Changesets: DarkRadiant

ase_importer 0598587b

04.04.2021 18:16

greebo


Details Diff
0005576: Implement the triangle submission code and remove tons of unused code.
mod - radiantcore/model/import/AseModel.cpp Diff File

ase_importer 46444741

04.04.2021 18:16

greebo


Details Diff
0005576: Implement the triangle submission code and remove tons of unused code. Affected Issues
0005576
mod - radiantcore/model/import/AseModel.cpp Diff File

ase_importer 07e07533

04.04.2021 17:18

greebo


Details Diff
0005576: Migrate the ASE parser code, strip all parsing of unsupported keywords. Submission of triangles is missing right now.
mod - radiantcore/model/import/AseModel.cpp Diff File

ase_importer 028816b6

04.04.2021 17:18

greebo


Details Diff
0005576: Migrate the ASE parser code, strip all parsing of unsupported keywords. Submission of triangles is missing right now. Affected Issues
0005576
mod - radiantcore/model/import/AseModel.cpp Diff File

master d189b258

04.04.2021 16:57

orbweaver


Details Diff
Add unit test for Vector3::dot()
mod - libs/math/Vector3.h Diff File
mod - plugins/script/interfaces/MathInterface.cpp Diff File
mod - test/math/Vector.cpp Diff File

master 8d29109b

04.04.2021 16:30

orbweaver


Details Diff
Fix NormaliseVector3 test

I'm not sure why the NormaliseVector3 test started failing after the previous
change to getLength(); the calculation performed in the test
(v * 1.0/v.getLength()) seems to be exactly the same as what normalise() is doing,
so I guess this is some aspect of floating point rounding that I haven't fully
understood.

Instead of adding a local isNear() function for fuzzy comparison, there is now
a math::near() function defined in Vector3.h itself. This can in future be
overloaded for other types, to replace the cumbersome float_equal_epsilon and
similar functions.
mod - libs/math/Vector3.h Diff File
mod - test/math/Vector.cpp Diff File

ase_importer 7ebc22c7

04.04.2021 14:31

greebo


Details Diff
0005576: Use std::vector<ArbitraryMeshVertex> to parse the data into, as first step
mod - radiantcore/model/import/AseModel.cpp Diff File

ase_importer 8a0ce2bf

04.04.2021 14:31

greebo


Details Diff
0005576: Use std::vector<ArbitraryMeshVertex> to parse the data into, as first step Affected Issues
0005576
mod - radiantcore/model/import/AseModel.cpp Diff File

ase_importer 4a082fd9

04.04.2021 14:07

greebo


Details Diff
0005576: Quick fix to get the materials loading again
mod - radiantcore/model/import/AseModel.cpp Diff File
mod - radiantcore/model/import/AseModelLoader.cpp Diff File
mod - radiantcore/model/picomodel/PicoModelLoader.h Diff File

ase_importer d5919511

04.04.2021 14:07

greebo


Details Diff
0005576: Quick fix to get the materials loading again Affected Issues
0005576
mod - radiantcore/model/import/AseModel.cpp Diff File
mod - radiantcore/model/import/AseModelLoader.cpp Diff File
mod - radiantcore/model/picomodel/PicoModelLoader.h Diff File

ase_importer 840802c5

04.04.2021 14:00

greebo


Details Diff
0005576: Parsing ASE files using the old C code is functional now, except for the shader name.
mod - radiantcore/model/import/AseModel.cpp Diff File
mod - radiantcore/model/import/AseModel.h Diff File

ase_importer fa47412c

04.04.2021 14:00

greebo


Details Diff
0005576: Parsing ASE files using the old C code is functional now, except for the shader name. Affected Issues
0005576
mod - radiantcore/model/import/AseModel.cpp Diff File
mod - radiantcore/model/import/AseModel.h Diff File

master cda42e96

04.04.2021 13:47

orbweaver


Details Diff
Fix inaccuracy in Vector3 getLength()/getLengthSquared()

Although our Vector3 is double precision, for some reason getLength() and
getLengthSquared() were forcing everything to float precision.

getLengthSquared() now operates in the native T type (this will work even for a
hypothetical BasicVector3<int>, since it's just multiplication and addition),
and is implemented as the dot product of the vector with itself for simplicity.

getLength() now returns double, since std::sqrt() always returns a double
anyway so there is no point in converting it at this point.

