View Issue Details
ID | Project | Category | View Status | Date Submitted | Last Update |
---|---|---|---|---|---|
0004069 | DarkRadiant | Sound System | public | 29.01.2015 09:22 | 07.01.2016 13:04 |
Reporter | greebo | Assigned To | greebo | ||
Priority | normal | Severity | normal | Reproducibility | have not tried |
Status | closed | Resolution | fixed | ||
Product Version | 2.0.2 | ||||
Target Version | 2.0.3 | Fixed in Version | 2.0.3 | ||
Summary | 0004069: Offload sound shader loading to separate thread | ||||
Description | During the startup phase, as soon as the VFS is initialised the sound file searcher can start looking for shaders, so let's try to shift that part to an async call. | ||||
Tags | No tags attached. | ||||
Date Modified | Username | Field | Change |
---|---|---|---|
29.01.2015 09:22 | greebo | New Issue | |
29.01.2015 09:22 | greebo | Assigned To | => greebo |
29.01.2015 09:22 | greebo | Status | new => assigned |
29.01.2015 09:22 | greebo | Status | assigned => resolved |
29.01.2015 09:22 | greebo | Fixed in Version | => 2.0.3 |
29.01.2015 09:22 | greebo | Resolution | open => fixed |
07.02.2015 04:46 | greebo | Relationship added | child of 0004080 |
07.01.2016 13:04 | greebo | Status | resolved => closed |