View Issue Details
| ID | Project | Category | View Status | Date Submitted | Last Update |
|---|---|---|---|---|---|
| 0001698 | The Dark Mod | AI | public | 16.03.2009 00:41 | 26.03.2010 07:39 |
| Reporter | Ishtvan | Assigned To | Ishtvan | ||
| Priority | normal | Severity | normal | Reproducibility | N/A |
| Status | closed | Resolution | fixed | ||
| Summary | 0001698: Implement AI "flat-footed" when parrying an attack | ||||
| Description | In the design documents, we decided to make the AI unable to chase after the player temporarily, when they are forced to parry an attack from the player. This lets the player turn and run, escaping from combat. They should still be able to rotate to face the player, just not walk or run after them. | ||||
| Tags | No tags attached. | ||||
| Date Modified | Username | Field | Change |
|---|---|---|---|
| 16.03.2009 00:41 | Ishtvan | New Issue | |
| 16.03.2009 00:41 | Ishtvan | Status | new => assigned |
| 16.03.2009 00:41 | Ishtvan | Assigned To | => Ishtvan |
| 28.03.2009 04:00 | Ishtvan | Status | assigned => resolved |
| 28.03.2009 04:00 | Ishtvan | Resolution | open => fixed |
| 26.03.2010 07:39 | greebo | Status | resolved => closed |