View Issue Details
ID | Project | Category | View Status | Date Submitted | Last Update |
---|---|---|---|---|---|
0004235 | The Dark Mod | GUI | public | 15.10.2015 22:45 | 14.02.2019 08:25 |
Reporter | VanishedOne | Assigned To | |||
Priority | low | Severity | minor | Reproducibility | always |
Status | suspended | Resolution | suspended | ||
Product Version | TDM 2.03 | ||||
Summary | 0004235: shouldered_icon spawnarg is unused | ||||
Description | AI inherit a shouldered_icon spawnarg which, according to its description, lets an AI or AI class be given a specific icon for display when shouldered, T1/T2-style. However, unlike shouldered_name and shouldered_name_dead, it doesn't work. It seems that it did as of 2008's http://forums.thedarkmod.com/topic/8248-request-carrying-body-hud-icon/ but at some point the left- and right-hand 'hand occupied' icons were instead defined globally in guis/tdm_inv.gui: windowDef InvOccupiedIconRight { rect 565, 0, 64, 64 visible 1 matcolor 1, 1, 1, "gui::HUD_Opacity" background "guis/assets/hud/inventory_icons/hand_occupied_right" } windowDef InvOccupiedIconLeft { rect 15, 0, 64, 64 noclip 1 visible 1 matcolor 1, 1, 1, "gui::HUD_Opacity" background "guis/assets/hud/inventory_icons/hand_occupied_left" } It would be nice if shouldered_icon (or a left/right pair) actually worked, though I'm unsure how much use it would see; since we don't have view models for ragdolls either, the shouldered_name spawnargs are the mapper's only current option for indicating who's being carried. Failing that, the spawnarg and its description probably should be removed from atdm:ai_base and atdm:env_ragdoll_base. | ||||
Tags | No tags attached. | ||||
Judging from the thread, it seems like it had been decided against offering a way to design individual shouldering-icons. I have been digging through our SVN-history a little, and shortly after that discussion, Greebo has implemented the system that we sill use today (revs. 3398/8066). I could not find any remainders of a shouldered_icon. My guess is, Ishtvan only added that locally. Of course, something like this could still theoretically be implemented from scratch. The question is, do we want and need that? I don't think so. |
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Seeing that there was not positive feedback on this issue in the last few weeks, I have now removed the spawnarg and will suspend this issue, in case anybody wants to implement the feature after all. | |
Date Modified | Username | Field | Change |
---|---|---|---|
15.10.2015 22:45 | VanishedOne | New Issue | |
22.01.2019 22:15 | Springheel | Relationship added | related to 0003607 |
22.01.2019 22:18 | Springheel | Relationship deleted | related to 0003607 |
23.01.2019 19:14 | STiFU | Note Added: 0011485 | |
14.02.2019 08:25 | STiFU | Note Added: 0011592 | |
14.02.2019 08:25 | STiFU | Status | new => suspended |
14.02.2019 08:25 | STiFU | Resolution | open => suspended |