View Issue Details
ID | Project | Category | View Status | Date Submitted | Last Update |
---|---|---|---|---|---|
0002799 | The Dark Mod | Coding | public | 07.07.2011 18:08 | 18.11.2011 23:05 |
Reporter | Springheel | Assigned To | Springheel | ||
Priority | normal | Severity | normal | Reproducibility | have not tried |
Status | resolved | Resolution | fixed | ||
Product Version | TDM 1.07 | ||||
Summary | 0002799: Run animation looks very bad in combat | ||||
Description | This has been reported before in the forums, but when the AI is running at the player, his torso is bent over and he is leaning forward. When he makes an attack that way, he is essentially swinging down at the player's feet. It looks silly and opens the AI up for an easy headshot. I could change the run animation, but the current one looks great in non-combat situations. Is it possible to call a different run animation when the AI is in combat? | ||||
Tags | No tags attached. | ||||
Date Modified | Username | Field | Change |
---|---|---|---|
07.07.2011 18:08 | Springheel | New Issue | |
18.11.2011 23:05 | Springheel | Status | new => resolved |
18.11.2011 23:05 | Springheel | Resolution | open => fixed |
18.11.2011 23:05 | Springheel | Assigned To | => Springheel |