdm_hedge_round01" 0 0 0 } } // primitive 3 { brushDef3 { ( 0 0 1 -108 ) ( ( 0.009765625 0 0 ) ( 0 0.009765625 0 ) ) "tdm_hedge_round01" 0 0 0 ( 0 1 0 1348 ) ( ( 0.009765625 0 0 ) ( 0 0.009765625 0 ) ) "tdm_hedge_round01" 0 0 0 ( 1 0 0 1798 ) ( ( 0.009765625 0 0 ) ( 0 0.009765625 0 ) ) "tdm_hedge_round01" 0 0 0 ( 0 0 -1 -32 ) ( ( 0.009765625 0 0 ) ( 0 0.009765625 0 ) ) "tdm_hedge_round01" 0 0 0 ( 0 -1 0 -1738 ) ( ( 0.009765625 0 0 ) ( 0 0.009765625 0 ) ) "tdm_hedge_round01" 0 0 0 ( -1 0 0 -1806 ) ( ( 0.009765625 0 0 ) ( 0 0.009765625 0 ) ) "tdm_hedge_round01" 0 0 0 } } // primitive 4 { brushDef3 { ( 0 0 1 -108 ) ( ( 0.009765625 0 0 ) ( 0 0.009765625 0 ) ) "tdm_hedge_round01" 0 0 0 ( 0 1 0 1348 ) ( ( 0.009765625 0 0 ) ( 0 0.009765625 0 ) ) "tdm_hedge_round01" 0 0 0 ( 1 0 0 1558 ) ( ( 0.009765625 0 0 ) ( 0 0.009765625 0 ) ) "tdm_hedge_round01" 0 0 0 ( 0 0 -1 -32 ) ( ( 0.009765625 0 0 ) ( 0 0.009765625 0 ) ) "tdm_hedge_round01" 0 0 0 ( 0 -1 0 -1356 ) ( ( 0.009765625 0 0 ) ( 0 0.009765625 0 ) ) "tdm_hedge_round01" 0 0 0 ( -1 0 0 -1646 ) ( ( 0.009765625 0 2.91015625 ) ( 0 0.009765625 0 ) ) "tdm_hedge_round01" 0 0 0 } } // primitive 5 { brushDef3 { ( 0 0 1 -108 ) ( ( 0.009765625 0 0 ) ( 0 0.009765625 0 ) ) "tdm_hedge_round01" 0 0 0 ( 0 1 0 1730 ) ( ( 0.009765625 0 0 ) ( 0 0.009765625 0.09765625 ) ) "tdm_hedge_round01" 0 0 0 ( 1 0 0 1558 ) ( ( 0.009765625 0 0 ) ( 0 0.009765625 0 ) ) "tdm_hedge_round01" 0 0 0 ( 0 0 -1 -32 ) ( ( 0.009765625 0 0 ) ( 0 0.009765625 0 ) ) "tdm_hedge_round01" 0 0 0 ( 0 -1 0 -1738 ) ( ( 0.009765625 0 0 ) ( 0 0.009765625 0 ) ) "tdm_hedge_round01" 0 0 0 ( -1 0 0 -1798 ) ( ( 0.009765625 0 0 ) ( 0 0.009765625 0 ) ) "tdm_hedge_round01" 0 0 0 } } // primitive 6 { brushDef3 { ( 0 0 1 -108 ) ( ( 0.009765625 0 0 ) ( 0 0.009765625 0 ) ) "tdm_hedge_round01" 0 0 0 ( 0 1 0 1348 ) ( ( 0.009765625 0 0 ) ( 0 0.009765625 0 ) ) "tdm_hedge_round01" 0 0 0 ( 0 0 -1 -32 ) ( ( 0.009765625 0 0 ) ( 0 0.009765625 0 ) ) "tdm_hedge_round01" 0 0 0 ( 0 -1 0 -1356 ) ( ( 0.009765625 0 0 ) ( 0 0.009765625 0 ) ) "tdm_hedge_round01" 0 0 0 ( -1 0 0 -1798 ) ( ( 0.009765625 0 0 ) ( 0 0.009765625 0 ) ) "tdm_hedge_round01" 0 0 0 ( 1 0 0 1708 ) ( ( 0.009765625 0 0 ) ( 0 0.009765625 0 ) ) "tdm_hedge_round01" 0 0 0 } } // primitive 7 { brushDef3 { ( 0 1 0 1348 ) ( ( 0.009765625 0 0 ) ( 0 0.009765625 0 ) ) "textures/editor/visportal" 0 0 0 ( 0 0 -1 -32 ) ( ( 0.009765625 0 0 ) ( 0 0.009765625 0 ) ) "textures/common/nodraw" 0 0 0 ( 0 -1 0 -1356 ) ( ( 0.009765625 0 0 ) ( 0 0.009765625 0 ) ) "textures/common/nodraw" 0 0 0 ( -1 0 0 -1708 ) ( ( 0.009765625 0 0 ) ( 0 0.009765625 0 ) ) "textures/common/nodraw" 0 0 0 ( 1 0 0 1646 ) ( ( 0.009765625 0 0 ) ( 0 0.009765625 0 ) ) "textures/common/nodraw" 0 0 0 ( 0 0 1 -64 ) ( ( 0.009765625 0 0 ) ( 0 0.009765625 0 ) ) "textures/common/nodraw" 0 0 0 } } // primitive 8 { brushDef3 { ( 0 0 1 -108 ) ( ( 0.009765625 0 0 ) ( 0 0.009765625 0 ) ) "tdm_hedge_round01" 0 0 0 ( 0 1 0 1348 ) ( ( 0.009765625 0 0 ) ( 0 0.009765625 0 ) ) "tdm_hedge_round01" 0 0 0 ( 0 -1 0 -1356 ) ( ( 0.009765625 0 0 ) ( 0 0.009765625 0 ) ) "tdm_hedge_round01" 0 0 0 ( -1 0 0 -1708 ) ( ( 0.009765625 0 0 ) ( 0 0.009765625 0 ) ) "textures/common/caulk" 0 0 0 ( 1 0 0 1646 ) ( ( 0.009765625 0 0 ) ( 0 0.009765625 0 ) ) "textures/common/caulk" 0 0 0 ( 0 0 -1 64 ) ( ( 0.009765625 0 0 ) ( 0 0.009765625 0 ) ) "tdm_hedge_round01" 0 0 0 } } // primitive 9 { brushDef3 { ( 0 0 1 -108 ) ( ( 0.009765625 0 0 ) ( 0 0.009765625 0 ) ) "textures/editor/visportal" 0 0 0 ( 0 1 0 1356 ) ( ( 0.009765625 0 0 ) ( 0 0.009765625 0.09765625 ) ) "textures/common/nodraw" 0 0 0 ( 1 0 0 1558 ) ( ( 0.009765625 0 1.93359375 ) ( 0 0.009765625 0.09765625 ) ) "textures/common/nodraw" 0 0 0 ( 0 0 -1 100 ) ( ( 0.009765625 0 0.09765625 ) ( 0 0.009765625 0 ) ) "textures/common/nodraw" 0 0 0 ( 0 -1 0 -1730 ) ( ( 0.009765625 0 127.47265625 ) ( 0 0.009765625 0.09765625 ) ) "textures/common/nodraw" 0 0 0 ( -1 0 0 -1798 ) ( ( 0.009765625 0 0 ) ( 0 0.009765625 0.09765625 ) ) "textures/common/nodraw" 0 0 0 } } // primitive 10 { brushDef3 { ( 0 0 1 31 ) ( ( 0 -0.01953125 186.5103912353516 ) ( 0.01953125 0 251.621337890625 ) ) "textures/darkmod/stone/flat/smooth/marble_grey02" 0 0 0 ( 0 1 0 1344.812133789063 ) ( ( 0.01953125 0 186.4517974853516 ) ( 0 0.01953125 0 ) ) "textures/darkmod/stone/flat/smooth/marble_grey02" 0 0 0 ( 0 0 -1 -32 ) ( ( 0 0.01953125 186.4908599853516 ) ( -0.01953125 0 3.480224609375 ) ) "textures/darkmod/stone/flat/smooth/marble_grey02" 0 0 0 ( 1 0 0 1646.868041992188 ) ( ( 0.01953125 0 251.582275390625 ) ( 0 0.01953125 0 ) ) "textures/darkmod/stone/flat/smooth/marble_grey02" 0 0 0 ( -1 0 0 -1716.868041992188 ) ( ( 0.01953125 0 4.417724609375 ) ( 0 0.01953125 0 ) ) "textures/darkmod/stone/flat/smooth/marble_grey02" 0 0 0 ( 0 -1 0 -1370 ) ( ( 0 -0.01953125 186.5103912353516 ) ( 0.01953125 0 251.621337890625 ) ) "textures/common/caulk" 0 0 0 } } } // entity 1 { "classname" "func_static" "name" "func_static_3636" "model" "models/darkmod/decorative/statues/statue_inquisitor01.lwo" "origin" "-1678.86 -1695.81 -12" "rotation" "-1 0 0 0 -1 0 0 0 1" } // entity 2 { "classname" "func_static" "name" "func_static_3635" "model" "func_static_3635" "origin" "-1677.86 -1671.81 33" // primitive 0 { brushDef3 { ( 0 0 1 45 ) ( ( -0.015625 0 239.4716796875 ) ( 0 -0.015625 232.9395599365234 ) ) "textures/darkmod/stone/natural/dark_dirty" 0 0 0 ( 0 -1 0 -35.00210189819336 ) ( ( 0.015625 0 23.0291748046875 ) ( 0 0.015625 255.8125 ) ) "textures/darkmod/stone/natural/dark_dirty" 0 0 0 ( -1 0 0 -26.00800132751465 ) ( ( 0.01785714365541935 0 226.9675445556641 ) ( 0 0.02777777798473835 255.6111145019531 ) ) "textures/darkmod/stone/natural/dark_dirty" 0 0 0 ( 0 1 0 10.00210189819336 ) ( ( 0.01785714365541935 0 226.5737457275391 ) ( 0 0.02777777798473835 255.6111145019531 ) ) "textures/darkmod/stone/natural/dark_dirty" 0 0 0 ( -0.7071068286895752 0 0.7071068286895752 14.849778175354 ) ( ( -2.731961767921121e-09 0.0625 49.12270355224609 ) ( -0.03125 -1.36598088396056e-09 4.07366943359375 ) ) "textures/darkmod/stone/sculpted/tiling_1d/trim_vertical_dragons" 0 0 0 ( 0 0.7071068286895752 0.7071068286895752 40.32162094116211 ) ( ( -2.731961767921121e-09 0.0625 70.75005340576172 ) ( -0.03125 -1.36598088396056e-09 29.63790512084961 ) ) "textures/darkmod/stone/sculpted/tiling_1d/trim_vertical_dragons" 0 0 0 ( 1 0 0 -25.99199867248535 ) ( ( 0.01785714365541935 0 30.03240585327148 ) ( 0 0.02777777798473835 255.6111145019531 ) ) "textures/darkmod/stone/natural/dark_dirty" 0 0 0 ( 0.7071068286895752 0 0.7071068286895752 14.84816265106201 ) ( ( -2.731961767921121e-09 0.0625 69.42671203613281 ) ( -0.03125 -1.36598088396056e-09 231.3353881835938 ) ) "textures/darkmod/stone/sculpted/tiling_1d/trim_vertical_dragons" 0 0 0 ( 0 0 -1 -53 ) ( ( -0.015625 0 239.4716796875 ) ( 0 -0.015625 23.0604248046875 ) ) "textures/darkmod/stone/natural/dark_dirty" 0 0 0 } } // primitive 1 { brushDef3 { ( 0 0 1 25 ) ( ( 0 -0.03125 196.8166198730469 ) ( 0.03125 0 47.80661010742188 ) ) "textures/darkmod/stone/natural/dark_dirty" 0 0 0 ( 0 -1 0 -44.00210189819336 ) ( ( 2.731961767921121e-09 0.0625 122.407470703125 ) ( 0.03125 -1.36598088396056e-09 64.93869018554688 ) ) "textures/darkmod/stone/sculpted/tiling_1d/trim_vertical_dragons" 0 0 0 ( 1 0 0 -51.99200057983398 ) ( ( 2.731961767921121e-09 0.0625 122.4074783325195 ) ( 0.03125 -1.36598088396056e-09 27.15567016601563 ) ) "textures/darkmod/stone/sculpted/tiling_1d/trim_vertical_dragons" 0 0 0 ( 0 0 -1 -29 ) ( ( -0.015625 0 239.4716796875 ) ( 0 0.015625 226.6583099365234 ) ) "textures/darkmod/stone/natural/dark_dirty" 0 0 0 ( 0 1 0 27.00210189819336 ) ( ( 2.731961767921121e-09 0.0625 122.407470703125 ) ( 0.03125 -1.36598088396056e-09 203.5719299316406 ) ) "textures/darkmod/stone/sculpted/tiling_1d/trim_vertical_dragons" 0 0 0 ( -1 0 0 38.99200057983398 ) ( ( -0.015625 0 16.5283203125 ) ( 0 0.015625 255.75 ) ) "textures/darkmod/stone/natural/dark_dirty" 0 0 0 } } // primitive 2 { brushDef3 { ( 0 0 1 29 ) ( ( -0.015625 0 239.4716796875 ) ( 0 0.015625 29.3416748046875 ) ) "textures/darkmod/stone/natural/dark_dirty" 0 0 0 ( 0 -1 0 -44.00210189819336 ) ( ( 2.731961767921121e-09 0.0625 122.063720703125 ) ( 0.03125 -1.36598088396056e-09 64.75119018554688 ) ) "textures/darkmod/stone/sculpted/tiling_1d/trim_vertical_dragons" 0 0 0 ( 1 0 0 -51.99200057983398 ) ( ( 2.731961767921121e-09 0.0625 122.0637283325195 ) ( 0.03125 -1.36598088396056e-09 26.96817016601563 ) ) "textures/darkmod/stone/sculpted/tiling_1d/trim_vertical_dragons" 0 0 0 ( 0 0 -1 -33 ) ( ( -0.015625 0 239.4716796875 ) ( 0 0.015625 226.6583099365234 ) ) "textures/darkmod/stone/natural/dark_dirty" 0 0 0 ( 0 1 0 27.00210189819336 ) ( ( 2.731961767921121e-09 0.0625 122.063720703125 ) ( 0.03125 -1.36598088396056e-09 203.3844299316406 ) ) "textures/darkmod/stone/sculpted/tiling_1d/trim_vertical_dragons" 0 0 0 ( -1 0 0 38.99200057983398 ) ( ( -0.015625 0 16.5283203125 ) ( 0 0.015625 255.75 ) ) "textures/darkmod/stone/natural/dark_dirty" 0 0 0 } } // primitive 3 { brushDef3 { ( 0 0 1 33 ) ( ( -0.015625 0 239.4716796875 ) ( 0 0.015625 29.3416748046875 ) ) "textures/darkmod/stone/natural/dark_dirty" 0 0 0 ( 0 -1 0 -44.00210189819336 ) ( ( -0.015625 0 226.6583099365234 ) ( 0 0.015625 255.75 ) ) "textures/darkmod/stone/natural/dark_dirty" 0 0 0 ( 1 0 0 -51.99200057983398 ) ( ( -0.015625 0 225.2529296875 ) ( 0 0.015625 255.75 ) ) "textures/darkmod/stone/natural/dark_dirty" 0 0 0 ( 0 0 -1 -65 ) ( ( -0.015625 0 239.4716796875 ) ( 0 0.015625 226.6583099365234 ) ) "textures/darkmod/stone/natural/dark_dirty" 0 0 0 ( 0 1 0 27.00210189819336 ) ( ( -0.015625 0 29.3416748046875 ) ( 0 0.015625 255.75 ) ) "textures/darkmod/stone/natural/dark_dirty" 0 0 0 ( -1 0 0 38.99200057983398 ) ( ( -0.015625 0 16.5283203125 ) ( 0 0.015625 255.75 ) ) "textures/darkmod/stone/natural/dark_dirty" 0 0 0 } } // primitive 4 { brushDef3 { ( 0 0 1 29 ) ( ( -0.015625 0 239.4716796875 ) ( 0 0.015625 29.3416748046875 ) ) "textures/darkmod/stone/natural/dark_dirty" 0 0 0 ( -1 0 0 23.99199867248535 ) ( ( -0.015625 0 16.5283203125 ) ( 0 0.015625 255.75 ) ) "textures/darkmod/stone/natural/dark_dirty" 0 0 0 ( 0 0 -1 -65 ) ( ( -0.015625 0 239.4716796875 ) ( 0 0.015625 226.6583099365234 ) ) "textures/darkmod/stone/natural/dark_dirty" 0 0 0 ( 0 1 0 26.00210189819336 ) ( ( -0.015625 0 29.3416748046875 ) ( 0 0.015625 255.75 ) ) "textures/darkmod/stone/natural/dark_dirty" 0 0 0 ( 1 0 0 -39.99200057983398 ) ( ( -0.015625 0 239.4716796875 ) ( 0 0.015625 255.75 ) ) "textures/darkmod/stone/natural/dark_dirty" 0 0 0 ( 0.9701425433158875 0 0.2425356358289719 -30.80052757263184 ) ( ( 2.731961767921121e-09 0.0625 18.8990535736084 ) ( 0.03125 -1.36598088396056e-09 1.624420166015625 ) ) "textures/darkmod/stone/sculpted/tiling_1d/trim_vertical_dragons" 0 0 0 ( -0.9701425433158875 0 0.2425356358289719 31.28536796569824 ) ( ( 2.731961767921121e-09 0.0625 97.00127410888672 ) ( 0.03125 -1.36598088396056e-09 231.0736694335938 ) ) "textures/darkmod/stone/sculpted/tiling_1d/trim_vertical_dragons" 0 0 0 ( 0 0.9701426029205322 0.2425356507301331 33.24332427978516 ) ( ( 2.731961767921121e-09 0.0625 19.80765151977539 ) ( 0.03125 -1.36598088396056e-09 203.3844299316406 ) ) "textures/darkmod/stone/sculpted/tiling_1d/trim_vertical_dragons" 0 0 0 ( 0 -1 0 -45.00210189819336 ) ( ( -0.015625 0 226.6583099365234 ) ( 0 0.015625 255.75 ) ) "textures/darkmod/stone/natural/dark_dirty" 0 0 0 } } // primitive 5 { brushDef3 { ( 0 0 1 33 ) ( ( -0.015625 0 239.4716796875 ) ( 0 0.015625 29.3416748046875 ) ) "textures/darkmod/stone/natural/dark_dirty" 0 0 0 ( 0 -1 0 29.99789810180664 ) ( ( -0.015625 0 226.6583099365234 ) ( 0 0.015625 255.75 ) ) "textures/darkmod/stone/natural/dark_dirty" 0 0 0 ( 1 0 0 -93.99199676513672 ) ( ( -0.015625 0 239.4716796875 ) ( 0 0.015625 255.75 ) ) "textures/darkmod/stone/natural/dark_dirty" 0 0 0 ( 0 0 -1 -65 ) ( ( -0.015625 0 239.4716796875 ) ( 0 0.015625 226.6583099365234 ) ) "textures/darkmod/stone/natural/dark_dirty" 0 0 0 ( 0 1 0 -44.99789810180664 ) ( ( -0.015625 0 29.3416748046875 ) ( 0 0.015625 255.75 ) ) "textures/darkmod/stone/natural/dark_dirty" 0 0 0 ( -1 0 0 78.99199676513672 ) ( ( -0.015625 0 16.5283203125 ) ( 0 0.015625 255.75 ) ) "textures/darkmod/stone/natural/dark_dirty" 0 0 0 } } // primitive 6 { brushDef3 { ( 0 0 1 -23 ) ( ( -0.015625 0 239.4716796875 ) ( 0 0.015625 29.3416748046875 ) ) "textures/darkmod/stone/natural/dark_dirty" 0 0 0 ( 0 -1 0 -45.00210189819336 ) ( ( -0.03125 0 197.3166198730469 ) ( 0 0.03125 255.5 ) ) "textures/darkmod/stone/natural/dark_dirty" 0 0 0 ( -1 0 0 24.99199867248535 ) ( ( -0.015625 0 16.5283203125 ) ( 0 0.015625 255.75 ) ) "textures/darkmod/stone/natural/dark_dirty" 0 0 0 ( 0 0 -1 -29 ) ( ( -0.015625 0 239.4716796875 ) ( 0 0.015625 226.6583099365234 ) ) "textures/darkmod/stone/natural/dark_dirty" 0 0 0 ( 0 1 0 27.00210189819336 ) ( ( -0.0714285746216774 0 118.06201171875 ) ( 0 0.02083333395421505 1.083333253860474 ) ) "textures/darkmod/stone/sculpted/panels/panel_faceandvines_worn" 0 0 0 ( 1 0 0 -38.99200057983398 ) ( ( -0.03125 0 194.880859375 ) ( 0 0.03125 255.5 ) ) "textures/darkmod/stone/natural/dark_dirty" 0 0 0 } } // primitive 7 { brushDef3 { ( 0 0 1 -33 ) ( ( -0.015625 0 239.4716796875 ) ( 0 0.015625 29.3416748046875 ) ) "textures/darkmod/stone/natural/dark_dirty" 0 0 0 ( -1 0 0 22.99199867248535 ) ( ( 1.214205291866222e-09 0.1212678030133247 7.761138439178467 ) ( 0.0555555559694767 -1.060156762378028e-08 254.9548645019531 ) ) "textures/darkmod/stone/sculpted/tiling_1d/trim_vertical_dragons" 0 0 0 ( 0 1 0 25.00210189819336 ) ( ( 1.214205291866222e-09 0.1212678030133247 7.7611403465271 ) ( 0.0555555559694767 -1.060156762378028e-08 161.5073852539063 ) ) "textures/darkmod/stone/sculpted/tiling_1d/trim_vertical_dragons" 0 0 0 ( 1 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185.8658599853516 ) ( -0.01953125 0 7.542724609375 ) ) "textures/darkmod/stone/flat/smooth/marble_grey02" 0 0 0 ( 0 -1 0 183.9978942871094 ) ( ( 0.01953125 0 70.13414001464844 ) ( 0 0.01953125 0 ) ) "textures/darkmod/stone/flat/smooth/marble_grey02" 0 0 0 ( 0.3713906705379486 0 0.9284766912460327 -103.9864501953125 ) ( ( 0.01953125 0 248.457275390625 ) ( 0 0.01953125 65.11790466308594 ) ) "textures/darkmod/stone/flat/smooth/marble_grey02" 0 0 0 ( -0.3713906705379486 0 0.9284766912460327 -103.9922866821289 ) ( ( 0.01953125 0 7.542724609375 ) ( 0 0.01953125 190.8820953369141 ) ) "textures/darkmod/stone/flat/smooth/marble_grey02" 0 0 0 ( 1 0 0 -143.9920043945313 ) ( ( 0.01953125 0 254.238525390625 ) ( 0 0.01953125 0 ) ) "textures/darkmod/stone/flat/smooth/marble_grey02" 0 0 0 ( -0.3825643062591553 0 -0.9239288568496704 85.92253112792969 ) ( ( 0.01953125 0 2.073974609375 ) ( 0 0.01953125 64.79895782470703 ) ) "textures/darkmod/stone/flat/smooth/marble_grey02" 0 0 0 } } // primitive 8 { brushDef3 { ( 0 1 0 0.002101965015754104 ) ( ( 0.01953125 0 186.0221099853516 ) ( 0 0.01953125 0 ) ) "textures/darkmod/stone/flat/smooth/marble_grey02" 0 0 0 ( 0 0 -1 40 ) ( ( 0 0.01953125 185.8658599853516 ) ( -0.01953125 0 3.792724609375 ) ) "textures/darkmod/stone/flat/smooth/marble_grey02" 0 0 0 ( 0 -1 0 -16.00210189819336 ) ( ( 0.01953125 0 70.13414001464844 ) ( 0 0.01953125 0 ) ) "textures/darkmod/stone/flat/smooth/marble_grey02" 0 0 0 ( 0.3713906705379486 0 0.9284766912460327 -103.9864501953125 ) ( ( 0.01953125 0 252.207275390625 ) ( 0 0.01953125 65.11790466308594 ) ) "textures/darkmod/stone/flat/smooth/marble_grey02" 0 0 0 ( -0.3713906705379486 0 0.9284766912460327 -103.9922866821289 ) ( ( 0.01953125 0 3.792724609375 ) ( 0 0.01953125 190.8820953369141 ) ) "textures/darkmod/stone/flat/smooth/marble_grey02" 0 0 0 ( 1 0 0 -143.9920043945313 ) ( ( 0.01953125 0 254.238525390625 ) ( 0 0.01953125 0 ) ) "textures/darkmod/stone/flat/smooth/marble_grey02" 0 0 0 ( -0.3825643062591553 0 -0.9239288568496704 85.92253112792969 ) ( ( 0.01953125 0 2.073974609375 ) ( 0 0.01953125 64.79895782470703 ) ) "textures/darkmod/stone/flat/smooth/marble_grey02" 0 0 0 } } // primitive 9 { brushDef3 { ( 0 1 0 184.0021057128906 ) ( ( 0.01953125 0 186.3346099853516 ) ( 0 0.01953125 0 ) ) "textures/darkmod/stone/flat/smooth/marble_grey02" 0 0 0 ( 0 0 -1 40 ) ( ( 0 0.01953125 185.8658599853516 ) ( -0.01953125 0 0.198974609375 ) ) "textures/darkmod/stone/flat/smooth/marble_grey02" 0 0 0 ( 0 -1 0 -200.0021057128906 ) ( ( 0.01953125 0 70.13414001464844 ) ( 0 0.01953125 0 ) ) "textures/darkmod/stone/flat/smooth/marble_grey02" 0 0 0 ( -0.3713906705379486 0 0.9284766912460327 -103.9922866821289 ) ( ( 0.01953125 0 0.198974609375 ) ( 0 0.01953125 190.8820953369141 ) ) "textures/darkmod/stone/flat/smooth/marble_grey02" 0 0 0 ( -1 0 0 -144.0079956054688 ) ( ( 0.01953125 0 0.198974609375 ) ( 0 0.01953125 0 ) ) "textures/darkmod/stone/flat/smooth/marble_grey02" 0 0 0 ( 0.3825643062591553 0 0.9239288568496704 -85.92253112792969 ) ( ( 0.01953125 0 254.551025390625 ) ( 0 0.01953125 64.79895782470703 ) ) "textures/darkmod/stone/flat/smooth/marble_grey02" 0 0 0 ( 0.3825643062591553 0 -0.9239288568496704 85.92806243896484 ) ( ( 0.01953125 0 254.551025390625 ) ( 0 0.01953125 191.2010498046875 ) ) "textures/darkmod/stone/flat/smooth/marble_grey02" 0 0 0 } } // primitive 10 { brushDef3 { ( 0 1 0 0.002101965015754104 ) ( ( 0.01953125 0 186.3346099853516 ) ( 0 0.01953125 0 ) ) "textures/darkmod/stone/flat/smooth/marble_grey02" 0 0 0 ( 0 0 -1 40 ) ( ( 0 0.01953125 185.8658599853516 ) ( -0.01953125 0 3.792724609375 ) ) "textures/darkmod/stone/flat/smooth/marble_grey02" 0 0 0 ( 0 -1 0 -16.00210189819336 ) ( ( 0.01953125 0 70.13414001464844 ) ( 0 0.01953125 0 ) ) "textures/darkmod/stone/flat/smooth/marble_grey02" 0 0 0 ( -0.3713906705379486 0 0.9284766912460327 -103.9922866821289 ) ( ( 0.01953125 0 3.792724609375 ) ( 0 0.01953125 190.8820953369141 ) ) "textures/darkmod/stone/flat/smooth/marble_grey02" 0 0 0 ( -1 0 0 -144.0079956054688 ) ( ( 0.01953125 0 3.792724609375 ) ( 0 0.01953125 0 ) ) "textures/darkmod/stone/flat/smooth/marble_grey02" 0 0 0 ( 0.3825643062591553 0 0.9239288568496704 -85.92253112792969 ) ( ( 0.01953125 0 254.551025390625 ) ( 0 0.01953125 64.79895782470703 ) ) "textures/darkmod/stone/flat/smooth/marble_grey02" 0 0 0 ( 0.3825643062591553 0 -0.9239288568496704 85.92806243896484 ) ( ( 0.01953125 0 254.551025390625 ) ( 0 0.01953125 191.2010498046875 ) ) "textures/darkmod/stone/flat/smooth/marble_grey02" 0 0 0 } } // primitive 11 { brushDef3 { ( 0 1 0 -199.9978942871094 ) ( ( 0.01953125 0 186.3736724853516 ) ( 0 0.01953125 0.01953125 ) ) "textures/darkmod/stone/flat/smooth/marble_grey02" 0 0 0 ( 0 0 -1 40 ) ( ( 0 0.01953125 185.8658599853516 ) ( -0.01953125 0 7.542724609375 ) ) "textures/darkmod/stone/flat/smooth/marble_grey02" 0 0 0 ( 0 -1 0 183.9978942871094 ) ( ( 0.01953125 0 70.13414001464844 ) ( 0 0.01953125 0 ) ) "textures/darkmod/stone/flat/smooth/marble_grey02" 0 0 0 ( -0.3713906705379486 0 0.9284766912460327 -103.9922866821289 ) ( ( 0.01953125 0 7.542724609375 ) ( 0 0.01953125 190.8820953369141 ) ) "textures/darkmod/stone/flat/smooth/marble_grey02" 0 0 0 ( -1 0 0 -144.0079956054688 ) ( ( 0.01953125 0 7.542724609375 ) ( 0 0.01953125 0 ) ) "textures/darkmod/stone/flat/smooth/marble_grey02" 0 0 0 ( 0.3825643062591553 0 0.9239288568496704 -85.92253112792969 ) ( ( 0.01953125 0 254.590087890625 ) ( 0 0.01953125 64.81848907470703 ) ) "textures/darkmod/stone/flat/smooth/marble_grey02" 0 0 0 ( 0.3825643062591553 0 -0.9239288568496704 85.92806243896484 ) ( ( 0.01953125 0 254.590087890625 ) ( 0 0.01953125 191.2205810546875 ) ) "textures/darkmod/stone/flat/smooth/marble_grey02" 0 0 0 } } // primitive 12 { brushDef3 { ( -1 0 0 -8.008001327514648 ) ( ( 0.01953125 0 1.917724609375 ) ( 0 0.01953125 0 ) ) "textures/darkmod/stone/flat/smooth/marble_grey02" 0 0 0 ( 1 0 0 -7.991998672485352 ) ( ( 0.01953125 0 254.121337890625 ) ( 0 0.01953125 0 ) ) "textures/darkmod/stone/flat/smooth/marble_grey02" 0 0 0 ( 0 -1 0 -199.0021057128906 ) ( ( 0.01953125 0 69.93882751464844 ) ( 0 0.01953125 0 ) ) "textures/darkmod/stone/flat/smooth/marble_grey02" 0 0 0 ( -0.3713906705379486 0 0.9284766912460327 -102.1353225708008 ) ( ( 0.01953125 0 2.113037109375 ) ( 0 0.01953125 190.8675842285156 ) ) "textures/darkmod/stone/flat/smooth/marble_grey02" 0 0 0 ( 0.3713906705379486 0 0.9284766912460327 -102.129524230957 ) ( ( 0.01953125 0 254.277587890625 ) ( 0 0.01953125 65.1033935546875 ) ) "textures/darkmod/stone/flat/smooth/marble_grey02" 0 0 0 ( 0 1 0 -198.9978942871094 ) ( ( 0.01953125 0 185.8658599853516 ) ( 0 0.01953125 0 ) ) "textures/darkmod/stone/flat/smooth/marble_grey02" 0 0 0 ( -0.3825643062591553 0 -0.9239288568496704 79.45503997802734 ) ( ( 0.01953125 0 1.917724609375 ) ( 0 0.01953125 64.74665832519531 ) ) "textures/darkmod/stone/flat/smooth/marble_grey02" 0 0 0 ( 0 0 -1 89 ) ( ( 0 0.01953125 185.8658599853516 ) ( -0.01953125 0 1.917724609375 ) ) "textures/darkmod/stone/flat/smooth/marble_grey02" 0 0 0 } } } // entity 5 { "classname" "func_static" "name" "func_static_4580" "model" "models/darkmod/nature/plants/bush_03.lwo" "origin" "-1853 -1255 -30.1367" "rotation" "1 0 0 0 1 0 0 0 1" } // entity 6 { "classname" "func_static" "name" "func_static_4644" "model" "models/darkmod/nature/plants/grass_03.lwo" "origin" "-1510.86 -1453.81 -31.4607" "rotation" "0 1 0 -1 0 0 0 0 1" } // entity 7 { "classname" "func_static" "name" "func_static_4680" "model" "models/darkmod/nature/bush_dm01.lwo" "origin" "-1495 -1298 -31.0661" "rotation" "1 0 0 0 1 0 0 0 1" } // entity 8 { "classname" "func_static" "name" "func_static_4810" "model" "models/darkmod/architecture/stones/flagstone_small01_single01.lwo" "noclipmodel" "1" "origin" "-1727.12 -1295.99 -36" "rotation" "0 1 0 -1 0 0 0 0 1" } // entity 9 { "classname" "func_static" "name" "func_static_4812" "model" "models/darkmod/architecture/stones/flagstone_small01_single01.lwo" "noclipmodel" "1" "origin" "-1725.53 -1319.8 -36" "rotation" "0 -1 0 1 0 0 0 0 1" } // entity 10 { "classname" "func_static" "name" "func_static_4815" "model" "models/darkmod/architecture/stones/flagstone_small01_single01.lwo" "noclipmodel" "1" "origin" "-1726.53 -1343.8 -36" "rotation" "0 -1 0 1 0 0 0 0 1" } // entity 11 { "classname" "func_static" "name" "func_static_4816" "model" "models/darkmod/architecture/stones/flagstone_small01_single01.lwo" "origin" "-1631.53 -1348.8 -36" "rotation" "0 -1 0 1 0 0 0 0 1" } // entity 12 { "classname" "func_static" "name" "func_static_4817" "model" "models/darkmod/architecture/stones/flagstone_small02_128row01.lwo" "noclipmodel" "1" "origin" "-1676 -1348 -33" "rotation" "1 0 0 0 1 0 0 0 1" } // entity 13 { "classname" "trigger_once" "name" "trigger_once_9" "model" "trigger_once_9" "origin" "-1676 -1372 