View Issue Details
ID | Project | Category | View Status | Date Submitted | Last Update |
---|---|---|---|---|---|
0002838 | DarkRadiant | Renderer | public | 14.08.2011 17:41 | 11.10.2012 19:04 |
Reporter | greebo | Assigned To | greebo | ||
Priority | normal | Severity | normal | Reproducibility | have not tried |
Status | closed | Resolution | fixed | ||
Product Version | 1.6.1 | ||||
Target Version | 1.7.0 | Fixed in Version | 1.7.0 | ||
Summary | 0002838: Add real-time render mode to camera view | ||||
Description | Many shaders exhibit time-dependent behaviour to implement texture scrolling, vertex colouring, etc. The RenderSystem will need to provide a time variable it is passing on to materials to evaluate their shader expressions before requesting things like alphatest, vertex colours from the shader layers. | ||||
Tags | No tags attached. | ||||
Date Modified | Username | Field | Change |
---|---|---|---|
14.08.2011 17:41 | greebo | New Issue | |
14.08.2011 17:41 | greebo | Status | new => assigned |
14.08.2011 17:41 | greebo | Assigned To | => greebo |
14.08.2011 17:41 | greebo | Relationship added | related to 0002837 |
14.08.2011 17:41 | greebo | Status | assigned => resolved |
14.08.2011 17:41 | greebo | Fixed in Version | => 1.7.0 |
14.08.2011 17:41 | greebo | Resolution | open => fixed |
11.10.2012 19:04 | greebo | Status | resolved => closed |