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IDProjectCategoryView StatusLast Update
0004101The Dark ModAIpublic11.02.2024 01:03
Reportersotha_sil Assigned To 
PrioritynormalSeveritynormalReproducibilityalways
Status newResolutionopen 
Product VersionTDM 2.03 
Summary0004101: Seeing someone die by arrow is not considered suspicious by the objective system
DescriptionIn a test map, I put 2 AI: "boy" and "girl." Both are on team 5. The AI see each other in a brighly-lit room.

I have two objectives:
*Alert entity Boy 1 times to minimum alert level of 1
*Alert entity Girl 1 times to minimum alert level of 1

*If I make a noise, both the AI hear me and both of the objectives will check off like they should.
*If I bash the other AI dead with my sword, the surviving AI objective will check off like it should.
*If I shoot either of the AI dead with an arrow, the surviving AI will NOT check of the objective, even while they see the other die because of an arrow striking them. The AI WILL be alerted, they pull out their sword and search, but the OBJECTIVE of their alertness will not check off.

This happens every time the AI dies because of an arrow.
Steps To ReproduceTest map is provided.
Tagsalert, psychology
Attached Files
bug.map (8,245 bytes)

Activities

Obsttorte

Obsttorte

22.02.2015 07:56

developer   ~0007433

I can reproduce the issue, but it's even worse. If I kill one of the both with the shortsword, the objectives only check from time to time, although the ai got alerted everytime.
Obsttorte

Obsttorte

22.02.2015 08:05

developer   ~0007434

Another strange thing I've noticed. When striking the barrel with my sword, both ais get alerted, although there is a little pause between the hit and the actual alerting which is a bit odd, but the objective gets checked. However, if I shoot an arrow at the barrel, both ai respond to it ("alarm, bla bla"), but the alert index stays at zero and nothing more is happen.
Obsttorte

Obsttorte

22.02.2015 08:15

developer   ~0007435

Last edited: 22.02.2015 08:26

Another note: Once one ai is searching, I can distrect it making noises with my sword. However, making noise with my arrows does not have any effect, although the ai can clearly hear it (tdm_showsprop).

Yet another note: The same odd behaviour happens if one of the ais is knocked out via a script or stim/response. The other ai get alerted, but the objective won't check off.

Issue History

Date Modified Username Field Change
21.02.2015 21:54 sotha_sil New Issue
21.02.2015 21:54 sotha_sil File Added: bug.map
22.02.2015 07:56 Obsttorte Note Added: 0007433
22.02.2015 08:05 Obsttorte Note Added: 0007434
22.02.2015 08:15 Obsttorte Note Added: 0007435
22.02.2015 08:26 Obsttorte Note Edited: 0007435
11.02.2024 01:03 Fiver Tag Attached: psychology
11.02.2024 01:03 Fiver Tag Attached: alert