32" "target0" "speaker_8" // primitive 0 { brushDef3 { ( 0 0 1 -56 ) ( ( 0.02604166604578495 0 1.25 ) ( 0 0.02604166604578495 0 ) ) "textures/common/trigonce" 0 0 0 ( 0 1 0 -4 ) ( ( 0.02604166604578495 0 0 ) ( 0 0.02604166604578495 0 ) ) "textures/common/trigonce" 0 0 0 ( 1 0 0 -44 ) ( ( 0.02604166604578495 0 1.041666626930237 ) ( 0 0.02604166604578495 0 ) ) "textures/common/trigonce" 0 0 0 ( 0 0 -1 -56 ) ( ( 0.02604166604578495 0 1.041666626930237 ) ( 0 0.02604166604578495 0 ) ) "textures/common/trigonce" 0 0 0 ( 0 -1 0 -4 ) ( ( 0.02604166604578495 0 0 ) ( 0 0.02604166604578495 0 ) ) "textures/common/trigonce" 0 0 0 ( -1 0 0 -44 ) ( ( 0.02604166604578495 0 126.9583206176758 ) ( 0 0.02604166604578495 2.083333253860474 ) ) "textures/common/trigonce" 0 0 0 } } } // entity 14 { "classname" "atdm:moveable_loot_purse_layingdown" "name" "atdm_moveable_loot_purse_layingdown_1" "inv_loot_value" "30" "origin" "-1606.99 -1692.76 -7.89914" "rotation" "0.939693 -0.34202 0 0.34202 0.939693 0 0 0 1" } // entity 15 { "classname" "func_static" "name" "func_static_5172" "model" "models/darkmod/kitchen/plate_s.lwo" "origin" "-1746 -1686 -7.235" "rotation" "1 0 0 0 1 0 0 0 1" "skin" "pewter_shiny" } // entity 16 { "classname" "atdm:moveable_loot_goblet_old" "name" "atdm_moveable_loot_goblet_old_3" "inv_loot_value" "10" "origin" "-1752 -1668 -3.00286" "rotation" "1 0 0 0 1 0 0 0 1" } // entity 17 { "classname" "atdm:moveable_loot_goblet_old" "name" "atdm_moveable_loot_goblet_old_4" "inv_loot_value" "10" "origin" "-1751 -1676 -3.00286" "rotation" "1 0 0 0 1 0 0 0 1" } // entity 18 { "classname" "atdm:mushrooms_02_glowing" "name" "atdm_mushrooms_02_glowing_1" "origin" "-1662 -1502 -30" "rotation" "1 0 0 0 1 0 0 0 1" } // entity 19 { "classname" "atdm:mushrooms_01_glowing" "name" "atdm_mushrooms_01_glowing_1" "origin" "-1711.1 -1524.8 -32" "rotation" "-1 0 0 0 -1 0 0 0 1" } // entity 20 { "classname" "atdm:ammo_mossarrow" "name" "atdm_ammo_mossarrow_2" "origin" "-1605.27 -1650.93 -29.85" "rotation" "0 0 -1 -0.984808 0.173648 0 0.173648 0.984808 0" } // entity 21 { "classname" "func_static" "name" "func_static_3817" "model" "func_static_3817" "origin" "-1677 -1536 -30" // primitive 0 { brushDef3 { ( 0 0 1 1 ) ( ( 0 -0.01953125 186.4908599853516 ) ( 0.01953125 0 252.519775390625 ) ) "textures/darkmod/stone/flat/smooth/marble_grey02" 0 0 0 ( 0 1 0 12.81210231781006 ) ( ( 0.01953125 0 186.4908599853516 ) ( 0 0.01953125 0 ) ) "textures/darkmod/stone/flat/smooth/marble_grey02" 0 0 0 ( 0 0 -1 -2 ) ( ( 0 0.01953125 186.4908599853516 ) ( -0.01953125 0 3.480224609375 ) ) "textures/darkmod/stone/flat/smooth/marble_grey02" 0 0 0 ( 0 -1 0 -165.8121032714844 ) ( ( 0.01953125 0 69.50914001464844 ) ( 0 0.01953125 0 ) ) "textures/darkmod/stone/flat/smooth/marble_grey02" 0 0 0 ( -1 0 0 -39.86800003051758 ) ( ( 0.01953125 0 3.480224609375 ) ( 0 0.01953125 0 ) ) "textures/darkmod/stone/flat/smooth/marble_grey02" 0 0 0 ( 1 0 0 -30.13199806213379 ) ( ( 0.01953125 0 252.519775390625 ) ( 0 0.01953125 0 ) ) "textures/darkmod/stone/flat/smooth/marble_grey02" 0 0 0 } } // primitive 1 { brushDef3 { ( 0 0 1 1 ) ( ( 0 -0.01953125 186.5103912353516 ) ( 0.01953125 0 251.621337890625 ) ) "textures/darkmod/stone/flat/smooth/marble_grey02" 0 0 0 ( 0 0 -1 -2 ) ( ( 0 0.01953125 186.4908599853516 ) ( -0.01953125 0 3.480224609375 ) ) "textures/darkmod/stone/flat/smooth/marble_grey02" 0 0 0 ( 1 0 0 -30.13199806213379 ) ( ( 0.01953125 0 251.582275390625 ) ( 0 0.01953125 0 ) ) "textures/darkmod/stone/flat/smooth/marble_grey02" 0 0 0 ( -1 0 0 -39.86800003051758 ) ( ( 0.01953125 0 4.417724609375 ) ( 0 0.01953125 0 ) ) "textures/darkmod/stone/flat/smooth/marble_grey02" 0 0 0 ( 0 -1 0 54.18789672851563 ) ( ( 0.01953125 0 69.48960876464844 ) ( 0 0.01953125 0 ) ) "textures/darkmod/stone/flat/smooth/marble_grey02" 0 0 0 ( 0 1 0 -166 ) ( ( 0.01953125 0 186.1588287353516 ) ( 0 0.01953125 0 ) ) "textures/darkmod/stone/flat/smooth/marble_grey02" 0 0 0 } } // primitive 2 { brushDef3 { ( 0 0 1 1 ) ( ( 0 -0.01953125 186.8424224853516 ) ( 0.01953125 0 252.011962890625 ) ) "textures/darkmod/stone/flat/smooth/marble_grey02" 0 0 0 ( 0 0 -1 -2 ) ( ( 0 0.01953125 186.4908599853516 ) ( -0.01953125 0 3.480224609375 ) ) "textures/darkmod/stone/flat/smooth/marble_grey02" 0 0 0 ( 1 0 0 -106.1319961547852 ) ( ( 0.01953125 0 252.011962890625 ) ( 0 0.01953125 0 ) ) "textures/darkmod/stone/flat/smooth/marble_grey02" 0 0 0 ( 0 -1 0 -165.8121032714844 ) ( ( 0.01953125 0 69.50914001464844 ) ( 0 0.01953125 0 ) ) "textures/darkmod/stone/flat/smooth/marble_grey02" 0 0 0 ( -1 0 0 30.13199806213379 ) ( ( 0.01953125 0 3.480224609375 ) ( 0 0.01953125 0 ) ) "textures/darkmod/stone/flat/smooth/marble_grey02" 0 0 0 ( 0 1 0 -166 ) ( ( 0 -0.01953125 186.8424224853516 ) ( 0.01953125 0 252.011962890625 ) ) "textures/common/caulk" 0 0 0 } } // primitive 3 { brushDef3 { ( 0 0 1 1 ) ( ( 0 -0.01953125 186.4908599853516 ) ( 0.01953125 0 252.519775390625 ) ) "textures/darkmod/stone/flat/smooth/marble_grey02" 0 0 0 ( -1 0 0 -105.8680038452148 ) ( ( 0.01953125 0 4.046630859375 ) ( 0 0.01953125 0 ) ) "textures/darkmod/stone/flat/smooth/marble_grey02" 0 0 0 ( 0 0 -1 -2 ) ( ( 0 0.01953125 186.4908599853516 ) ( -0.01953125 0 3.480224609375 ) ) "textures/darkmod/stone/flat/smooth/marble_grey02" 0 0 0 ( 0 -1 0 -165.8121032714844 ) ( ( 0.01953125 0 69.50914001464844 ) ( 0 0.01953125 0 ) ) "textures/darkmod/stone/flat/smooth/marble_grey02" 0 0 0 ( 1 0 0 39.86800003051758 ) ( ( 0.01953125 0 252.519775390625 ) ( 0 0.01953125 0 ) ) "textures/darkmod/stone/flat/smooth/marble_grey02" 0 0 0 ( 0 1 0 -166 ) ( ( 0 -0.01953125 186.4908599853516 ) ( 0.01953125 0 252.519775390625 ) ) "textures/common/caulk" 0 0 0 } } // primitive 4 { patchDef2 { "textures/darkmod/stone/flat/smooth/marble_grey02" ( 5 3 0 0 0 ) ( ( ( -1678.868041992188 -1481.812133789063 -31 0 0 ) ( -1678.868041992188 -1481.812133789063 -31.5 0 -0.01953125 ) ( -1678.868041992188 -1481.812133789063 -32 0 -0.0390625 ) ) ( ( -1716.868041992188 -1481.812133789063 -31 1.171875 0 ) ( -1716.868041992188 -1481.812133789063 -31.5 1.171875 -0.01953125 ) ( -1716.868041992188 -1481.812133789063 -32 1.171875 -0.0390625 ) ) ( ( -1716.868041992188 -1515.312133789063 -31 2.48046875 0 ) ( -1716.868041992188 -1515.312133789063 -31.5 2.48046875 -0.01953125 ) ( -1716.868041992188 -1515.312133789063 -32 2.48046875 -0.0390625 ) ) ( ( -1716.868041992188 -1548.812133789063 -31 3.7890625 0 ) ( -1716.868041992188 -1548.812133789063 -31.5 3.7890625 -0.01953125 ) ( -1716.868041992188 -1548.812133789063 -32 3.7890625 -0.0390625 ) ) ( ( -1678.868041992188 -1548.812133789063 -31 4.9609375 0 ) ( -1678.868041992188 -1548.812133789063 -31.5 4.9609375 -0.01953125 ) ( -1678.868041992188 -1548.812133789063 -32 4.9609375 -0.0390625 ) ) ) } } // primitive 5 { patchDef2 { "textures/darkmod/nature/grass/short_dry_grass_dark" ( 9 5 0 0 0 ) ( ( ( -1681.868041992188 -1515.312133789063 -32 0 0 ) ( -1681.868041992188 -1548.812133789063 -32 0 -0.3271484375 ) ( -1681.868041992188 -1548.812133789063 -31.5 0 -0.33203125 ) ( -1681.868041992188 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-1481.812133789063 -31.5 0.99609375 -0.33203125 ) ( -1646.868041992188 -1481.812133789063 -31 0.99609375 -0.3369140625 ) ( -1681.868041992188 -1515.312133789063 -28 0.99609375 -0.6653716564178467 ) ) ( ( -1681.868041992188 -1515.312133789063 -32 1.339143991470337 0 ) ( -1681.868041992188 -1481.812133789063 -32 1.339143991470337 -0.3271484375 ) ( -1681.868041992188 -1481.812133789063 -31.5 1.339143991470337 -0.33203125 ) ( -1681.868041992188 -1481.812133789063 -28 1.339143991470337 -0.3369140625 ) ( -1681.868041992188 -1515.312133789063 -28 1.339143991470337 -0.6653716564178467 ) ) ( ( -1681.868041992188 -1515.312133789063 -32 1.682194113731384 0 ) ( -1716.868041992188 -1481.812133789063 -32 1.682194113731384 -0.3271484375 ) ( -1716.868041992188 -1481.812133789063 -31.5 1.682194113731384 -0.33203125 ) ( -1716.868041992188 -1481.812133789063 -31 1.682194113731384 -0.3369140625 ) ( -1681.868041992188 -1515.312133789063 -28 1.682194113731384 -0.6653716564178467 ) ) ( ( -1681.868041992188 -1515.312133789063 -32 2.009342670440674 0 ) ( -1716.868041992188 -1515.312133789063 -32 2.009342670440674 -0.3271484375 ) ( -1716.868041992188 -1515.312133789063 -31.5 2.009342670440674 -0.33203125 ) ( -1716.868041992188 -1515.312133789063 -31 2.009342670440674 -0.3369140625 ) ( -1681.868041992188 -1515.312133789063 -28 2.009342670440674 -0.6653716564178467 ) ) ( ( -1681.868041992188 -1515.312133789063 -32 2.336491107940674 0 ) ( -1716.868041992188 -1548.812133789063 -32 2.336491107940674 -0.3271484375 ) ( -1716.868041992188 -1548.812133789063 -31.5 2.336491107940674 -0.33203125 ) ( -1716.868041992188 -1548.812133789063 -31 2.336491107940674 -0.3369140625 ) ( -1681.868041992188 -1515.312133789063 -28 2.336491107940674 -0.6653716564178467 ) ) ( ( -1681.868041992188 -1515.312133789063 -32 2.678287982940674 0 ) ( -1681.868041992188 -1548.812133789063 -32 2.678287982940674 -0.3271484375 ) ( -1681.868041992188 -1548.812133789063 -31.5 2.678287982940674 -0.33203125 ) ( -1681.868041992188 -1548.812133789063 -31 2.678287982940674 -0.3369140625 ) ( -1681.868041992188 -1515.312133789063 -28 2.678287982940674 -0.6653716564178467 ) ) ) } } // primitive 6 { patchDef2 { "textures/darkmod/stone/flat/smooth/marble_grey02" ( 5 3 0 0 0 ) ( ( ( -1678.868041992188 -1548.812133789063 -31 -36.71875 -34.66796875 ) ( -1716.868041992188 -1548.812133789063 -31 -35.9765625 -34.66796875 ) ( -1716.868041992188 -1548.812133789063 -31 -35.9765625 -34.66796875 ) ) ( ( -1716.868041992188 -1548.812133789063 -31 -35.9765625 -34.66796875 ) ( -1716.868041992188 -1548.812133789063 -31 -35.9765625 -34.66796875 ) ( -1716.868041992188 -1548.812133789063 -31 -35.9765625 -34.66796875 ) ) ( ( -1716.868041992188 -1515.312133789063 -31 -35.9765625 -34.013671875 ) ( -1716.868041992188 -1515.312133789063 -31 -35.9765625 -34.013671875 ) ( -1716.868041992188 -1515.312133789063 -31 -35.9765625 -34.013671875 ) ) ( ( -1716.868041992188 -1481.812133789063 -31 -35.9765625 -33.359375 ) ( -1716.868041992188 -1481.812133789063 -31 -35.9765625 -33.359375 ) ( -1716.868041992188 -1481.812133789063 -31 -35.9765625 -33.359375 ) ) ( ( -1678.868041992188 -1481.812133789063 -31 -36.71875 -33.359375 ) ( -1716.868041992188 -1481.812133789063 -31 -35.9765625 -33.359375 ) ( -1716.868041992188 -1481.812133789063 -31 -35.9765625 -33.359375 ) ) ) } } // primitive 7 { patchDef2 { "textures/darkmod/stone/flat/smooth/marble_grey02" ( 5 3 0 0 0 ) ( ( ( -1678.868041992188 -1548.812133789063 -31 0 0 ) ( -1678.868041992188 -1548.812133789063 -31.5 0 -0.01953125 ) ( -1678.868041992188 -1548.812133789063 -32 0 -0.0390625 ) ) ( ( -1646.868041992188 -1548.812133789063 -31 1.25 0 ) ( -1646.868041992188 -1548.812133789063 -31.5 1.25 -0.01953125 ) ( -1646.868041992188 -1548.812133789063 -32 1.25 -0.0390625 ) ) ( ( -1646.868041992188 -1515.312133789063 -31 2.55859375 0 ) ( -1646.868041992188 -1515.312133789063 -31.5 2.55859375 -0.01953125 ) ( -1646.868041992188 -1515.312133789063 -32 2.55859375 -0.0390625 ) ) ( ( -1646.868041992188 -1481.812133789063 -31 3.8671875 0 ) ( -1646.868041992188 -1481.812133789063 -31.5 3.8671875 -0.01953125 ) ( -1646.868041992188 -1481.812133789063 -32 3.8671875 -0.0390625 ) ) ( ( -1678.868041992188 -1481.812133789063 -31 5.1171875 0 ) ( -1678.868041992188 -1481.812133789063 -31.5 5.1171875 -0.01953125 ) ( -1678.868041992188 -1481.812133789063 -32 5.1171875 -0.0390625 ) ) ) } } // primitive 8 { patchDef2 { "textures/darkmod/stone/flat/smooth/marble_grey02" ( 5 3 0 0 0 ) ( ( ( -1678.868041992188 -1481.812133789063 -31 -36.71875 -33.359375 ) ( -1646.868041992188 -1481.812133789063 -31 -37.34375 -33.359375 ) ( -1646.868041992188 -1481.812133789063 -31 -37.34375 -33.359375 ) ) ( ( -1646.868041992188 -1481.812133789063 -31 -37.34375 -33.359375 ) ( -1646.868041992188 -1481.812133789063 -31 -37.34375 -33.359375 ) ( -1646.868041992188 -1481.812133789063 -31 -37.34375 -33.359375 ) ) ( ( -1646.868041992188 -1515.312133789063 -31 -37.34375 -34.013671875 ) ( -1646.868041992188 -1515.312133789063 -31 -37.34375 -34.013671875 ) ( -1646.868041992188 -1515.312133789063 -31 -37.34375 -34.013671875 ) ) ( ( -1646.868041992188 -1548.812133789063 -31 -37.34375 -34.66796875 ) ( -1646.868041992188 -1548.812133789063 -31 -37.34375 -34.66796875 ) ( -1646.868041992188 -1548.812133789063 -31 -37.34375 -34.66796875 ) ) ( ( -1678.868041992188 -1548.812133789063 -31 -36.71875 -34.66796875 ) ( -1646.868041992188 -1548.812133789063 -31 -37.34375 -34.66796875 ) ( -1646.868041992188 -1548.812133789063 -31 -37.34375 -34.66796875 ) ) ) } } // primitive 9 { brushDef3 { ( 0 0 1 1 ) ( ( 0 -0.01953125 186.8424224853516 ) ( 0.01953125 0 252.011962890625 ) ) "textures/darkmod/stone/flat/smooth/marble_grey02" 0 0 0 ( 0 0 -1 -2 ) ( ( 0 0.01953125 186.4908599853516 ) ( -0.01953125 0 3.480224609375 ) ) "textures/darkmod/stone/flat/smooth/marble_grey02" 0 0 0 ( 1 0 0 -106.1319961547852 ) ( ( 0.01953125 0 252.011962890625 ) ( 0 0.01953125 0 ) ) "textures/darkmod/stone/flat/smooth/marble_grey02" 0 0 0 ( -1 0 0 30.13199806213379 ) ( ( 0.01953125 0 3.480224609375 ) ( 0 0.01953125 0 ) ) "textures/darkmod/stone/flat/smooth/marble_grey02" 0 0 0 ( 0 1 0 -166.1878967285156 ) ( ( 0.01953125 0 186.8033599853516 ) ( 0 0.01953125 0 ) ) "textures/darkmod/stone/flat/smooth/marble_grey02" 0 0 0 ( 0 -1 0 166 ) ( ( 0 -0.01953125 186.8424224853516 ) ( 0.01953125 0 252.011962890625 ) ) "textures/common/caulk" 0 0 0 } } // primitive 10 { brushDef3 { ( 0 0 1 1 ) ( ( 0 -0.01953125 186.4908599853516 ) ( 0.01953125 0 252.519775390625 ) ) "textures/darkmod/stone/flat/smooth/marble_grey02" 0 0 0 ( -1 0 0 -105.8680038452148 ) ( ( 0.01953125 0 4.046630859375 ) ( 0 0.01953125 0 ) ) "textures/darkmod/stone/flat/smooth/marble_grey02" 0 0 0 ( 0 1 0 -166.1878967285156 ) ( ( 0.01953125 0 186.1588287353516 ) ( 0 0.01953125 0 ) ) "textures/darkmod/stone/flat/smooth/marble_grey02" 0 0 0 ( 0 0 -1 -2 ) ( ( 0 0.01953125 186.4908599853516 ) ( -0.01953125 0 3.480224609375 ) ) "textures/darkmod/stone/flat/smooth/marble_grey02" 0 0 0 ( 1 0 0 39.86800003051758 ) ( ( 0.01953125 0 252.519775390625 ) ( 0 0.01953125 0 ) ) "textures/darkmod/stone/flat/smooth/marble_grey02" 0 0 0 ( 0 -1 0 166 ) ( ( 0 -0.01953125 186.4908599853516 ) ( 0.01953125 0 252.519775390625 ) ) "textures/common/caulk" 0 0 0 } } } // entity 22 { "classname" "atdm:hedge01_square_long" "name" "func_static_3728" "model" "models/darkmod/nature/hedge01_square_long.lwo" "origin" "-1559.86 -1575.81 -30.7447" "rotation" "0 -1 0 1 0 0 0 0 1" } // entity 23 { "classname" "atdm:hedge01_square_long" "name" "func_static_3736" "model" "models/darkmod/nature/hedge01_square_long.lwo" "origin" "-1559.86 -1636.81 -30.7447" "rotation" "0 -1 0 1 0 0 0 0 1" } // entity 24 { "classname" "atdm:hedge01_square_long" "name" "func_static_3727" "model" "models/darkmod/nature/hedge01_square_long.lwo" "origin" "-1795.86 -1575.81 18.2553" "rotation" "0 -1 0 1 0 0 0 0 1" } // entity 25 { "classname" "atdm:hedge01_square_long" "name" "func_static_3726" "model" "models/darkmod/nature/hedge01_square_long.lwo" "origin" "-1559.86 -1508.81 -30.7447" "rotation" "0 -1 0 1 0 0 0 0 1" } // entity 26 { "classname" "atdm:hedge01_square_long" "name" "func_static_3733" "model" "models/darkmod/nature/hedge01_square_long.lwo" "origin" "-1559.86 -1508.81 18.2553" "rotation" "0 -1 0 1 0 0 0 0 1" } // entity 27 { "classname" "atdm:hedge01_square_long" "name" "func_static_3734" "model" "models/darkmod/nature/hedge01_square_long.lwo" "origin" "-1559.86 -1575.81 18.2553" "rotation" "0 -1 0 1 0 0 0 0 1" } // entity 28 { "classname" "atdm:hedge01_square_long" "name" "func_static_3735" "model" "models/darkmod/nature/hedge01_square_long.lwo" "origin" "-1559.86 -1703.81 -30.7447" "rotation" "0 -1 0 1 0 0 0 0 1" } // entity 29 { "classname" "atdm:hedge01_square_long" "name" "func_static_3737" "model" "models/darkmod/nature/hedge01_square_long.lwo" "origin" "-1559.86 -1703.81 18.2553" "rotation" "0 -1 0 1 0 0 0 0 1" } // entity 30 { "classname" "atdm:hedge01_square_long" "name" "func_static_3738" "model" "models/darkmod/nature/hedge01_square_long.lwo" "origin" "-1559.86 -1636.81 18.2553" "rotation" "0 -1 0 1 0 0 0 0 1" } // entity 31 { "classname" "atdm:hedge01_square_long" "name" "func_static_3741" "model" "models/darkmod/nature/hedge01_square_long.lwo" "origin" "-1795.86 -1508.81 18.2553" "rotation" "0 -1 0 1 0 0 0 0 1" } // entity 32 { "classname" "atdm:hedge01_square_long" "name" "func_static_3744" "model" "models/darkmod/nature/hedge01_square_long.lwo" "origin" "-1795.86 -1636.81 18.2553" "rotation" "0 -1 0 1 0 0 0 0 1" } // entity 33 { "classname" "atdm:hedge01_square_long" "name" "func_static_3745" "model" "models/darkmod/nature/hedge01_square_long.lwo" "origin" "-1644.36 -1730.31 -30.7447" "rotation" "-1 0 0 0 -1 0 0 0 1" } // entity 34 { "classname" "atdm:hedge01_square_long" "name" "func_static_3748" "model" "models/darkmod/nature/hedge01_square_long.lwo" "origin" "-1772.36 -1730.31 18.2553" "rotation" "-1 0 0 0 -1 0 0 0 1" } // entity 35 { "classname" "atdm:hedge01_square_long" "name" "func_static_3739" "model" "models/darkmod/nature/hedge01_square_long.lwo" "origin" "-1795.86 -1575.81 -30.7447" "rotation" "0 -1 0 1 0 0 0 0 1" } // entity 36 { "classname" "atdm:hedge01_square_long" "name" "func_static_3731" "model" "models/darkmod/nature/hedge01_square_long.lwo" "origin" "-1795.86 -1703.81 -30.7447" "rotation" "0 -1 0 1 0 0 0 0 1" } // entity 37 { "classname" "atdm:hedge01_square_long" "name" "func_static_3740" "model" "models/darkmod/nature/hedge01_square_long.lwo" "origin" "-1795.86 -1508.81 -30.7447" "rotation" "0 -1 0 1 0 0 0 0 1" } // entity 38 { "classname" "atdm:hedge01_square_long" "name" "func_static_3743" "model" "models/darkmod/nature/hedge01_square_long.lwo" "origin" "-1795.86 -1703.81 18.2553" "rotation" "0 -1 0 1 0 0 0 0 1" } // entity 39 { "classname" "atdm:hedge01_square_long" "name" "func_static_3742" "model" "models/darkmod/nature/hedge01_square_long.lwo" "origin" "-1795.86 -1636.81 -30.7447" "rotation" "0 -1 0 1 0 0 0 0 1" } // entity 40 { "classname" "atdm:hedge01_square_long" "name" "func_static_3746" "model" "models/darkmod/nature/hedge01_square_long.lwo" "origin" "-1644.36 -1730.31 18.2553" "rotation" "-1 0 0 0 -1 0 0 0 1" } // entity 41 { "classname" "atdm:hedge01_square_long" "name" "func_static_3747" "model" "models/darkmod/nature/hedge01_square_long.lwo" "origin" "-1772.36 -1730.31 -30.7447" "rotation" "-1 0 0 0 -1 0 0 0 1" } // entity 42 { "classname" "atdm:hedge01_square_long" "name" "func_static_3755" "model" "models/darkmod/nature/hedge01_square_long.lwo" "origin" "-1795.86 -1508.81 65.2553" "rotation" "0 -1 0 1 0 0 0 0 1" } // entity 43 { "classname" "atdm:hedge01_square_long" "name" "func_static_3758" "model" "models/darkmod/nature/hedge01_square_long.lwo" "origin" "-1559.86 -1575.81 65.2553" "rotation" "0 -1 0 1 0 0 0 0 1" } // entity 44 { "classname" "atdm:hedge01_square_long" "name" "func_static_3759" "model" "models/darkmod/nature/hedge01_square_long.lwo" "origin" "-1559.86 -1703.81 65.2553" "rotation" "0 -1 0 1 0 0 0 0 1" } // entity 45 { "classname" "atdm:hedge01_square_long" "name" "func_static_3756" "model" "models/darkmod/nature/hedge01_square_long.lwo" "origin" "-1772.36 -1730.31 65.2553" "rotation" "-1 0 0 0 -1 0 0 0 1" } // entity 46 { "classname" "atdm:hedge01_square_long" "name" "func_static_3760" "model" "models/darkmod/nature/hedge01_square_long.lwo" "origin" "-1559.86 -1636.81 65.2553" "rotation" "0 -1 0 1 0 0 0 0 1" } // entity 47 { "classname" "atdm:hedge01_square_long" "name" "func_static_3751" "model" "models/darkmod/nature/hedge01_square_long.lwo" "origin" "-1705.36 -1730.31 18.2553" "rotation" "-1 0 0 0 -1 0 0 0 1" } // entity 48 { "classname" "atdm:hedge01_square_long" "name" "func_static_3754" "model" "models/darkmod/nature/hedge01_square_long.lwo" "origin" "-1795.86 -1703.81 65.2553" "rotation" "0 -1 0 1 0 0 0 0 1" } // entity 49 { "classname" "atdm:hedge01_square_long" "name" "func_static_3750" "model" "models/darkmod/nature/hedge01_square_long.lwo" "origin" "-1705.36 -1730.31 -30.7447" "rotation" "-1 0 0 0 -1 0 0 0 1" } // entity 50 { "classname" "atdm:hedge01_square_long" "name" "func_static_3757" "model" "models/darkmod/nature/hedge01_square_long.lwo" "origin" "-1559.86 -1508.81 65.2553" "rotation" "0 -1 0 1 0 0 0 0 1" } // entity 51 { "classname" "atdm:hedge01_square_long" "name" "func_static_3767" "model" "models/darkmod/nature/hedge01_square_long.lwo" "origin" "-1559.86 -1444.81 -30.7447" "rotation" "0 -1 0 1 0 0 0 0 1" } // entity 52 { "classname" "atdm:hedge01_square_long" "name" "func_static_3769" "model" "models/darkmod/nature/hedge01_square_long.lwo" "origin" "-1795.86 -1444.81 18.2553" "rotation" "0 -1 0 1 0 0 0 0 1" } // entity 53 { "classname" "atdm:hedge01_square_long" "name" "func_static_3765" "model" "models/darkmod/nature/hedge01_square_long.lwo" "origin" "-1705.36 -1730.31 65.2553" "rotation" "-1 0 0 0 -1 0 0 0 1" } // entity 54 { "classname" "atdm:hedge01_square_long" "name" "func_static_3763" "model" "models/darkmod/nature/hedge01_square_long.lwo" "origin" "-1644.36 -1730.31 65.2553" "rotation" "-1 0 0 0 -1 0 0 0 1" } // entity 55 { "classname" "atdm:hedge01_square_long" "name" "func_static_3723" "model" "models/darkmod/nature/hedge01_square_long.lwo" "origin" "-1559.86 -1444.81 65.2553" "rotation" "0 -1 0 1 0 0 0 0 1" } // entity 56 { "classname" "atdm:hedge01_square_long" "name" "func_static_3766" "model" "models/darkmod/nature/hedge01_square_long.lwo" "origin" "-1559.86 -1444.81 18.2553" "rotation" "0 -1 0 1 0 0 0 0 1" } // entity 57 { "classname" "atdm:hedge01_square_long" "name" "func_static_3761" "model" "models/darkmod/nature/hedge01_square_long.lwo" "origin" "-1795.86 -1575.81 65.2553" "rotation" "0 -1 0 1 0 0 0 0 1" } // entity 58 { "classname" "atdm:hedge01_square_long" "name" "func_static_3762" "model" "models/darkmod/nature/hedge01_square_long.lwo" "origin" "-1795.86 -1636.81 65.2553" "rotation" "0 -1 0 1 0 0 0 0 1" } // entity 59 { "classname" "atdm:hedge01_square_long" "name" "func_static_3768" "model" "models/darkmod/nature/hedge01_square_long.lwo" "origin" "-1795.86 -1444.81 65.2553" "rotation" "0 -1 0 1 0 0 0 0 1" } // entity 60 { "classname" "atdm:hedge01_square_long" "name" "func_static_3770" "model" "models/darkmod/nature/hedge01_square_long.lwo" "origin" "-1795.86 -1444.81 -30.7447" "rotation" "0 -1 0 1 0 0 0 0 1" } // entity 61 { "classname" "atdm:hedge01_square_long" "name" "func_static_3729" "model" "models/darkmod/nature/hedge01_square_long.lwo" "origin" "-1591.86 -1356.81 -30.7447" "rotation" "-1 