View Issue Details
| ID | Project | Category | View Status | Date Submitted | Last Update |
|---|---|---|---|---|---|
| 0001124 | The Dark Mod | Coding | public | 15.09.2008 09:26 | 29.06.2009 08:06 |
| Reporter | Ishtvan | Assigned To | Ishtvan | ||
| Priority | normal | Severity | feature | Reproducibility | N/A |
| Status | closed | Resolution | fixed | ||
| Summary | 0001124: Melee Combat: Weapon Skill on Actors | ||||
| Description | Actors need to have a spawnarg representing weapon skill/strength that multiplies the baseline damage a weapon can do by some factor. For example, some strong expert swordsman guard using the shortsword is going to do more damage than the player. | ||||
| Tags | No tags attached. | ||||
| Date Modified | Username | Field | Change |
|---|---|---|---|
| 15.09.2008 09:26 | Ishtvan | New Issue | |
| 15.09.2008 19:45 | Ishtvan | Status | new => assigned |
| 15.09.2008 19:45 | Ishtvan | Assigned To | => Ishtvan |
| 25.09.2008 05:20 | Ishtvan | Status | assigned => resolved |
| 25.09.2008 05:20 | Ishtvan | Resolution | open => fixed |
| 29.06.2009 08:06 | greebo | Status | resolved => closed |