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IDProjectCategoryView StatusLast Update
0001430The Dark ModAIpublic10.10.2017 16:29
ReporterSneaksieDave Assigned To 
PrioritynormalSeveritynormalReproducibilityalways
Status newResolutionopen 
Product VersionSVN 
Summary0001430: AI having trouble finding player by sound?
DescriptionBackground: http://forums.thedarkmod.com/topic/8163-player-footsteps-volume-and-alert-levels/page-7#entry166865

Sometimes it seems like the destination doesn't update, or maybe even updates incorrectly (away from the sound instead of toward it?), other times I worry it updates so fast (every footstep) that the AI never gets a chance to go anywhere, instead always deciding where to go (I could be wrong).

Also the weirdness of walk vs run based on distance. This is a good thing I'm sure, but for some reason it seems like I can actually reduce my danger level by getting closer to him (since he stops running). Might be an exploit.
TagsNo tags attached.

Relationships

related to 0003707 new Moving while crouched does not affect lightgem 
related to 0004343 resolvedgrayman AI instantly lose track of the player on dark ledges 

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Issue History

Date Modified Username Field Change
15.10.2008 13:28 SneaksieDave New Issue
10.10.2017 16:16 nbohr1more Description Updated View Revisions
10.10.2017 16:18 nbohr1more Relationship added related to 0003707
10.10.2017 16:29 nbohr1more Relationship added related to 0004343