View Issue Details
| ID | Project | Category | View Status | Date Submitted | Last Update |
|---|---|---|---|---|---|
| 0001268 | The Dark Mod | Coding | public | 02.10.2008 23:25 | 08.04.2009 17:40 |
| Reporter | SneaksieDave | Assigned To | greebo | ||
| Priority | normal | Severity | feature | Reproducibility | have not tried |
| Status | closed | Resolution | fixed | ||
| Product Version | SVN | ||||
| Fixed in Version | TDM 1.00 | ||||
| Summary | 0001268: Menu slider (or at least cvar) to control (or at least mute) ambient music | ||||
| Description | Feature discussion here: http://modetwo.net/darkmod/index.php?s=&showtopic=8360&view=findpost&p=165122 Ambient music volume control separate from all other things. Sometimes you really need to hear in a stealth game, and some people just outright don't like ambient music as part of the experience. Full blown version would be a slider which controls volume of all ambient music speakers. A simplified version could perhaps be a spawnarg on speakers to identify them as ambient musics, and then a cvar to mute these identified speakers. | ||||
| Tags | No tags attached. | ||||
| Date Modified | Username | Field | Change |
|---|---|---|---|
| 02.10.2008 23:25 | SneaksieDave | New Issue | |
| 05.04.2009 06:08 | greebo | Status | new => resolved |
| 05.04.2009 06:08 | greebo | Fixed in Version | => TDM 1.0 |
| 05.04.2009 06:08 | greebo | Resolution | open => fixed |
| 05.04.2009 06:08 | greebo | Assigned To | => greebo |
| 08.04.2009 17:40 | SneaksieDave | Status | resolved => closed |