View Issue Details
| ID | Project | Category | View Status | Date Submitted | Last Update |
|---|---|---|---|---|---|
| 0003985 | The Dark Mod | AI | public | 22.12.2014 16:46 | 27.12.2014 03:55 |
| Reporter | Springheel | Assigned To | Springheel | ||
| Priority | normal | Severity | normal | Reproducibility | have not tried |
| Status | resolved | Resolution | fixed | ||
| Product Version | TDM 2.03 | ||||
| Fixed in Version | TDM 2.03 | ||||
| Summary | 0003985: shadow off on helmet | ||||
| Description | The default proguard head has a gap between the helmet and helmet shadow. | ||||
| Tags | No tags attached. | ||||
| The problem is because the proguard head is just a citywatch head with the helmet removed by a skin. However, the citywatch helmet _shadow_ is built into the shadowmesh, so the shadow is being cast by the brim. Will need to think on the best way to solve this. | |
| Date Modified | Username | Field | Change |
|---|---|---|---|
| 22.12.2014 16:46 | Springheel | New Issue | |
| 22.12.2014 16:46 | Springheel | Status | new => assigned |
| 22.12.2014 16:46 | Springheel | Assigned To | => Springheel |
| 26.12.2014 01:45 | Springheel | Note Added: 0007277 | |
| 27.12.2014 03:55 | Springheel | Status | assigned => resolved |
| 27.12.2014 03:55 | Springheel | Fixed in Version | => TDM 2.03 |
| 27.12.2014 03:55 | Springheel | Resolution | open => fixed |