View Issue Details
| ID | Project | Category | View Status | Date Submitted | Last Update |
|---|---|---|---|---|---|
| 0003357 | The Dark Mod | AI | public | 25.03.2013 18:10 | 27.03.2013 20:30 |
| Reporter | grayman | Assigned To | grayman | ||
| Priority | normal | Severity | normal | Reproducibility | sometimes |
| Status | resolved | Resolution | fixed | ||
| Product Version | SVN | ||||
| Target Version | TDM 2.00 | Fixed in Version | TDM 2.00 | ||
| Summary | 0003357: Fleeing AI problem at path_flee | ||||
| Description | A fleeing AI will run in place when he reaches a path_flee and it's occupied. | ||||
| Tags | No tags attached. | ||||
| Date Modified | Username | Field | Change |
|---|---|---|---|
| 25.03.2013 18:10 | grayman | New Issue | |
| 27.03.2013 19:57 | grayman | Assigned To | => grayman |
| 27.03.2013 19:57 | grayman | Status | new => assigned |
| 27.03.2013 20:30 | grayman | Note Added: 0005247 | |
| 27.03.2013 20:30 | grayman | Status | assigned => resolved |
| 27.03.2013 20:30 | grayman | Resolution | open => fixed |
| 27.03.2013 20:30 | grayman | Fixed in Version | => TDM 2.00 |
| 27.03.2013 20:30 | grayman | Target Version | => TDM 2.00 |