View Issue Details
| ID | Project | Category | View Status | Date Submitted | Last Update |
|---|---|---|---|---|---|
| 0003540 | DarkRadiant | GUI | public | 29.08.2013 02:19 | 19.07.2014 07:10 |
| Reporter | motorsep | Assigned To | greebo | ||
| Priority | low | Severity | tweak | Reproducibility | always |
| Status | closed | Resolution | fixed | ||
| Platform | PC | OS | Windows | OS Version | 7 64bit |
| Product Version | 1.7.2 | ||||
| Target Version | 1.8.0 | Fixed in Version | 1.8.0 | ||
| Summary | 0003540: "Reload Shaders" in File> menu doesn't reflect actual functionality | ||||
| Description | "Reload Shaders" in the File menu should probably be "Reload Materials" since shaders are in glprogs/ and are actually called OpenGL shaders, while mtr files are called materials. | ||||
| Tags | No tags attached. | ||||
| Date Modified | Username | Field | Change |
|---|---|---|---|
| 29.08.2013 02:19 | motorsep | New Issue | |
| 02.09.2013 05:35 | motorsep | Resolution | open => fixed |
| 02.09.2013 05:36 | motorsep | Fixed in Version | => 1.8.0 |
| 07.09.2013 18:20 | greebo | Status | new => resolved |
| 07.09.2013 18:20 | greebo | Assigned To | => greebo |
| 07.09.2013 18:20 | greebo | Target Version | => 1.8.0 |
| 19.07.2014 07:10 | greebo | Status | resolved => closed |