DarkRadiant: master 966d6b1a
| Author | Committer | Branch | Timestamp | Parent | 
|---|---|---|---|---|
| orbweaver | orbweaver | master | 07.12.2021 20:53 | master 135fe534 | 
| Changeset | Move LitObject implementation up to scene::Node Every major renderable node class had its own implementation of LitObject::intersectsLight, but all of these implementations were identical. This method is now implemented at the Node level, and inherited by all subclasses. | |||
| mod - libs/scene/Node.cpp | Diff File | |||
| mod - libs/scene/Node.h | Diff File | |||
| mod - radiantcore/brush/BrushNode.cpp | Diff File | |||
| mod - radiantcore/brush/BrushNode.h | Diff File | |||
| mod - radiantcore/model/StaticModelNode.cpp | Diff File | |||
| mod - radiantcore/model/StaticModelNode.h | Diff File | |||
| mod - radiantcore/model/md5/MD5ModelNode.cpp | Diff File | |||
| mod - radiantcore/model/md5/MD5ModelNode.h | Diff File | |||
| mod - radiantcore/patch/PatchNode.cpp | Diff File | |||
| mod - radiantcore/patch/PatchNode.h | Diff File | |||
