View Issue Details
| ID | Project | Category | View Status | Date Submitted | Last Update |
|---|---|---|---|---|---|
| 0003612 | The Dark Mod | Sound | public | 20.11.2013 21:32 | 21.11.2013 01:40 |
| Reporter | Springheel | Assigned To | Springheel | ||
| Priority | normal | Severity | normal | Reproducibility | have not tried |
| Status | resolved | Resolution | fixed | ||
| Product Version | TDM 2.00 | ||||
| Target Version | TDM 2.01 | ||||
| Summary | 0003612: Dagger makes no noise | ||||
| Description | The dagger doesn't make any noise on successful hits; just the player pain sound plays. These sounds from tdm_melee.def should be playing: entityDef melee_sword_rswing_small { "inherit" "melee_sword_rswing_base" "kickDir" "0 -1 0" "damage" "22" "knockback" "3" "snd_hit" "weapon_hit_flesh" "snd_flesh" "weapon_hit_flesh" "snd_undeadflesh" "weapon_hit_flesh" } | ||||
| Tags | No tags attached. | ||||
| Date Modified | Username | Field | Change |
|---|---|---|---|
| 20.11.2013 21:32 | Springheel | New Issue | |
| 20.11.2013 21:32 | Springheel | Status | new => assigned |
| 20.11.2013 21:32 | Springheel | Assigned To | => Springheel |
| 21.11.2013 01:40 | Springheel | Note Added: 0006253 | |
| 21.11.2013 01:40 | Springheel | Status | assigned => resolved |
| 21.11.2013 01:40 | Springheel | Resolution | open => fixed |