View Issue Details

IDProjectCategoryView StatusLast Update
0001832The Dark ModCodingpublic14.12.2014 16:39
ReporterIshtvan Assigned ToIshtvan  
PrioritynormalSeveritynormalReproducibilityN/A
Status closedResolutionfixed 
Summary0001832: Binding things to ragdoll code needs spawnarg to toggle physical behavior
DescriptionRight now, everything solid attached to a ragdoll gets added to the ragdoll structure (if an AI goes limp with sword in their hand, the sword will not clip thru the ground). This is not always desirable because it can cause ragdoll instability. This should not be the default behavior, instead, it should be controlled via spawnarg on the bound entity.
TagsNo tags attached.

Activities

There are no notes attached to this issue.

Issue History

Date Modified Username Field Change
26.06.2009 23:08 Ishtvan New Issue
26.06.2009 23:08 Ishtvan Status new => assigned
26.06.2009 23:08 Ishtvan Assigned To => Ishtvan
14.12.2014 16:39 Springheel Status assigned => closed
14.12.2014 16:39 Springheel Resolution open => fixed