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IDProjectCategoryView StatusLast Update
0005867The Dark ModGraphicspublic04.01.2022 03:30
Reporterstgatilov Assigned To 
PrioritynormalSeverityfeatureReproducibilityN/A
Status newResolutionopen 
Product VersionTDM 2.10 
Target VersionTDM 2.11 
Summary0005867: Try to support interactions on projected decals
DescriptionIt turns out that decals generated dynamically (e.g. blood splats) go through simplified processing in renderer frontend:
    // add the lightweight decal surfaces
    for ( idRenderModelDecal *decal = def.decals; decal; decal = decal->Next() ) {
        decal->AddDecalDrawSurf( vEntity );
    }
Most importantly, interactions are not generated for them.
It makes it impossible to apply bumpmapping to them.

Maybe we can change that...
Additional InformationInternal discussion:
  https://forums.thedarkmod.com/index.php?/topic/21214-normalmaps-for-temporary-decals/
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related to 0005868 new Interactions rendering with polygonOffset 

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Issue History

Date Modified Username Field Change
04.01.2022 03:25 stgatilov New Issue
04.01.2022 03:30 stgatilov Relationship added related to 0005868