View Issue Details

IDProjectCategoryView StatusLast Update
0003654The Dark ModModelspublic31.07.2014 00:44
ReporterPranQster Assigned ToSpringheel  
PrioritynormalSeveritynormalReproducibilityalways
Status resolvedResolutionfixed 
PlatformLinuxOSMageiaOS Version4b
Fixed in VersionTDM 2.03 
Summary0003654: Ragdolls heads not connected properly and some bad head defs.
DescriptionFrom my post on the forums...
It seems that every human ragdoll I load into a map have their heads attached wrong...all the ones I've tried anyway. The heads attach too far back between the shoulders.
I have tried thug, wench, rogue and beggar. It didn't make a difference whether I defined the head or left it default.
Also, some ragdolls break the map because they have heads defined which no longer exist. For example, 'atdm:env_ragdoll_guard_thug' has 'def_head' 'atdm:ai_head_commoner03' by default. This causes a joint error until the def_head is re-defined. In this case, 'atdm:ai_head03_commoner' seems the appropriate choice.
Steps To ReproduceAdd a ragdoll to any map. Their heads don't attach to the neck properly.
Also, if adding 'atdm:env_ragdoll_guard_thug', the map gets broken with a joint attachment error dure to improper def_head value.
TagsNo tags attached.

Activities

Springheel

Springheel

30.07.2014 21:17

administrator   ~0006816

I tried the beggar, wench and mage ragdolls...both the beggar and mage looked fine. The wench had some missing textures and had a noblewoman head attached for some reason.

Issue History

Date Modified Username Field Change
18.01.2014 02:14 PranQster New Issue
18.01.2014 08:14 greebo Project DarkRadiant => The Dark Mod
22.01.2014 02:30 Springheel Assigned To => Springheel
22.01.2014 02:30 Springheel Status new => assigned
30.07.2014 21:17 Springheel Note Added: 0006816
31.07.2014 00:44 Springheel Status assigned => resolved
31.07.2014 00:44 Springheel Fixed in Version => TDM 2.03
31.07.2014 00:44 Springheel Resolution open => fixed