DarkRadiant: material_editor_basic a04750fc
Author | Committer | Branch | Timestamp | Parent |
---|---|---|---|---|
greebo | greebo | material_editor_basic | 02.04.2021 13:32 | material_editor_basic adf85c86 |
Affected Issues | 0005567: Material Editor: Basic Mode GUI | |||
Changeset | 0005567: getBlendFunc() needs to return GL-compatible values. Since the blend func strings stored in the layer can also have the DBS shortcuts "specularmap" or "bumpmap", we need to handle those too. They are used as blend mode for the editor pass as well, so this fixes the roundtop windows being rendered as black in the non-lit render mode. | |||
mod - radiantcore/shaders/Doom3ShaderLayer.cpp | Diff File |