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IDProjectCategoryView StatusLast Update
0002205The Dark ModPhysicspublic26.12.2010 17:16
Reportergreebo Assigned Togreebo  
PrioritynormalSeveritynormalReproducibilityhave not tried
Status closedResolutionfixed 
Product VersionTDM 1.00 
Target VersionTDM 1.02Fixed in VersionTDM 1.02 
Summary0002205: Crash at shutdown in idEntity::UnbindNotify() of AI
DescriptionidEntity::UnbindNotify() calls idPhysics::Activate() and this for some reason crashes during shutdown (physics is NULL).

Update: This is due to a rare case, where an AI with a lantern in their hand is in a water during map shutdown AND the water has been destroyed first. The AI will activate their physics and will run into a stray idPhysics_Liquid* pointer.
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Issue History

Date Modified Username Field Change
07.05.2010 13:52 greebo New Issue
07.05.2010 13:52 greebo Status new => assigned
07.05.2010 13:52 greebo Assigned To => greebo
07.05.2010 13:52 greebo Product Version TDM 1.01 => TDM 1.02
07.05.2010 16:05 greebo Description Updated
07.05.2010 16:14 greebo Product Version TDM 1.02 => TDM 1.00
07.05.2010 16:14 greebo Target Version => TDM 1.02
07.05.2010 16:15 greebo Status assigned => resolved
07.05.2010 16:15 greebo Fixed in Version => TDM 1.02
07.05.2010 16:15 greebo Resolution open => fixed
26.12.2010 17:16 greebo Status resolved => closed