DarkRadiant: master 3f2c43cf

Author Committer Branch Timestamp Parent
orbweaver orbweaver master 2021-02-03 21:10:12 master b4b79b00
Changeset Add initial test for rendering attached light entity

Confirm that we can create an EclassModelNode from the torch_brazier model,
traverse its children (which consists of 1 StaticModelNode) and receive
renderables for the model surfaces. This does not test for the presence of any
attached entities, since this functionality isn't implemented yet.
mod - test/Entity.cpp Diff File
add - test/resources/tdm/def/base.def Diff File
mod - test/resources/tdm/def/lights_static.def Diff File
add - test/resources/tdm/models/torch.lwo Diff File