DarkRadiant: master deaea8a6
Author | Committer | Branch | Timestamp | Parent |
---|---|---|---|---|
orbweaver | orbweaver | master | 21.12.2020 14:54 | master 10bbba28 |
Affected Issues | 0005364: Better visual representation of light entities in views | |||
Changeset | 0005364: 'Override light colour' now working If the checkbox is set, the LightNode::renderLightVolume() method uses the EntityNode::_wireShader shader instead of the shader exposed by ColourKey (which changes with the '_color' spawnarg). |
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mod - include/icolourscheme.h | Diff File | |||
mod - radiant/uimanager/colourscheme/ColourSchemeEditor.cpp | Diff File | |||
mod - radiantcore/entity/ColourKey.h | Diff File | |||
mod - radiantcore/entity/EntityNode.cpp | Diff File | |||
mod - radiantcore/entity/EntityNode.h | Diff File | |||
mod - radiantcore/entity/light/LightNode.cpp | Diff File | |||
mod - radiantcore/entity/light/LightNode.h | Diff File |