View Issue Details
| ID | Project | Category | View Status | Date Submitted | Last Update |
|---|---|---|---|---|---|
| 0003536 | DarkRadiant | Map Editing | public | 28.08.2013 02:04 | 19.07.2014 07:10 |
| Reporter | motorsep | Assigned To | greebo | ||
| Priority | normal | Severity | minor | Reproducibility | always |
| Status | closed | Resolution | open | ||
| Platform | PC | OS | Windows | OS Version | 7 64bit |
| Product Version | 1.7.2 | ||||
| Target Version | 1.8.1 | Fixed in Version | 1.8.1 | ||
| Summary | 0003536: Increasing max/min WorldCoord value in the .game file doesn't have any effect | ||||
| Description | Since I am making huge open outdoor levels, sometimes I need world to be larger than +-65356 units simply because if model/brushes go beyond those values, they disappear from the ortho view. So I tried tweaking those two settings in the .game file <maxWorldCoord value="65536" /> <minWorldCoord value="-65536" /> and no matter what I put there, the world/grid is always remain at +-65536. | ||||
| Tags | No tags attached. | ||||
| Date Modified | Username | Field | Change |
|---|---|---|---|
| 28.08.2013 02:04 | motorsep | New Issue | |
| 07.09.2013 21:25 | motorsep | Summary | Increasing max/min WorldCoord value doesn't have any effect => Increasing max/min WorldCoord value in the .game file doesn't have any effect |
| 27.11.2013 10:19 | greebo | Relationship added | related to 0003618 |
| 27.11.2013 18:23 | greebo | Assigned To | => greebo |
| 27.11.2013 18:23 | greebo | Status | new => resolved |
| 27.11.2013 18:23 | greebo | Fixed in Version | => 1.8.1 |
| 27.11.2013 18:23 | greebo | Target Version | => 1.8.1 |
| 27.11.2013 18:24 | greebo | Relationship replaced | child of 0003618 |
| 19.07.2014 07:10 | greebo | Status | resolved => closed |