View Issue Details
ID | Project | Category | View Status | Date Submitted | Last Update |
---|---|---|---|---|---|
0006281 | The Dark Mod | Textures | public | 31.03.2023 00:11 | 31.03.2023 00:11 |
Reporter | Amadeus | Assigned To | |||
Priority | normal | Severity | normal | Reproducibility | always |
Status | new | Resolution | open | ||
Product Version | TDM 2.11 | ||||
Summary | 0006281: blocks_large_sandstone material file calls incorrect diffusemap | ||||
Description | The texture "blocks_large_sandstone" calls the incorrect diffuse map leading to an entirely different image showing up in game. The incorrect diffusemap that is being called is textures/darkmod/stone/brick/blocks_large_whitestone, which is a very different image from the editor image. I'd like to point you in the right direction of where the proper diffusemap is, but it seems to be nonexistent in the base TDM files. | ||||
Steps To Reproduce | Here is the incorrect material file: textures/darkmod/stone/brick/blocks_large_sandstone { stone description "vine_friendly" qer_editorimage textures/darkmod/stone/brick/blocks_large_sandstone_01_ed {blend diffusemap map textures/darkmod/stone/brick/blocks_large_whitestone red .8 green .7 blue .6 } bumpmap textures/darkmod/stone/brick/blocks_large_yellowstone_local frobstage_texture textures/darkmod/stone/brick/blocks_large_yellowstone 0.15 0.40 } | ||||
Additional Information | The correct diffuse map needed for this material seems to be missing | ||||
Tags | No tags attached. | ||||
Date Modified | Username | Field | Change |
---|---|---|---|
31.03.2023 00:11 | Amadeus | New Issue |