DarkRadiant: master 3bd99f9f
| Author | Committer | Branch | Timestamp | Parent |
|---|---|---|---|---|
| orbweaver | orbweaver | master | 04.02.2021 20:08 | master 3e8f58a2 |
| Changeset | Initial list of attached entities in EntityNode EntityNode maintains a list of entity node pointers representing the attached entities, which are submitted at render time. The basic rendering is working and covered by a unit test, but the attached entity appears at the origin since there is not yet any handling of the localToWorld matrix. |
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| mod - radiantcore/entity/EntityNode.cpp | Diff File | |||
| mod - radiantcore/entity/EntityNode.h | Diff File | |||
| mod - radiantcore/rendersystem/backend/OpenGLShaderPass.cpp | Diff File | |||
| mod - test/Entity.cpp | Diff File | |||
| mod - test/resources/tdm/def/lights.def | Diff File | |||