DarkRadiant: master 319a3ce9

Author Committer Branch Timestamp Parent
orbweaver orbweaver master 14.10.2020 20:02 master 3639749e
Changeset Initial debugging code for light projection matrix

If DEBUG_LIGHT_MATRIX is set at compile time, the effect of the _localToTexture
matrix will be shown as applied to certain key points: light origin, target,
and the top-left and bottom-left corners of the target plane. This is more
useful than examining the matrix itself which is difficult to interpret for
anything other than trivial matrices.
mod - libs/math/Matrix4.h Diff File
mod - libs/math/Vector4.h Diff File
mod - radiant/entity/light/Light.cpp Diff File