DarkRadiant: master 9c5e880e
Author | Committer | Branch | Timestamp | Parent |
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orbweaver | orbweaver | master | 08.12.2023 14:18 | master 715b6180 |
Affected Issues | 0006351: Crash on activating lighting mode in the Model Chooser | |||
Changeset | 0006351: fix crash on activating lighting mode in Model Selector The issue was almost certainly introduced in a99bd537c293fc6eba6, when (in order to solve an issue with wxWidgets parenting) intialisation of the ModelSelector was connected to the MainFrameConstructed signal. This resulted in the ModelSelector and its component preview widget being constructed before the shared OpenGL context, which in turn meant that the preview widget's contained OpenGLRenderSystem did not properly realise the GLPrograms, resulting in the crash when lighting mode was activated and the non-existent interaction shader was requested. Rather than make further changes to ModelSelector initialisation timing, which would be a fragile solution that could easily allow the issue to recur in future, the OpenGLRenderSystem initialisation has been made more robust. If there is no shared context at the time of construction, we now connect to the appropriate signal to ensure construction happens when the shared context is created, rather than leaving the render system without any shaders available. |
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mod - radiantcore/rendersystem/OpenGLRenderSystem.cpp | Diff File |