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IDProjectCategoryView StatusLast Update
0002747The Dark ModCodingpublic02.05.2011 17:25
Reportergreebo Assigned Togreebo  
PrioritynormalSeveritynormalReproducibilityhave not tried
Status resolvedResolutionfixed 
Product VersionTDM 1.05 
Target VersionTDM 1.06Fixed in VersionTDM 1.06 
Summary0002747: Crashes after a "Doom 3 Blue Window" type of game shutdown
DescriptionThe method idGameLocal::Shutdown() is invoked when the engine is shutting down after the infamous blue window. In this case the idGameLocal::Init() routine has not been called, so we cannot rely on idGameLocal's members to be properly initialised.

The fix is to move the Shutdown() calls to the destructor of these singleton objects.
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Issue History

Date Modified Username Field Change
02.05.2011 17:24 greebo New Issue
02.05.2011 17:24 greebo Assigned To => greebo
02.05.2011 17:24 greebo Status new => assigned
02.05.2011 17:25 greebo Status assigned => resolved
02.05.2011 17:25 greebo Fixed in Version => TDM 1.06
02.05.2011 17:25 greebo Resolution open => fixed