This allows the VectorLength unit test to compare for exact equality rather
than using an epsilon (the same calculation on the same compiler with the same
FPU should give consistent results).
mod - libs/math/Vector3.h Diff File
mod - test/math/Vector.cpp Diff File

ase_importer 072a7124

04.04.2021 13:42

greebo


Details Diff
0005576: Place the old parser code inside AseModel::CreateFromStream() and get it to compile. Loader is not able to submit triangles yet, the adapter is missing.
mod - radiantcore/model/import/AseModel.cpp Diff File
mod - radiantcore/model/import/AseModel.h Diff File
mod - radiantcore/model/import/AseModelLoader.cpp Diff File

ase_importer d5025a36

04.04.2021 13:42

greebo


Details Diff
0005576: Place the old parser code inside AseModel::CreateFromStream() and get it to compile. Loader is not able to submit triangles yet, the adapter is missing. Affected Issues
0005576
mod - radiantcore/model/import/AseModel.cpp Diff File
mod - radiantcore/model/import/AseModel.h Diff File
mod - radiantcore/model/import/AseModelLoader.cpp Diff File

master 57622537

04.04.2021 13:26

orbweaver


Details Diff
Test and de-member Vector3 componentwise product
mod - libs/math/Vector3.h Diff File
mod - test/math/Vector.cpp Diff File

master d795d57d

04.04.2021 12:56

orbweaver


Details Diff
Vector3 subtraction operators are non-members

Also reimplemented in-place addition, subtraction and multiplication to call
the non-in-place operators, rather than using separate code.
mod - libs/math/Vector3.h Diff File
mod - test/math/Vector.cpp Diff File

master 6e990ff6

04.04.2021 12:36

orbweaver


Details Diff
Move Matrix test functions into a separate suite

Having a single MathTest suite made sense when there were relatively few tests,
but it is unwieldy now that there are dozens.
mod - test/math/Matrix4.cpp Diff File

master 71c0050c

04.04.2021 12:32

orbweaver


Details Diff
Simplify Vector3 addition operators

Operators are now non-member functions, and no longer have a separate template
type for the second vector (this would prevent adding a BasicVector3<double> to
a BasicVector3<float>, but it does not seem that we have any code which needs
to do this).
mod - libs/math/Vector3.h Diff File
mod - test/math/Vector.cpp Diff File

master 72450cf6

04.04.2021 12:17

orbweaver


Details Diff
Remove unused Vector3::isValid()
mod - libs/math/Vector3.h Diff File

master 92b0103a

04.04.2021 12:05

orbweaver


Details Diff
Improve and test Vector3 scalar multiplication

operator* is now a non-member function, and can apply the multiplication in
either order (v*s or s*v).
mod - libs/math/Vector4.h Diff File
mod - test/math/Vector.cpp Diff File

master 820ee776

04.04.2021 11:49

orbweaver


Details Diff
Rename test/math/Vector3.cpp to Vector.cpp

File includes test for vectors of various sizes, not just Vector3.
mod - test/CMakeLists.txt Diff File

ase_importer 142122d2

04.04.2021 11:44

greebo


Details Diff
0005576: A StaticModelSurface has to be constructed with non-empty vertex and index data.
Add a new constructor accepting the rvalue-refs of the vertex and index vectors, and move the PicoModel-specific conversion code to PicoModelLoader which will create the suitable data structures before passing them to the move constructor. Prepare the AseModelLoader to use the same pattern.
mod - radiantcore/model/StaticModelSurface.cpp Diff File
mod - radiantcore/model/StaticModelSurface.h Diff File
mod - radiantcore/model/import/AseModel.cpp Diff File
mod - radiantcore/model/import/AseModel.h Diff File
mod - radiantcore/model/import/AseModelLoader.cpp Diff File
mod - radiantcore/model/picomodel/PicoModelLoader.cpp Diff File

ase_importer d8845d73

04.04.2021 11:44

greebo


Details Diff
0005576: A StaticModelSurface has to be constructed with non-empty vertex and index data.
Add a new constructor accepting the rvalue-refs of the vertex and index vectors, and move the PicoModel-specific conversion code to PicoModelLoader which will create the suitable data structures before passing them to the move constructor. Prepare the AseModelLoader to use the same pattern.
Affected Issues
0005576
mod - radiantcore/model/StaticModelSurface.cpp Diff File
mod - radiantcore/model/StaticModelSurface.h Diff File
mod - radiantcore/model/import/AseModel.cpp Diff File
mod - radiantcore/model/import/AseModel.h Diff File
mod - radiantcore/model/import/AseModelLoader.cpp Diff File
mod - radiantcore/model/picomodel/PicoModelLoader.cpp Diff File

ase_importer 80391e45

04.04.2021 10:59

greebo


Details Diff
0005576: Remove picomodel references from AseModelLoader.
mod - radiantcore/model/import/AseModelLoader.cpp Diff File
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