View Issue Details

IDProjectCategoryView StatusLast Update
0002114The Dark ModSoundpublic26.03.2010 07:39
ReporterSerpentine Assigned Togreebo  
PrioritynormalSeveritytrivialReproducibilityalways
Status closedResolutionfixed 
Product VersionTDM 1.00 
Target VersionTDM 1.01Fixed in VersionTDM 1.01 
Summary0002114: Running when aiming results in footstep frequency being too fast
DescriptionWhen aiming to fire, it is possible to use the run key resulting in the footstep sounds being out of sync with the movement speed.

To reproduce :
While running start to aim.
or
While aiming, hold down 'run'
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Issue History

Date Modified Username Field Change
23.01.2010 15:12 Serpentine New Issue
05.02.2010 16:28 greebo Status new => assigned
05.02.2010 16:28 greebo Assigned To => greebo
05.02.2010 16:32 greebo Status assigned => resolved
05.02.2010 16:32 greebo Fixed in Version => TDM 1.01
05.02.2010 16:32 greebo Resolution open => fixed
05.02.2010 16:33 greebo Projection none => minor fix
05.02.2010 16:33 greebo ETA none => < 1 day
05.02.2010 16:33 greebo Build => 3838
05.02.2010 16:33 greebo Target Version => TDM 1.01
26.03.2010 07:39 greebo Status resolved => closed