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IDProjectCategoryView StatusLast Update
0002507The Dark ModTexturespublic03.05.2012 22:59
ReporterSpringheel Assigned ToSpringheel  
PrioritynormalSeveritynormalReproducibilityhave not tried
Status closedResolutionfixed 
Summary0002507: Create proper shaders for D3 textures
DescriptionA lot of D3 textures and models are being used in maps currently, or could be in the future. Create a new material file that collects all relevant material shaders from D3 and run them through the batch converter.
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Issue History

Date Modified Username Field Change
28.12.2010 19:17 Springheel New Issue
28.12.2010 19:17 Springheel Status new => assigned
28.12.2010 19:17 Springheel Assigned To => Springheel
03.05.2012 22:59 Springheel Status assigned => closed
03.05.2012 22:59 Springheel Resolution open => fixed