View Issue Details
ID | Project | Category | View Status | Date Submitted | Last Update |
---|---|---|---|---|---|
0002058 | The Dark Mod | Coding | public | 25.12.2009 05:56 | 14.12.2022 03:42 |
Reporter | crispy | Assigned To | |||
Priority | low | Severity | minor | Reproducibility | have not tried |
Status | feedback | Resolution | open | ||
Summary | 0002058: Sleeping zombies immune to damage | ||||
Description | Zombies seem to be immune to damage when sleeping. | ||||
Tags | No tags attached. | ||||
This seems odd, as normal sleepers aren't immune to damage. | |
Is this damage by the sword, or by holy water? I think swords do not damage zombies anyway? | |
It was a long time ago, but IIRC I couldn't get them to take *any* kind of damage. Have to test it again to be sure. | |
will test and close if already fixed. | |
Still happens in 2.11. Lots of def inheritance to sort through but I don't believe the Zombie defs are set to use any of the conventional damage bones that other AI use |
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Date Modified | Username | Field | Change |
---|---|---|---|
25.12.2009 05:56 | crispy | New Issue | |
09.01.2010 23:11 | Springheel | Note Added: 0002872 | |
01.03.2010 08:49 | greebo | Target Version | TDM 1.01 => |
27.11.2010 11:56 | tels | Note Added: 0003336 | |
28.11.2010 09:57 | crispy | Note Added: 0003353 | |
28.03.2018 10:02 |
|
Note Added: 0010217 | |
28.03.2018 10:02 |
|
Assigned To | => user81 |
28.03.2018 10:02 |
|
Status | new => assigned |
22.12.2018 09:59 |
|
Assigned To | user81 => |
22.12.2018 09:59 |
|
Priority | normal => low |
22.12.2018 09:59 |
|
Status | assigned => feedback |
14.12.2022 03:42 | nbohr1more | Note Added: 0015562 |