View Issue Details

IDProjectCategoryView StatusLast Update
0004599The Dark ModAnimationpublic15.09.2017 02:55
Reportergrayman Assigned Toduzenko  
PrioritynormalSeveritymajorReproducibilityalways
Status resolvedResolutionfixed 
Product VersionSVN 
Target VersionTDM 2.06Fixed in VersionTDM 2.06 
Summary0004599: Flashing of odd dark shapes while testing an animation in SVN
DescriptionI'm adding code/script support to allow AI to fall asleep on a chair.

These animations were committed 3 years ago, so they're in 2.05:

sit_2_sleep_on_chair
sit_sleep_idle
sleep_2_sit_on_chair

If I test these in 2.05, using the following console commands:

testModel atdm:ai_citywatch
testAnim sit_2_sleep_on_chair

The animation plays normally, w/o any signs of flashing shapes.

However, if I test them in SVN, using the same console commands, I get flashing images that last a frame or so, in the vicinity of the model.
Steps To ReproduceStart a small TDM mission (or a test mission of your making), pull down the console, and enter the two lines given above.

You should see the flashing images.
TagsNo tags attached.
Attached Files
Untitled.jpg (335,013 bytes)

Activities

grayman

grayman

08.08.2017 15:10

viewer   ~0009065

The flashing also occurs during my tests, where I'm not using the console testModel/testAnim approach, but have the AI walking to a chair, sitting down, and entering the sit_2_sleep_on_chair animation.

So the problem is not limited to the testModel/testAnim commands.
nbohr1more

nbohr1more

08.08.2017 15:19

developer   ~0009066

This is mostly likely due to Cabalistic's threading patch.

This happens whenever Lightgem operations are not processed.

Same thing happens for me when setting:

tdm_lg_split 1
or
tdm_lg_interleave > 1
or
tdm_lg_weak
or
"during cinematics"
nbohr1more

nbohr1more

13.09.2017 21:42

developer   ~0009216

A fix for lightgem rendering bugs was applied recently, is this still happening?
duzenko

duzenko

14.09.2017 09:40

developer   ~0009231

Can't repeat with tdm_lg_interleave 1, tdm_lg_weak 0, tdm_lg_split 1.
Screenshot attached.
grayman

grayman

15.09.2017 02:55

viewer   ~0009243

Tested with source rev 7139 and the problem is gone. Thanks!

Issue History

Date Modified Username Field Change
08.08.2017 15:06 grayman New Issue
08.08.2017 15:10 grayman Note Added: 0009065
08.08.2017 15:19 nbohr1more Note Added: 0009066
13.09.2017 21:42 nbohr1more Assigned To => duzenko
13.09.2017 21:42 nbohr1more Status new => feedback
13.09.2017 21:42 nbohr1more Note Added: 0009216
14.09.2017 09:38 duzenko File Added: Untitled.jpg
14.09.2017 09:40 duzenko Note Added: 0009231
15.09.2017 02:55 grayman Note Added: 0009243
15.09.2017 02:55 grayman Status feedback => assigned
15.09.2017 02:55 grayman Status assigned => resolved
15.09.2017 02:55 grayman Resolution open => fixed
15.09.2017 02:55 grayman Fixed in Version => TDM 2.06