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IDProjectCategoryView StatusLast Update
0001690The Dark ModAIpublic26.03.2010 07:38
ReporterIshtvan Assigned ToIshtvan  
PrioritynormalSeveritynormalReproducibilityN/A
Status closedResolutionfixed 
Summary0001690: Make AI threatened by player at a farther range
DescriptionAI should feel threatened by player/enemy attacks at a farther-out range. Currently you can trick them into not parrying by running away slightly, and then running back in and hitting them before they can put up the parry.

If possible, try to factor in the relative velocity of the enemy and AI when deciding whether to feel threatened.
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Issue History

Date Modified Username Field Change
15.03.2009 00:54 Ishtvan New Issue
15.03.2009 00:54 Ishtvan Status new => assigned
15.03.2009 00:54 Ishtvan Assigned To => Ishtvan
15.03.2009 20:15 Ishtvan Status assigned => resolved
15.03.2009 20:15 Ishtvan Resolution open => fixed
26.03.2010 07:38 greebo Status resolved => closed