View Issue Details
| ID | Project | Category | View Status | Date Submitted | Last Update |
|---|---|---|---|---|---|
| 0001690 | The Dark Mod | AI | public | 15.03.2009 00:54 | 26.03.2010 07:38 |
| Reporter | Ishtvan | Assigned To | Ishtvan | ||
| Priority | normal | Severity | normal | Reproducibility | N/A |
| Status | closed | Resolution | fixed | ||
| Summary | 0001690: Make AI threatened by player at a farther range | ||||
| Description | AI should feel threatened by player/enemy attacks at a farther-out range. Currently you can trick them into not parrying by running away slightly, and then running back in and hitting them before they can put up the parry. If possible, try to factor in the relative velocity of the enemy and AI when deciding whether to feel threatened. | ||||
| Tags | No tags attached. | ||||
| Date Modified | Username | Field | Change |
|---|---|---|---|
| 15.03.2009 00:54 | Ishtvan | New Issue | |
| 15.03.2009 00:54 | Ishtvan | Status | new => assigned |
| 15.03.2009 00:54 | Ishtvan | Assigned To | => Ishtvan |
| 15.03.2009 20:15 | Ishtvan | Status | assigned => resolved |
| 15.03.2009 20:15 | Ishtvan | Resolution | open => fixed |
| 26.03.2010 07:38 | greebo | Status | resolved => closed |