0 0 0 -1 0 0 0 1" } // entity 62 { "classname" "atdm:hedge01_square_long" "name" "func_static_3805" "model" "models/darkmod/nature/hedge01_square_long.lwo" "origin" "-1585.36 -1728.31 -30.7447" "rotation" "-1 0 0 0 -1 0 0 0 1" } // entity 63 { "classname" "atdm:hedge01_square_long" "name" "func_static_3806" "model" "models/darkmod/nature/hedge01_square_long.lwo" "origin" "-1585.36 -1728.31 65.2553" "rotation" "-1 0 0 0 -1 0 0 0 1" } // entity 64 { "classname" "atdm:hedge01_square_long" "name" "func_static_3807" "model" "models/darkmod/nature/hedge01_square_long.lwo" "origin" "-1585.36 -1728.31 18.2553" "rotation" "-1 0 0 0 -1 0 0 0 1" } // entity 65 { "classname" "atdm:hedge01_square_long" "name" "func_static_3749" "model" "models/darkmod/nature/hedge01_square_long.lwo" "origin" "-1795.86 -1380.81 18.2553" "rotation" "0 -1 0 1 0 0 0 0 1" } // entity 66 { "classname" "atdm:hedge01_square_long" "name" "func_static_3811" "model" "models/darkmod/nature/hedge01_square_long.lwo" "origin" "-1763.86 -1356.81 18.2553" "rotation" "-1 0 0 0 -1 0 0 0 1" } // entity 67 { "classname" "atdm:hedge01_square_long" "name" "func_static_3730" "model" "models/darkmod/nature/hedge01_square_long.lwo" "origin" "-1591.86 -1356.81 65.2553" "rotation" "-1 0 0 0 -1 0 0 0 1" } // entity 68 { "classname" "atdm:hedge01_square_long" "name" "func_static_3808" "model" "models/darkmod/nature/hedge01_square_long.lwo" "origin" "-1559.86 -1380.81 65.2553" "rotation" "0 1 0 -1 0 0 0 0 1" } // entity 69 { "classname" "atdm:hedge01_square_long" "name" "func_static_3810" "model" "models/darkmod/nature/hedge01_square_long.lwo" "origin" "-1559.86 -1380.81 18.2553" "rotation" "0 1 0 -1 0 0 0 0 1" } // entity 70 { "classname" "atdm:hedge01_square_long" "name" "func_static_3809" "model" "models/darkmod/nature/hedge01_square_long.lwo" "origin" "-1559.86 -1380.81 -30.7447" "rotation" "0 1 0 -1 0 0 0 0 1" } // entity 71 { "classname" "atdm:hedge01_square_long" "name" "func_static_3752" "model" "models/darkmod/nature/hedge01_square_long.lwo" "origin" "-1795.86 -1380.81 65.2553" "rotation" "0 -1 0 1 0 0 0 0 1" } // entity 72 { "classname" "atdm:hedge01_square_long" "name" "func_static_3753" "model" "models/darkmod/nature/hedge01_square_long.lwo" "origin" "-1591.86 -1356.81 18.2553" "rotation" "-1 0 0 0 -1 0 0 0 1" } // entity 73 { "classname" "atdm:hedge01_square_long" "name" "func_static_3764" "model" "models/darkmod/nature/hedge01_square_long.lwo" "origin" "-1795.86 -1380.81 -30.7447" "rotation" "0 -1 0 1 0 0 0 0 1" } // entity 74 { "classname" "atdm:hedge01_square_long" "name" "func_static_3813" "model" "models/darkmod/nature/hedge01_square_long.lwo" "origin" "-1763.86 -1356.81 -30.7447" "rotation" "-1 0 0 0 -1 0 0 0 1" } // entity 75 { "classname" "atdm:hedge01_square_long" "name" "func_static_3812" "model" "models/darkmod/nature/hedge01_square_long.lwo" "origin" "-1763.86 -1356.81 65.2553" "rotation" "-1 0 0 0 -1 0 0 0 1" } // entity 76 { "classname" "atdm:hedge01_arch" "name" "func_static_3732" "model" "models/darkmod/nature/hedge01_arch.lwo" "origin" "-1676.86 -1363.81 -26.3907" "rotation" "0 1 0 -1 0 0 0 0 1" } // entity 77 { "classname" "atdm:hedge01_round_large" "name" "func_static_3815" "model" "models/darkmod/nature/hedge01_round.lwo" "origin" "-1744.86 -1324.81 -33" "rotation" "0 1 0 -1 0 0 0 0 1" } // entity 78 { "classname" "atdm:hedge01_round_large" "name" "func_static_3814" "model" "models/darkmod/nature/hedge01_round.lwo" "origin" "-1613.86 -1325.81 -33" "rotation" "0 1 0 -1 0 0 0 0 1" } // entity 79 { "classname" "atdm:stones_flagstone_small01_128diagonal01" "name" "func_static_4809" "model" "models/darkmod/architecture/stones/flagstone_small01_128diagonal01.lwo" "noclipmodel" "1" "origin" "-1648.97 -1279.73 -36" "rotation" "-0.965926 -0.258819 0 0.258819 -0.965926 0 0 0 1" } // entity 80 { "classname" "info_player_start" "name" "info_player_start_1" "origin" "-1348 -1512 -28" "angle" "180.000000" } // entity 81 { "classname" "atdm:ambient_world" "name" "ambient_world" "origin" "-1956 -1492 144" "light_center" "0 0 0" "light_radius" "1296 1276 460" } |
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Ok, here is fresh comparison on testmap. Deleted darkmod.cfg both in 2.09 and in 2.07. Dmapped using 2.09 --- used same proc file in both versions. In each of the versions (2.07, 2.09): * map test/5598_crazyhedge * com_showfps 1 * com_fixedTic 1 * com_maxfps 500 * noclip * setviewpos -1500 -1500 250 50 -170 0 On 2.09, I see 115 FPS. On 2.07, I see 266 FPS. Attached r_glProfiling information. (Ryzen 1600 + GeForce 1050ti) |
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When I did initial testing on my work laptop with a 1050 Ti, I only saw a minor drop in FPS from 2.07 to 2.09 (which still shouldn't happen, but wouldn't be as worrying). But now, after a retry of the experiment, I actually get similar results to yours on the same GPU. Of course, I didn't back up the darkmod.cfg from my original try... And I have no idea what I could have possibly done different there to prevent that massive drop. On the upside, at least I can now reproduce the issue and try to debug it. Although I fear this may not be a trivial bug. |
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If I set "r_usePersistentMapping 0" and change GL_DYNAMIC_DRAW to GL_STATIC_DRAW in BufferObject.cpp:106, then I see 150 FPS. Just be sure to restart whole TDM afresh after cvar change: not sure it takes effect immediately. |
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I went back into history: r8330 (15 sep 2019): 266 FPS r8352 (28 sep 2019): 130 FPS r8344 (27 sep 2019): 130 FPS r8334 (21 sep 2019): 266 FPS r8337 (22 sep 2019): 130 FPS I'm afraid having static geometry in its own static VBO gave much better performance on this sample. Perhaps better memory usage is more important than lower driver overhead... P.S. Actually, this brings a serious challenge to the "low driver overhead" system... |
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Not really. Changing the VBO was never part of my "low driver overhead". All those changes are essentially behind the "r_useNewBackend" flag. The VBO change came before. The low overhead system could perfectly work with two VBOs, you'd just have to sort the draw calls by VBO and add its assignment at the appropriate places. The only issue is that undoing that change now is going to be some significant work :( But I guess there's little choice. I'll probably try and do it as part of the other smaller improvements for the new renderer I had planned. I'll have to see if it's worth the effort to fix the old backend, too, or if this is the point where I'm throwing it out. |
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For reference, this is the discussion we had about changing the VBO to a single one: https://forums.thedarkmod.com/index.php?/topic/19257-testers-and-reviewers-wanted-bfg-style-vertex-cache/&do=findComment&comment=438724 | |
I agree that the problem should be solved by putting static stuff back to separate VBO, then adding state switch by VBO to backend (I recall the new one already handles state switches by other parameters, so it should not be hard), then sorting opaque surfaces by VBO (should it be material first + VBO second?). And yes, returning back support for several VBOs will require some effort now =( |
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Afaik VBO switches are supposedly more expensive than texture switches, so it should be sorted by VBO first. But I'll have to look that up to make sure. I'll put it on my agenda and prioritise it for 2.10. But I need to finish some other work, first. |
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I restored static vertex and index caches in r9351 with the minimal changes necessary. So it's not exactly a revert of the original commits. FPS went from 105 to 166 (or 180 with the old backend). It's still a bit shy of the 2.07 results, and the drop with the new backend also shouldn't happen. I'll have to do some further digging. So for now, this is only a partial fix. |
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Yes, I get 190 FPS now, and 210 with old backend. UPDATE: I also see 5 INVALID_VALUE errors in console. Maybe it is important, maybe not. |
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I doubt it'll magically restore the missing FPS, but it'll have to be fixed either way. Will look into it :) | |
For completeness sake, I tried restoring the original layout with the 3 separate buffers to switch between instead of one large dynamic buffer. However, it did not make any further difference. I didn't expect it to and am kind of glad that it didn't, but I had to rule it out just to be sure. One notable difference between 2.07 and trunk is the addition of tonemapping and the included sharpening filter. It does not take a ton of time, but it is an added cost over 2.07. So for a fair comparison, it has to be disabled. That brings the old backend another step closer to 2.07 performance. Still not 100% there, but at this point it might be any number of subtle (shader?) modifications that we did. As for the new backend, a good portion of the difference at least appears to lie within the depth stage. There were some concessions I made to support the multidraw approach (even when it's disabled) that might be at fault here. |
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For me, it is: 190 FPS: default settings 210 FPS: +set r_fboColorBits 32 215 FPS: +set r_tonemap 0 245 FPS: +set r_useNewBackend 0 So, with such a minimalistic GPU benchmark, performance was taken away bit-by-bit. Color precision and tonemapping are both about memory bandwidth on framebuffers. They are not noticeable when GPU is strong and FPS is low, since they add flat time penalty. People playing at 4K resolution probably suffer more. And people with integrated GPUs which are limited on bandwidth probably have problems. It is very unlikely we remove or optimize them in future. so I guess we have to accept this cost. Perhaps in 2.07 we had one less FBO in the whole system, which is responsible for the missing bit of performance. As for the new backend: this penalty is pretty sad =) |
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Both color precision and tonemapping were conscious additions that can cost a bit of performance, but also have a clear benefit. And they can be switched off if someone is desperate for performance, so I think we're good there. It'd still be interesting to track down where the remaining drop originates from. FBO is possible, although no clear culprit comes to mind. In any case, the drop with the new backend definitely needs to be fixed. It is not supposed to be a step backwards. I'll take care of it... somehow :) |
