View Issue Details
| ID | Project | Category | View Status | Date Submitted | Last Update |
|---|---|---|---|---|---|
| 0002763 | DarkRadiant | Design/Coding | public | 22.05.2011 17:05 | 11.10.2012 19:04 |
| Reporter | tels | Assigned To | greebo | ||
| Priority | normal | Severity | major | Reproducibility | always |
| Status | closed | Resolution | fixed | ||
| Product Version | 1.6.1 | ||||
| Target Version | 1.7.0 | Fixed in Version | 1.7.0 | ||
| Summary | 0002763: Spawnarg names getting cutoff | ||||
| Description | When you add an entity with pre-set spawnargs where the name is longer than 18 characters, the final spawnarg name gets cutoff, making the spawnarg broken: For instance: "editor_setkeyValue ambient_light_falloff" "0" results in: "ambient_light_fall" "0" in the entity inspector, which will not work in game. Such an example (with two other cut-off spawnargs) occurs when you add an atdm:location_settings entity. | ||||
| Steps To Reproduce | * Right-click, add "atdm:location_settings". * Notice broken default spawnargs. | ||||
| Tags | No tags attached. | ||||
| Date Modified | Username | Field | Change |
|---|---|---|---|
| 22.05.2011 17:05 | tels | New Issue | |
| 24.05.2011 07:09 | tels | Description Updated | |
| 27.05.2011 12:39 | greebo | Status | new => confirmed |
| 27.05.2011 12:43 | greebo | Assigned To | => greebo |
| 27.05.2011 12:43 | greebo | Status | confirmed => assigned |
| 27.05.2011 12:44 | greebo | Target Version | => 1.6.2 |
| 27.05.2011 13:02 | greebo | Status | assigned => resolved |
| 27.05.2011 13:02 | greebo | Resolution | open => fixed |
| 27.05.2011 13:02 | greebo | Fixed in Version | => 1.6.2 |
| 31.07.2011 05:24 | greebo | Target Version | 1.6.2 => 1.7.0 |
| 31.07.2011 05:25 | greebo | Fixed in Version | 1.6.2 => 1.7.0 |
| 11.10.2012 19:04 | greebo | Status | resolved => closed |