View Issue Details

IDProjectCategoryView StatusLast Update
0002934The Dark ModDesign/Codingpublic22.11.2011 04:50
Reportergrayman Assigned Tograyman  
PrioritynormalSeveritynormalReproducibilityalways
Status resolvedResolutionfixed 
Product VersionTDM 1.07 
Target VersionTDM 1.07Fixed in VersionTDM 1.07 
Summary0002934: The ATTACK key is being ignored when lockpicking an armed mine
DescriptionWhen lockpicking an object, the ATTACK key can be hit when the player thinks they've reached the "sweet spot" for success.

When lockpicking an armed mine or flashmine, the ATTACK key is ignored.
TagsNo tags attached.

Activities

grayman

grayman

22.11.2011 04:50

viewer   ~0004174

Add a routine to the projectile entity to catch the ATTACK key and pass it to the lock.

rev. 5047:

projectile.cpp
projectile.h

Issue History

Date Modified Username Field Change
22.11.2011 04:31 grayman New Issue
22.11.2011 04:31 grayman Status new => assigned
22.11.2011 04:31 grayman Assigned To => grayman
22.11.2011 04:50 grayman Note Added: 0004174
22.11.2011 04:50 grayman Status assigned => resolved
22.11.2011 04:50 grayman Resolution open => fixed
22.11.2011 04:50 grayman Fixed in Version => TDM 1.07