View Issue Details
ID | Project | Category | View Status | Date Submitted | Last Update |
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0003378 | The Dark Mod | Coding | public | 17.04.2013 16:38 | 03.01.2019 01:06 |
Reporter | AluminumHaste | Assigned To | |||
Priority | normal | Severity | normal | Reproducibility | always |
Status | confirmed | Resolution | open | ||
Platform | x86 | OS | Windows | OS Version | 7 |
Product Version | TDM 2.00 | ||||
Summary | 0003378: Demo playback not working | ||||
Description | After creating a demo in game, trying to play it back in either real time or as a time demo does not work. You either get a black screen for the time demo, or a screwed up screen for the regular demo play back. Old thread: http://forums.thedarkmod.com/topic/10540-tdm-benchmark-demo/ | ||||
Tags | No tags attached. | ||||
I experienced this problem before 2.0. | |
I've had this before 1.7 and 1.8 Not sure if this has always been here or not. |
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@Ah, is this still an issue? | |
As far as I know, it's still not working | |
Dhewm fixes: https://github.com/dhewm/dhewm3/commit/16958d070b8f8e596ff42d9461d082981a7a944c Hmm. Looks like Dhewm fixes are already there. Maybe we just need to ensure that the same entity and light attributes from: SaveGame.cpp are matched in RenderWorld_Demo.cpp |
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That makes sense why the world was black. I honestly have not tried this in a long while, I'll try it now. |
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As an aside, the original Training Mission demo probably won't work even if this functionality is fixed due to asset changes from Standalone 2.0. A newly recorded demo would be needed. (Which probably explains the pre-2.0 comment. 1.08 we updated MANY assets to be standalone ready. Perhaps even 1.07 since the GPL release came out shortly before 1.07.) |
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Demo's are not compatible between version changes anyways. | |
okay I just tried it and it's working for demo playback! Didn't try timedemo yet. |
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Timedemo works, but then crashes at the end, and there's other issues graphically. There's no soft shadows, and I saw a few black boxes (missing entities?). When recording a demo, game seems to run at about 30 fps. Also, can't record with uncapped fps. I get this error: --------- Game Map Shutdown done ----- stopped recording . ERROR:idSessionLocal::Frame: numCmdsToRun < fixedTic |
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Date Modified | Username | Field | Change |
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17.04.2013 16:38 | AluminumHaste | New Issue | |
12.07.2013 21:46 | Springheel | Note Added: 0005707 | |
12.07.2013 21:46 | Springheel | Target Version | TDM 2.00 => |
13.07.2013 20:45 | AluminumHaste | Note Added: 0005712 | |
28.03.2018 10:40 |
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Assigned To | => AluminumHaste |
28.03.2018 10:40 |
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Status | new => assigned |
28.03.2018 10:40 |
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Note Added: 0010242 | |
02.01.2019 14:50 | AluminumHaste | Note Added: 0011223 | |
02.01.2019 14:52 | AluminumHaste | Assigned To | AluminumHaste => |
02.01.2019 14:52 | AluminumHaste | Status | assigned => confirmed |
02.01.2019 19:22 | nbohr1more | Note Added: 0011228 | |
02.01.2019 19:31 | AluminumHaste | Note Added: 0011229 | |
02.01.2019 19:36 | AluminumHaste | Note Edited: 0011229 | |
02.01.2019 20:06 | nbohr1more | Description Updated | |
02.01.2019 20:14 | nbohr1more | Note Added: 0011230 | |
02.01.2019 20:16 | nbohr1more | Note Edited: 0011230 | |
02.01.2019 20:16 | nbohr1more | Note Edited: 0011230 | |
02.01.2019 20:23 | AluminumHaste | Note Added: 0011231 | |
02.01.2019 21:07 | AluminumHaste | Note Added: 0011232 | |
02.01.2019 22:21 | nbohr1more | Note Edited: 0011228 | |
03.01.2019 01:06 | AluminumHaste | Note Added: 0011235 |