View Issue Details
|ID||Project||Category||View Status||Date Submitted||Last Update|
|0002769||The Dark Mod||AI||public||03.06.2011 00:45||15.12.2018 05:07|
|Priority||normal||Severity||normal||Reproducibility||have not tried|
|Product Version||TDM 1.06|
|Summary||0002769: Spider on a lift has a problem with a goal to walk to|
|Description||I noticed this while testing the 1.06 beta, with some graphic debugging on.|
In Illusionist's Tower, a spider walked onto a lift with me, trying to reach me for an attack. I hit the down button and the spider, myself, and the lift descended.
Since I had debugging on, I could see that the spider's current "go to" point didn't move. It stayed up at the top level while the spider rode the elevator down. Since the spider couldn't get to the point, he froze.
This needs to be corrected. A goal point on a lift should move with the lift. The point itself doesn't know it's on a lift, but an AI with a goal point in this situation should have the goal point move as well, or should lose that goal point and wait until the lift stops before grabbing a new one.
|Tags||No tags attached.|
|Wouldn't this then be an issue for all AI, not just spiders?|
I haven't yet been able to reproduce this in 2.07 because a different problem
emerges... The spiders appear to be scared of the lift. It is incredibly difficult
to get them to chase you onto the lift.
I'm not sure if this is a feature or a bug...
|03.06.2011 00:45||grayman||New Issue|
|03.06.2011 00:45||grayman||Status||new => assigned|
|03.06.2011 00:45||grayman||Assigned To||=> grayman|
|12.06.2011 12:59||tels||Note Added: 0003872|
|24.11.2017 16:39||grayman||Assigned To||grayman =>|
|24.11.2017 16:39||grayman||Status||assigned => new|
|15.12.2018 05:06||nbohr1more||Note Added: 0010924|
|15.12.2018 05:07||nbohr1more||Note Edited: 0010924||View Revisions|