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The latest rev 9352 fails to compile on Linux /home/randy/tdm_src/trunk/renderer/VertexCache.cpp:284:70: error: cast from ‘const void*’ to ‘int’ loses precision [-fpermissive] mapOffset = (int)vcs.indexBuffer.BufferOffset( vcs.mappedIndexBase ); ^ /home/randy/tdm_src/trunk/renderer/VertexCache.cpp:293:72: error: cast from ‘const void*’ to ‘int’ loses precision [-fpermissive] mapOffset = (int)vcs.vertexBuffer.BufferOffset( vcs.mappedVertexBase ); ^ At global scope: cc1plus: warning: unrecognized command line option ‘-Wno-class-memaccess’ CMakeFiles/TheDarkMod.dir/build.make:2596: recipe for target 'CMakeFiles/TheDarkMod.dir/renderer/VertexCache.cpp.o' failed make[2]: *** [CMakeFiles/TheDarkMod.dir/renderer/VertexCache.cpp.o] Error 1 make[2]: *** Waiting for unfinished jobs.... At global scope: cc1plus: warning: unrecognized command line option ‘-Wno-class-memaccess’ CMakeFiles/Makefile2:94: recipe for target 'CMakeFiles/TheDarkMod.dir/all' failed make[1]: *** [CMakeFiles/TheDarkMod.dir/all] Error 2 Makefile:102: recipe for target 'all' failed make: *** [all] Error 2 |
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Cast through intptr_t ? | |
Cabalistic applied this fix to his github repo and it works but now the game is a flicker mess of triangle artifacts. :( | |
I'm afraid I can't reproduce that. Tested on Nvidia and Intel GPUs on both Windows and Linux. Will therefore need a lot more info. Starting with what's the last known good revision? | |
Linux Mint 19.3 Intel i3-2130 with Nvidia Geforce GTX 1050 Last good revision is 9351 Shadow Mapping r_shadowMapSinglePass 1 SSAO r_useNewBackend I tried disabling SMP but the problem still appeared. I will compile again with your commit and try a bunch of settings. |
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Flickering is cured by r_usePersistentMapping 0 but I suspect that cvar is part of the point of this design... Performance is lower with this off but thus far the only real casualty is Scroll of Remembrance which is pathological anyway. |
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Persistent mapping has been in use for a while, that's not new. I merely swapped the implementation for the VertexCache - but that implementation is also being used elsewhere, so should have caused you problems before if it was at fault. I'm afraid it doesn't really make sense to me - I tested with a 1050 on Linux, and it works fine. When does the flickering occur? Right from the start in the menu, or only after level load? |
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It happens after level load, right after clicking the start prompt. I'll try wiping my darkmod.cfg to see if there is some random cvar variance I may have forgotten. |
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So I went through from a fresh Darkmod.cfg Vanilla Settings = No flickering triangles 4xAA 8XAF = No Flickering triangles Hard Shadow Maps = No flickering triangles Uncap FPS with Max FPS 120 and Hard Shadow Maps = FLICKERING Uncap FPS with Max FPS 60 = No Flickering triangles Uncap FPS with Hard Stencil and Max FPS 120 = No Flickering Triangles ( anything higher than 120 has the flickering issue ) Uncap FPS with Soft Stencil and Max FPS 120 = FLICKERING Uncap FPS with Hard Stencil and SSAO Low Max FPS 120 = No flickering triangles Uncap FPS with Hard Stencil and SSAO HIGH Max FPS 120 = FLICKERING Uncap FPS with Hard Stencil and Bloom Max FPS 120 = FLICKERING is limited areas So it seems that whenever you uncap FPS, this new build seems to have some sort of trouble with FBO order of operations? All the impacted effects require FBO actions. Even with no effects, enabled the frob outline is also FBO dependent... I can reduce the instability further by setting r_frobOutline 0, r_tonemap 0, r_postprocess_sharpen 0 so I can get to nearly 200 FPS with no flickering I hope something in here helps. We probably need more hardware configurations for feedback. |
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FBOs are unlikely to be the culprit, as the changes are limited to the VertexCache. Also, flickering is almost certainly some kind of synchronization issue - which can depend on framerate and order of draw calls, so there's that. Unfortunately, I still can't reproduce the issue even on similar hardware, and I also can't spot any obvious syncing issues in the code, so I'm a bit stumped here. Can you run with r_glDebugOutput 2 and provide a full console log and your darkmod.cfg, please? |
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Well this is sorta frustrating... Enabling r_glDebugOutput 2 also cures the flickering. Should I try gdb ? Also, this debug mode had no performance impact as I can tell. It is probably a net gain with the improved buffer? |
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gdb won't help at all. You can try r_glDebugOutput 1. If that doesn't get us anywhere, I think I'll just revert the commit. Its only purpose was to clean up and simplify our code, because the VertexCache has become awful over time. And since I'm using a proven and existing buffer implementation, I figured it should be relatively safe. But it isn't worth wasting time over some stupid edge case. |
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r_glDebugOutput 1 does preserve the flicker bug but it doesn't seem to pickup anything in the console. Go nuts enabling darkmod log debug flags in darkmod.ini ? Darkmod.cfg (13,646 bytes)
seta in_grabmouse "1" seta in_rawmouse "1" seta r_customMonitor "0" seta in_padInverseRY "0" seta in_padInverseRX "0" seta in_padDeadZone "0.15" seta in_padMouseSpeed "2.5" seta sys_lang "english" seta r_useBindlessTextures "1" seta r_useNewBackend "1" seta r_gpuBufferNonpersistentUpdateMode "0" seta r_frobOutlineBlurPasses "2" seta r_frobOutlineColorA "1.2" seta r_frobOutlineColorB "1.0" seta r_frobOutlineColorG "1.0" seta r_frobOutlineColorR "1.0" seta r_frobOutline "1" seta r_frobDepthOffset "0.004" seta r_frobIgnoreDepth "1" seta net_serverDlTable "" seta net_serverDlBaseURL "" seta net_serverDownload "0" seta mod_validSkins "skins/characters/player/marine_mp;skins/characters/player/marine_mp_green;skins/characters/player/marine_mp_blue;skins/characters/player/marine_mp_red;skins/characters/player/marine_mp_yellow" seta g_mapCycle "mapcycle" seta g_voteFlags "0" seta g_gameReviewPause "10" seta g_countDown "10" seta g_password "" seta g_rotoscope "0" seta g_testModelHeadJoint "Spine2" seta g_testModelHead "atdm:ai_head_citywatch" seta g_skipViewEffects "0" seta g_fov "75" seta g_showBrass "1" seta g_showProjectilePct "0" seta g_showHud "1" seta g_showPlayerShadow "0" seta pm_air_regainingSpeed "4" seta pm_air "1800" seta pm_modelView "0" seta pm_thirdPersonDeath "0" seta pm_thirdPerson "0" seta pm_thirdPersonClip "1" seta pm_thirdPersonAngle "0" seta pm_thirdPersonHeight "0" seta pm_thirdPersonRange "80" seta pm_bobroll "0.0015" seta pm_bobpitch "0.001" seta pm_bobup "0.03" seta pm_runroll "0.003" seta pm_runpitch "0.001" seta pm_runbob "0.35" seta pm_walkbob "0.3" seta pm_crouchbob "0.2" seta pm_bboxwidth "32" seta pm_crouchrate "0.87" seta pm_deadviewheight "10" seta pm_deadheight "20" seta pm_normalviewheight "68" seta pm_normalheight "74" seta pm_crouchviewheight "34" seta pm_crouchheight "38" seta pm_maxviewpitch "89" seta pm_minviewpitch "-89" seta pm_noclipspeed "200" seta pm_walkspeed "70" seta pm_stepsize "16" seta pm_jumpheight "48" seta g_enablePortalSky "2" seta g_showcamerainfo "0" seta g_damageScale "1" seta g_decals "1" seta g_doubleVision "1" seta g_bloodEffects "1" seta g_projectileLights "1" seta g_muzzleFlash "1" seta gui_CenterY "0.5" seta gui_CenterX "0.5" seta gui_Height "1.0" seta gui_Width "1.0" seta ui_showGun "1" seta ui_autoSwitch "1" seta ui_team "Red" seta ui_skin "skins/characters/player/marine_mp" seta ui_name "Player" seta si_serverURL "" seta si_spectators "1" seta si_usePass "0" seta si_warmup "0" seta si_teamDamage "0" seta si_timeLimit "10" seta si_maxPlayers "4" seta si_map "game/mp/d3dm1" seta si_gameType "singleplayer" seta si_name "DOOM Server" seta tdm_lod_bias "1.0" seta tdm_voice_from_off_volume "0" seta tdm_voice_player_volume "0" seta tdm_music_volume "0" seta tdm_door_auto_open_on_unlock "1" seta tdm_bow_aimer "0" seta tdm_lp_debug_hud "0" seta tdm_lp_pawlow "0" seta tdm_lp_randomize "1" seta tdm_lp_auto_pick "0" seta tdm_lp_autopick_attempts "3" seta tdm_lp_pick_timeout "500" seta tdm_lp_sample_delay "10" seta tdm_lp_base_count "5" seta tdm_empty_model "models/darkmod/misc/system/empty.lwo" seta tdm_lg_model "models/darkmod/misc/system/lightgem.lwo" seta tdm_lg_weak "0" seta tdm_lg_interleave_min "6" seta tdm_lg_interleave "6" seta pm_rope_snd_rep_dist "32" seta pm_min_stepsound_interval "200" seta pm_stepvol_crouch_creep "-7" seta pm_stepvol_crouch_run "4" seta pm_stepvol_crouch_walk "-2" seta pm_stepvol_creep "-5" seta pm_stepvol_run "8" seta pm_stepvol_walk "0" seta tdm_underwater_blur "3" seta tdm_rope_pull_force_factor "140" seta gui_objectiveTextSize "1.0" seta gui_barSize "1.0" seta gui_lightgemSize "1.0" seta gui_bigTextSize "1.0" seta gui_smallTextSize "1.0" seta gui_iconSize "1.0" seta tdm_inv_use_visual_feedback "1" seta tdm_door_control "0" seta tdm_inv_use_on_frob "1" seta tdm_inv_loot_sound "frob_loot" seta tdm_inv_hud_pickupmessages "1" seta tdm_hud_hide_lightgem "0" seta tdm_hud_opacity "0.7" seta tdm_invgrid_hud_file "guis/tdm_invgrid_parchment.gui" seta tdm_grabber_reverse_control "0" seta tdm_bounce_sound_min_vel "80" seta tdm_bounce_sound_max_vel "400" seta tdm_throw_time "1200" seta tdm_throw_vellimit_max "900" seta tdm_throw_vellimit_min "300" seta tdm_throw_impulse_max "3500" seta tdm_throw_impulse_min "1200" seta tdm_phys_show_momentum "0" seta tdm_ai_hearing_hardcore "1.5" seta tdm_ai_hearing_challenging "1.0" seta tdm_ai_hearing_forgiving "0.6" seta tdm_ai_hearing_nearly_deaf "0.2" seta tdm_ai_hearing "2" seta tdm_ai_vision_hardcore "1.005" seta tdm_ai_vision_challenging "0.804" seta tdm_ai_vision_forgiving "0.402" seta tdm_ai_vision_nearly_blind "0.134" seta tdm_ai_vision "1" seta tdm_melee_difficulty "normal" seta tdm_melee_max_particles "10" seta tdm_melee_forbid_auto_parry "0" seta tdm_melee_auto_parry "1" seta tdm_melee_invert_parry "0" seta tdm_melee_invert_attack "0" seta tdm_melee_mouse_thresh_ "0" seta tdm_drag2_af_reduceforce_radius "10.0" seta tdm_drag2_af_weight_ratio "0.8" seta tdm_drag2_rigid_acceleration_radius "1.0" seta tdm_drag2_rigid_distance_halfing_time "0.1" seta tdm_drag2_rigid_silentmode "1" seta tdm_drag2_targetpos_averaging_time "0.1" seta tdm_drag1_af_free "0" seta tdm_drag1_af_ground_timer "800" seta tdm_drag1_damping_af "0.4" seta tdm_drag1_damping "0.0" seta tdm_drag1_limit_force "1" seta tdm_drag_new "1" seta tdm_drag_force_max "100000" seta tdm_drag_stuck_dist "38.0" seta tdm_drag_encumber_max "0.4" seta tdm_drag_encumber_maxmass "55" seta tdm_drag_encumber_minmass "10" seta tdm_drag_jump_masslimit "20" seta tdm_dragged_item_highlight "1" seta tdm_collision_damage_scale_horiz "0.5" seta tdm_collision_damage_scale_vert "1" seta tdm_frobhelper_ignore_size "40.0" seta tdm_frobhelper_fadeout_duration "500" seta tdm_frobhelper_fadein_duration "1500" seta tdm_frobhelper_fadein_delay "500" seta tdm_frobhelper_alpha "1.0" seta tdm_frobhelper_alwaysVisible "0" seta tdm_frobhelper_active "0" seta tdm_frob_fadetime "100" seta tdm_frob_width "10.0" seta tdm_frob_distance_default "63" seta pm_lean_toggle "0" seta pm_lean_door_bounds_exp "8.0" seta pm_lean_door_max "40" seta pm_lean_door_increments "10" seta pm_lean_to_valid_increments "25" seta pm_lean_forward_stretch "15" seta pm_lean_forward_height "0.4" seta pm_lean_forward_time "400.0" seta pm_lean_forward_angle "2" seta pm_lean_stretch "2" seta