View Issue Details

IDProjectCategoryView StatusLast Update
0004554The Dark ModAIpublic06.07.2017 04:38
Reporterstgatilov Assigned Tostgatilov  
Status resolvedResolutionfixed 
Product VersionSVN 
Target VersionTDM 2.06Fixed in VersionTDM 2.06 
Summary0004554: Drunk unalerted AI sometimes does not see player
DescriptionIn drunk and unalerted start acuity of AI gets multiplied by coefficient, which is corrupted now.
Steps To Reproduce1. Run "Inn Business" mission.
2. Go to the front door of the inn, and stand right before the guard near the door. Do NOT alert or get seen yet.
3. Save your game and exit TDM.
4. Run TDM from MSVC (it seems to be important).
5. Load your save.
6. Enable lantern (the distance to the guard must be small enough).

The guard must see you and get alerted. The issue is, he does not see.
TagsNo tags attached.




06.07.2017 04:38

administrator   ~0008965

Fixed in revision 7003 with partial reversion of the changes from commit 6939, which caused the issue.

Issue History

Date Modified Username Field Change
06.07.2017 04:28 stgatilov New Issue
06.07.2017 04:28 stgatilov Status new => assigned
06.07.2017 04:28 stgatilov Assigned To => stgatilov
06.07.2017 04:38 stgatilov Note Added: 0008965
06.07.2017 04:38 stgatilov Status assigned => resolved
06.07.2017 04:38 stgatilov Fixed in Version => TDM 2.06
06.07.2017 04:38 stgatilov Resolution open => fixed