View Issue Details
ID | Project | Category | View Status | Date Submitted | Last Update |
---|---|---|---|---|---|
0000330 | DarkRadiant | Map Editing | public | 06.07.2007 11:51 | 08.07.2007 20:09 |
Reporter | greebo | Assigned To | greebo | ||
Priority | normal | Severity | minor | Reproducibility | always |
Status | closed | Resolution | duplicate | ||
Product Version | 0.9.2 | ||||
Summary | 0000330: Copy Shader (MMB) doesn't pick the right source type (Face/Patch/Shader) the first time | ||||
Description | When MMB a source face or patch, the shader name is displayed correctly, but the source type is wrong. It always states "Shader" first, instead of "Face" A second MMB click on the surface corrects this. | ||||
Tags | No tags attached. | ||||
Date Modified | Username | Field | Change |
---|---|---|---|
06.07.2007 11:51 | greebo | New Issue | |
06.07.2007 11:51 | greebo | Status | new => assigned |
06.07.2007 11:51 | greebo | Assigned To | => greebo |
08.07.2007 20:09 | greebo | Relationship added | duplicate of 0000307 |
08.07.2007 20:09 | greebo | Status | assigned => closed |
08.07.2007 20:09 | greebo | Resolution | open => duplicate |