DarkRadiant: master 44ac0a4d
Author | Committer | Branch | Timestamp | Parent |
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codereader | codereader | master | 15.07.2017 08:07 | master d08b67a8 |
Changeset | Move filesystem namespace alias to os/fs.h, which now includes either boost/filesystem.hpp or the standard one. For now, we only switch on that in VC++ 2017 which ships the std::experimental::filesystem::v1 namespace. Add a few adapter methods for the few routines that are called differently in boost and in std::experimental. |
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mod - libs/os/dir.h | Diff File | |||
mod - libs/os/file.h | Diff File | |||
mod - libs/os/fs.h | Diff File | |||
mod - plugins/particles/ParticlesManager.cpp | Diff File | |||
mod - plugins/script/ScriptingSystem.cpp | Diff File | |||
mod - plugins/vfspk3/DirectoryArchive.cpp | Diff File | |||
mod - plugins/vfspk3/Doom3FileSystem.cpp | Diff File | |||
mod - radiant/map/AutoSaver.cpp | Diff File | |||
mod - radiant/map/MapResource.cpp | Diff File | |||
mod - radiant/map/MapResource.h | Diff File | |||
mod - radiant/model/ScaledModelExporter.cpp | Diff File | |||
mod - radiant/model/ScaledModelExporter.h | Diff File | |||
mod - radiant/modulesystem/ModuleLoader.cpp | Diff File | |||
mod - radiant/modulesystem/ModuleLoader.h | Diff File | |||
mod - radiant/settings/GameFileLoader.cpp | Diff File | |||
mod - radiant/settings/GameFileLoader.h | Diff File | |||
mod - radiant/settings/LanguageManager.cpp | Diff File |