DarkRadiant: master 79090f5a
Author | Committer | Branch | Timestamp | Parent |
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orbweaver | orbweaver | master | 09.09.2020 19:48 | master d6cfb858 |
Changeset | Light, rather than LightNode, implements the RendererLight interface All of the RendererLight methods on LightNode just forwarded to the identically-named methods on Light itself. These forwarding methods are now bypassed by making Light the implementor of RendererLight, and having the LightNode submit _light rather than *this to any method requiring a RendererLight (e.g. RenderableCollector::addLight()). This also required refactoring so that RendererLight no longer inherits from IRenderEntity. Instead, RendererLight defines a new method getLightEntity() which allows the Light object to return its owning LightNode as the render entity. |
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mod - include/ientity.h | Diff File | |||
mod - include/irender.h | Diff File | |||
mod - radiant/entity/light/Light.cpp | Diff File | |||
mod - radiant/entity/light/Light.h | Diff File | |||
mod - radiant/entity/light/LightNode.cpp | Diff File | |||
mod - radiant/entity/light/LightNode.h | Diff File | |||
mod - radiant/render/backend/OpenGLShaderPass.cpp | Diff File |