pm_lean_height "0.4" seta pm_lean_time "400.0" seta pm_lean_angle "15.0" seta pm_shoulderDrop_angleIncrement "22.5" seta pm_shoulderDrop_maxAngle "91.0" seta pm_shoulderAnim_delay_msecs "0.0" seta pm_shoulderAnim_dip_dist "5.0" seta pm_shoulderAnim_rockDist "3.0" seta pm_shoulderAnim_dip_duration "0.5" seta pm_shoulderAnim_msecs "700.0" seta tdm_reattach_delay "100" seta tdm_crouch_toggle_hold_time "400" seta tdm_toggle_crouch "1" seta tdm_footfall_sounds_movetype_specific "1" seta pm_ladderSlide_speedLimit "400.0" seta pm_mantle_cancel_speed "150.0" seta pm_mantle_pullFast_msecs "450" seta pm_mantle_maxLowObstacleHeight "36.0" seta pm_mantle_minflatness "0.707" seta pm_mantle_height "0.2" seta pm_mantle_reach "0.5" seta pm_weightmod "1" seta pm_softhinderance_run "1.0" seta pm_softhinderance_walk "0.5" seta pm_softhinderance_creep "0.2" seta pm_softhinderance_active "1" seta pm_push_max_mass "200" seta pm_push_heavy_threshold "0.15" seta pm_push_accel_time "1000" seta pm_push_start_delay "1000" seta pm_push_maximpulse "300" seta pm_pushmod "0.15" seta pm_swimspeed_frequency "0.8" seta pm_swimspeed_variation "0.6" seta pm_max_swimspeed_mod "1.4" seta pm_crouchmod "0.54" seta pm_running_creepmod "0.22" seta pm_creepmod "0.44" seta pm_runmod "2.12" seta tdm_savegame_compress "1" seta tdm_force_savegame_load "0" seta tdm_mainmenu_confirmquit "0" seta tdm_debug_aastype "aas32" seta tdm_allow_http_access "1" seta tdm_proxy_pass "" seta tdm_proxy_user "" seta tdm_proxy "" seta tdm_fm_restart_delay "0" seta tdm_default_relations_def "atdm:team_relations_default" seta tdm_show_menu_tooltips "1" seta tdm_show_trainer_messages "1" seta tdm_menu_music "1" seta tdm_wideScreenMode "7" seta r_aspectRatio "1" seta r_customHeight "1080" seta r_customWidth "1920" seta tdm_ai_show_aasfuncobstacle_state "0" seta tdm_show_health "0" seta tdm_ai_debug_greetings "0" seta tdm_ai_debug_transition_barks "0" seta tdm_ai_opt_nolipsync "0" seta tdm_ai_opt_update_enemypos_interleave "48" seta tdm_ai_opt_interleavethinkframes "0" seta tdm_ai_opt_interleavethinkskipPVS "0" seta tdm_ai_opt_interleavethinkmaxdist "0" seta tdm_ai_opt_interleavethinkmindist "0" seta tdm_ai_search_type "4" seta tdm_ai_visdist_show "0.0" seta tdm_ai_search_show "0.0" seta tdm_showko "0" seta tdm_showsprop_radius "0" seta tdm_showsprop "0" seta tdm_spr_debug "0" seta tdm_sndprop_disable "0" seta tdm_ai_acuity_L5 "1.5" seta tdm_ai_acuity_L4 "1.3" seta tdm_ai_acuity_L3 "1.1" seta tdm_ai_show_conversationstate "0" seta tdm_ai_show_enemy_visibility "0" seta tdm_ai_sight_scale "1000.0" seta tdm_ai_sight_thresh "1.0" seta tdm_ai_showelevator "0" seta tdm_ai_showdoor "0" seta tdm_ai_debug_blocked "0" seta tdm_ai_showAASarea "0" seta tdm_ai_showgoalpos "0" seta tdm_ai_showdest "0" seta tdm_ai_showalert "0" seta tdm_ai_showtasks "0" seta tdm_ai_showanimstate "0" seta tdm_ai_showko "0" seta tdm_ai_showfov "0" seta tdm_ai_debug "0" seta tdm_ai_bumpobject_impulse "250" seta tdm_ai_tact "20.0" seta tdm_ai_sight_combat_cutoff "20.0" seta tdm_ai_sightmin "15.0" seta tdm_ai_sightmax "40.0" seta tdm_ai_sight_mag "1.0" seta tdm_ai_sight_prob "0.7" seta tdm_ai_showname "0" seta tdm_ai_showbark "0" seta tdm_ai_sndvol "0.0" seta tdm_player_wait_until_ready "1" seta com_automation_port "3879" seta gui_mediumFontLimit "0.30" seta gui_smallFontLimit "0.15" seta s_alReverbGain "1" seta s_decompressionLimit "6" seta s_useHRTF "1" seta s_useEAXReverb "1" seta s_numberOfSpeakers "2" seta s_doorDistanceAdd "450" seta s_globalFraction "0.8" seta s_subFraction "0.75" seta s_playDefaultSound "0" seta s_volume_dB "-10.582603" seta s_meterTopTime "2000" seta s_reverse "0" seta s_spatializationDecay "2" seta s_maxSoundsPerShader "0" seta s_device "default" seta s_diffractionMax "10" seta r_useParallelAddModels "1" seta r_maxShadowMapLight "1000" seta r_postprocess_sharpness "0.7" seta r_postprocess_sharpen "1" seta r_postprocess_desaturation "0.0" seta r_postprocess_colorCorrectBias "0.0" seta r_postprocess_colorCorrection "5" seta r_postprocess_colorCurveBias "0.2" seta r_postprocess_brightness "1.0" seta r_postprocess_gamma "1.2" seta r_glBlacklistExtensions "" seta r_shadowMapSinglePass "1" seta r_shadowMapCullFront "0" seta r_usePersistentMapping "1" seta r_useFenceSync "1" seta r_frameIndexMemory "4096" seta r_frameVertexMemory "4096" seta r_cinematic_legacyRoq "1" seta r_shadowMapSize "1024" seta r_fboDepthBits "24" seta r_fboSRGB "0" seta r_fboColorBits "64" seta r_newFrob "2" seta r_glCoreProfile "2" seta r_useAnonreclaimer "0" seta r_screenshot_format "jpg" seta r_debugArrowStep "120" seta r_debugLineWidth "1" seta r_debugLineDepthTest "0" seta com_smp "1" seta r_forceLoadImages "0" seta r_lightSourceRadius "0" seta r_shadows "2" seta r_shadowPolygonFactor "0" seta r_shadowPolygonOffset "-1" seta r_offsetunits "-0.1" seta r_offsetfactor "-2" seta r_clear "2" seta r_useSoftParticles "1" seta r_skipDepthCapture "0" seta r_skipBump "0" seta r_skipSpecular "0" seta r_ambientGamma "0.95" seta r_ambientMinLevel "0" seta r_swapInterval "-1" seta r_softShadowsRadius "1.0" seta r_softShadowsQuality "15" seta r_fullscreen "1" seta r_multiSamples "4" seta r_glDebugContext "0" seta r_glDebugOutput "2" seta r_tonemap "1" seta image_useTexStorage "1" seta image_levelLoadParallel "1" seta image_blockChecksum "0" seta image_downSizeLimit "512" seta image_ignoreHighQuality "0" seta image_downSizeBumpLimit "128" seta image_downSizeSpecularLimit "64" seta image_downSizeBump "0" seta image_downSizeSpecular "0" seta image_usePrecompressedTextures "1" seta image_useNormalCompression "1" seta image_useAllFormats "1" seta image_useCompression "1" seta image_preload "1" seta image_roundDown "1" seta image_forceDownSize "0" seta image_downSize "0" seta image_lodbias "0" seta image_anisotropy "8" seta image_filter "GL_LINEAR_MIPMAP_LINEAR" seta r_debugGLSL "0" seta r_fboResolution "0.7" seta r_cinematic_checkImmediately "0" seta r_cinematic_log_flush "0" seta r_cinematic_log_ffmpeg "0" seta r_cinematic_log "0" seta r_bloom_blursteps "2" seta r_bloom_downsample_limit "128" seta r_bloom_weight "0.58148" seta r_bloom_detailblend "0.5" seta r_bloom_threshold_falloff "8" seta r_bloom_threshold "0.7" seta r_bloom "1" seta r_ssao_edgesharpness "1" seta r_ssao_base "0.1" seta r_ssao_intensity "1.0" seta r_ssao_bias "0.05" seta r_ssao_radius "72" seta r_ssao "3" seta jobs_numThreads "3" seta in_padInvertPitchAxis "0" seta in_padInvertYawAxis "0" seta m_strafeSmooth "4" seta m_smooth "1" seta m_strafeScale "6.25" seta m_yaw "0.022" seta m_pitch "0.022" seta sensitivityMenuOverride "0" seta sensitivityMenu "1.0" seta sensitivity "5" seta in_toggleZoom "0" seta in_toggleCrouch "0" seta in_toggleRun "0" seta in_alwaysRun "0" seta in_freeLook "1" seta in_anglespeedkey "1.5" seta in_pitchspeed "140" seta in_yawspeed "140" seta gui_configServerRate "0" seta com_maxFPS "310" seta com_savegame_preview_format "jpg" seta com_numQuickSaves "2" seta com_guid "" seta com_fixedTic "1" seta decl_stack "1" seta in_padL3HoldWhileDeflected "1" seta in_padTwoButtonMaxTimeMs "50" seta in_padLongPressTimeMs "250" seta com_preloadDemos "0" seta com_compressDemos "1" seta con_legacyFont "0" seta com_product_lang_ext "1" seta logFile "0" seta com_showFPSavg "4" seta com_showFPS "1" seta com_purgeAll "0" seta r_skipDynamicShadows "0" fliker.txt (11,122 bytes)
TDM 2.10/64 #9353 (1435:9353) linux-x86_64 May 11 2021 11:57:11 /proc/cpuinfo CPU frequency: 2260.8 MHz 2261 MHz Intel CPU with SSE & SSE2 & SSE3 & SSSE3 & SSE41 & AVX found interface lo - loopback found interface enp0s25 - 192.168.1.13/255.255.255.0 Found Intel CPU, features: SSE SSE2 SSE3 SSSE3 SSE41 AVX TDM using AVX for SIMD processing. no 'darkmod' directory in exe path /home/randy/208darkmod/trunk, skipping WARNING: using hardcoded default base path ------ Initializing File System ------ Current search path: /home/randy/208darkmod/trunk/fms/closemouthed_shadows /home/randy/208darkmod/trunk/fms/closemouthed_shadows/closemouthed_shadows_l1 0n.pk4 (18 files) /home/randy/208darkmod/trunk/fms/closemouthed_shadows/closemouthed_shadows.pk 4 (17 files) /home/randy/208darkmod/trunk/ File System Initialized. -------------------------------------- Couldn't open journal files /proc/cpuinfo CPU processors: 2 /proc/cpuinfo CPU logical cores: 4 ----- Initializing Decls ----- ------------------------------ I18N: SetLanguage: 'english'. I18N: Found no character remapping for english. I18N: 1300 strings read from strings/english.lang I18N: 19 strings read from strings/fm/english.lang Couldn't exec editor.cfg - file does not exist. execing default.cfg Gamepad modifier button assigned to 6 execing Darkmod.cfg execing DarkmodKeybinds.cfg execing DarkmodPadbinds.cfg Gamepad modifier button assigned to 6 execing autoexec.cfg I18N: SetLanguage: 'english'. I18N: Found no character remapping for english. I18N: 1300 strings read from strings/english.lang I18N: 19 strings read from strings/fm/english.lang ----- Initializing OpenAL ----- Setup OpenAL device and context OpenAL: found device 'ALSA Default' [ACTIVE] OpenAL: found device 'HDA Intel PCH, ALC662 rev3 Analog (CARD=PCH,DEV=0)' OpenAL: found device 'HDA NVidia, HDMI 0 (CARD=NVidia,DEV=3)' OpenAL: found device 'HDA NVidia, HDMI 1 (CARD=NVidia,DEV=7)' OpenAL: found device 'HDA NVidia, HDMI 2 (CARD=NVidia,DEV=8)' OpenAL: found device 'HDA NVidia, HDMI 3 (CARD=NVidia,DEV=9)' OpenAL: found device 'HDA NVidia, HDMI 4 (CARD=NVidia,DEV=10)' OpenAL: found device 'HDA NVidia, HDMI 5 (CARD=NVidia,DEV=11)' OpenAL: found device 'Jabra EVOLVE LINK MS, USB Audio (CARD=MS,DEV=0)' OpenAL: device 'ALSA Default' opened successfully OpenAL: HRTF is available OpenAL vendor: OpenAL Community OpenAL renderer: OpenAL Soft OpenAL version: 1.1 ALSOFT 1.21.1 OpenAL: found EFX extension OpenAL: HRTF is enabled (reason: 1 = ALC_HRTF_ENABLED_SOFT) OpenAL: found 256 hardware voices ----- Initializing OpenGL ----- Initializing OpenGL display ...initializing QGL ------- Input Initialization ------- ------------------------------------ OpenGL vendor: NVIDIA Corporation OpenGL renderer: NVIDIA GeForce GTX 1050/PCIe/SSE2 OpenGL version: 3.3.0 NVIDIA 465.27 core Checking required OpenGL features... v - using GL_VERSION_3_3 v - using GL_EXT_texture_compression_s3tc Checking optional OpenGL extensions... v - using GL_EXT_texture_filter_anisotropic maxTextureAnisotropy: 16.000000 v - using GL_ARB_stencil_texturing v - using GL_EXT_depth_bounds_test v - using GL_ARB_buffer_storage v - using GL_ARB_texture_storage v - using GL_ARB_multi_draw_indirect v - using GL_ARB_vertex_attrib_binding v - using GL_ARB_bindless_texture X - GL_ARB_compatibility not found v - using GL_KHR_debug Max active texture units in fragment shader: 32 Max combined texture units: 192 Max anti-aliasing samples: 32 Max geometry output vertices: 1024 Max geometry output components: 1024 Max vertex attribs: 16 ---------- R_ReloadGLSLPrograms_f ----------- Linking GLSL program cubeMap ... Linking GLSL program bumpyEnvironment ... Linking GLSL program depthAlpha ... Linking GLSL program fog ... Linking GLSL program oldStage ... Linking GLSL program blend ... Linking GLSL program stencilshadow ... Linking GLSL program shadowMapA ... Linking GLSL program shadowMapN ... Linking GLSL program shadowMapNG ... Linking GLSL program