DarkRadiant: master bd0d5211
Author | Committer | Branch | Timestamp | Parent |
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orbweaver | orbweaver | master | 26.03.2019 21:58 | master b818a38a |
Changeset | Simplify ShaderFileLoader path handling ShaderFileLoader no longer needs its own _basePath variable to reconstruct the path to the MTR file, since this is now available via FileInfo::fullPath(). This change in turn allows the shader file loading to behave the same with or without a trailing slash on the materials directory name. |
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mod - radiant/shaders/Doom3ShaderSystem.cpp | Diff File | |||
mod - radiant/shaders/ShaderFileLoader.h | Diff File | |||
mod - radiant/test/shadersTest.cpp | Diff File |