ambientInteraction ... Linking GLSL program interactionStencil ... Linking GLSL program interactionShadowMaps ... Linking GLSL program interactionMultiLight ... Linking GLSL program frob ... Linking GLSL program soft_particle ... Linking GLSL program tonemap ... Linking GLSL program gaussian_blur ... --------------------------------- Linking GLSL program depth ... Linking GLSL program depth_bindless ... Linking GLSL program interaction_ambient ... Linking GLSL program interaction_stencil ... Linking GLSL program interaction_shadowmap ... Linking GLSL program interaction_ambient_bindless ... Linking GLSL program interaction_stencil_bindless ... Linking GLSL program interaction_shadowmap_bindless ... Linking GLSL program manylight ... Linking GLSL program manylight_bindless ... Linking GLSL program stencil_shadow ... Linking GLSL program shadow_map ... Linking GLSL program frob_silhouette ... Linking GLSL program frob_extrude ... Linking GLSL program frob_apply ... Font fonts/english/stone in size 12 not found, using size 24 instead. --------- Initializing Game ---------- The Dark Mod 2.10/64, linux-x86_64, code revision 9353 Build date: May 11 2021 Initializing event system ...852 event definitions Initializing class hierarchy ...172 classes, 1690368 bytes for event callbacks Initializing scripts ---------- Compile stats ---------- Memory usage: Strings: 48, 5848 bytes Statements: 20889, 835560 bytes Functions: 1292, 168140 bytes Variables: 96460 bytes Mem used: 2066952 bytes Static data: 3989840 bytes Allocated: 5058396 bytes Thread size: 7904 bytes Maximum object size: 884 Largest object type name: weapon_arrow ...6 aas types game initialized. -------------------------------------- Parsing material files Found 0 new mission packages. Found 123 mods in the FM folder. Parsed 127 mission declarations. No 'tdm_mapsequence.txt' file found for the current mod: closemouthed_shadows -------- Initializing Session -------- Font fonts/english/mason_glow in size 12 not found, using size 48 instead. Font fonts/english/mason_glow in size 24 not found, using size 48 instead. Font fonts/english/mason in size 12 not found, using size 48 instead. Font fonts/english/mason in size 24 not found, using size 48 instead. session initialized -------------------------------------- --- Common Initialization Complete --- pid: 8952 Async thread started Couldn't exec autocommands.cfg - file does not exist. Found 0 new mission packages. Found 123 mods in the FM folder. DisplayBriefingPage: briefingData is maps/closemouthed_shadows/mission_briefing DisplayBriefingPage: xdata found. DisplayBriefingPage: numPages is 2 DisplayBriefingPage: current page is 1 Objective 1: Parsing success and failure logic Objective 2: Parsing success and failure logic Objective 3: Parsing success and failure logic Objective 4: Parsing success and failure logic Objective 5: Parsing success and failure logic Applied 0 objective conditions. reloading guis/mainmenu.gui. reloading guis/restart.gui. reloading guis/msg.gui. --------- Map Initialization --------- Map: closemouthed_shadows ----------- Game Map Init ------------ collision data: 16 models 3006 vertices (70 KB) 5215 edges (183 KB) 2089 polygons (152 KB) 466 brushes (65 KB) 854 nodes (40 KB) 3437 polygon refs (53 KB) 1181 brush refs (18 KB) 2760 internal edges 5 sharp edges 0 contained polygons removed 0 polygons merged 584 KB total memory used 15 msec to load collision data. map bounds are (963.0, 1282.5, 888.0) max clip sector is (60.2, 80.2, 55.5) 80 bytes passage memory used to build PVS 0 msec to calculate PVS 15 areas 24 portals 4 areas visible on average 60 bytes PVS data [Load AAS] loading maps/closemouthed_shadows.aas48 [Load AAS] loading maps/closemouthed_shadows.aas96 [Load AAS] loading maps/closemouthed_shadows.aas32 done. [Load AAS] loading maps/closemouthed_shadows.aas100 [Load AAS] loading maps/closemouthed_shadows.aas_rat [Load AAS] loading maps/closemouthed_shadows.aas_elemental ConversationManager: Found 0 valid conversations. Spawning entities Linking GLSL program heatHazeWithMaskAndDepth ... ... 138 entities spawned, 0 inhibited in 0.9 seconds ==== Processing events ==== Objective 1: Parsing success and failure logic Objective 2: Parsing success and failure logic Objective 3: Parsing success and failure logic Objective 4: Parsing success and failure logic Objective 5: Parsing success and failure logic Applied 0 objective conditions. [aas32]: Assigned 0 multistatemover positions to AAS areas and ignored 2. -------------------------------------- SpawnPlayer: 0 ----- idRenderModelManagerLocal::EndLevelLoad ----- 0 models purged from previous level, 146 models kept. --------------------------------------------------- ----- idImageManager::EndLevelLoad ----- WARNING:Couldn't load image: textures/darkmod/metal/flat/gen_smooth_iron01_s_ti ling_1d [map entity: func_static_36] [model: models/darkmod/architecture/doors/oversized/old_door_01.lwo] [decl: tdm_old_door_01_metal in materials/tdm_door.mtr] [image: textures/darkmod/metal/flat/gen_smooth_iron01_s_tiling_1d] WARNING:Couldn't load image: thunderlightsky1 [map entity: fx_thunder_sky1] [decl: fx/thunder_skylight in fx/thunder.fx] [decl: thunderlightsky1 in <implicit file>] [image: thunderlightsky1] WARNING:Couldn't load image: thunderlightsky2 [map entity: fx_thunder_sky1] [decl: fx/thunder_skylight in fx/thunder.fx] [decl: thunderlightsky2 in <implicit file>] [image: thunderlightsky2] 0 purged from previous 194 kept from previous 435 new loaded all images loaded in 4.1 seconds ---------------------------------------- ---------------------------------------- ----- idSoundCache::EndLevelLoad ----- 68230k referenced 6312k purged ---------------------------------------- sound: missing efxs/closemouthed_shadows.efx ----------------------------------- 5511 msec to load closemouthed_shadows Interaction table generated: size = 0/512 Initial counts: 172 entities 0 lightDefs 17 entityDefs ------------- Warnings --------------- during closemouthed_shadows... WARNING:Couldn't load image: textures/darkmod/metal/flat/gen_smooth_iron01_s_ti ling_1d WARNING:Couldn't load image: thunderlightsky1 WARNING:Couldn't load image: thunderlightsky2 3 warnings Interaction table generated: size = 0/512 Initial counts: 172 entities 0 lightDefs 17 entityDefs Linking GLSL program ssao ... Linking GLSL program ssao_blur ... Linking GLSL program ssao_depth ... Linking GLSL program ssao_depth_mip ... Linking GLSL program ssao_show ... Linking GLSL program bloom_downsample ... Linking GLSL program bloom_downsample_brightpass ... Linking GLSL program bloom_upsample ... Linking GLSL program bloom_apply ... ]condump fliker.txt Dumped console text to fliker.txt. |
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Never mind, I figured out my mistake. | |
Please try r9354. | |
For future reference (mostly to myself): to provoke these sync issues and reproduce them, you actually need to turn up graphics settings. These issues only present themselves if the CPU gets ahead of the GPU, which means that the GPU must spend more time per frame than the CPU. Easiest way to do that is to crank up AA and FBO resolution to insane levels. Doing that, I could finally replicate the issue and also verify the fix :) | |
Yes, this has fixed the issue. Thank you! | |
I think Cabalistic should check this before resolving it. His latest comment is: I restored static vertex and index caches in r9351 with the minimal changes necessary. So it's not exactly a revert of the original commits. FPS went from 105 to 166 (or 180 with the old backend). It's still a bit shy of the 2.07 results, and the drop with the new backend also shouldn't happen. I'll have to do some further digging. So for now, this is only a partial fix. The reason of new backend getting slower is still not known. |
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Date Modified | Username | Field | Change |
---|---|---|---|
27.04.2021 14:36 | stgatilov | New Issue | |
27.04.2021 14:36 | stgatilov | Note Added: 0013920 | |
27.04.2021 14:36 | stgatilov | File Added: crazyhedge.map | |
27.04.2021 14:38 | stgatilov | Note Edited: 0013920 | |
28.04.2021 03:09 | stgatilov | Note Added: 0013924 | |
28.04.2021 03:09 | stgatilov | File Added: crazehedge_209.jpg | |
28.04.2021 03:09 | stgatilov | File Added: crazyhedge_207.jpg | |
28.04.2021 03:10 | stgatilov | Note Edited: 0013924 | |
30.04.2021 19:54 | cabalistic | Note Added: 0013939 | |
02.05.2021 03:46 | stgatilov | Note Added: 0013941 | |
02.05.2021 03:47 | stgatilov | Note Edited: 0013941 | |
02.05.2021 04:14 | stgatilov | Note Added: 0013942 | |
02.05.2021 04:17 | stgatilov | Note Edited: 0013942 | |
02.05.2021 04:20 | stgatilov | Note Edited: 0013942 | |
02.05.2021 04:26 | stgatilov | Note Edited: 0013942 | |
02.05.2021 05:01 | stgatilov | Note Edited: 0013942 | |
02.05.2021 07:30 | cabalistic | Note Added: 0013943 | |
02.05.2021 07:30 | cabalistic | Note Edited: 0013943 | |
02.05.2021 07:36 | cabalistic | Note Added: 0013944 | |
02.05.2021 11:39 | stgatilov | Note Added: 0013945 | |
02.05.2021 11:43 | cabalistic | Note Added: 0013946 | |
02.05.2021 11:43 | cabalistic | Assigned To | => cabalistic |
02.05.2021 11:43 | cabalistic | Status | new => assigned |
09.05.2021 12:46 | cabalistic | Note Added: 0013970 | |
09.05.2021 17:46 | stgatilov | Note Added: 0013971 | |
09.05.2021 17:48 | stgatilov | Note Edited: 0013971 | |
09.05.2021 17:53 | stgatilov | Note Edited: 0013971 | |
09.05.2021 18:07 | cabalistic | Note Added: 0013972 | |
10.05.2021 06:42 | cabalistic | Note Added: 0013973 | |
10.05.2021 08:02 | stgatilov | Note Added: 0013974 | |
10.05.2021 09:23 | cabalistic | Note Added: 0013975 | |
11.05.2021 02:18 | nbohr1more | Note Added: 0013978 | |
11.05.2021 03:40 | stgatilov | Note Added: 0013980 | |
11.05.2021 12:51 | nbohr1more | Note Added: 0013982 | |
11.05.2021 15:24 | cabalistic | Note Added: 0013983 | |
11.05.2021 15:29 | nbohr1more | Note Added: 0013984 | |
11.05.2021 16:16 | nbohr1more | Note Added: 0013985 | |
11.05.2021 16:22 | nbohr1more | Note Edited: 0013985 | |
11.05.2021 17:10 | cabalistic | Note Added: 0013986 | |
11.05.2021 17:39 | nbohr1more | Note Added: 0013987 | |
12.05.2021 03:05 | nbohr1more | Note Added: 0013988 | |
12.05.2021 03:49 | cabalistic | Note Added: 0013989 | |
12.05.2021 04:23 | nbohr1more | Note Added: 0013990 | |
12.05.2021 04:28 | cabalistic | Note Added: 0013991 | |
12.05.2021 04:47 | nbohr1more | Note Added: 0013992 | |
12.05.2021 04:47 | nbohr1more | File Added: Darkmod.cfg | |
12.05.2021 04:47 | nbohr1more | File Added: fliker.txt | |
12.05.2021 05:05 | cabalistic | Note Added: 0013993 | |
12.05.2021 05:33 | cabalistic | Note Added: 0013994 | |
12.05.2021 05:51 | cabalistic | Note Added: 0013995 | |
12.05.2021 11:21 | nbohr1more | Note Added: 0013996 | |
04.10.2021 12:08 | nbohr1more | Status | assigned => resolved |
04.10.2021 12:08 | nbohr1more | Resolution | open => fixed |
04.10.2021 12:08 | nbohr1more | Fixed in Version | => TDM 2.10 |
04.10.2021 13:02 | stgatilov | Note Added: 0014394 | |
27.12.2021 03:48 | stgatilov | Relationship added | related to 0005285 |
07.02.2024 23:57 | nbohr1more | Relationship added | related to 0006481 |
10.02.2024 05:48 | Fiver | Tag Attached: performance | |
10.02.2024 05:48 | Fiver | Tag Attached: rendering |