View Issue Details
|ID||Project||Category||View Status||Date Submitted||Last Update|
|0004908||The Dark Mod||GUI||public||08.12.2018 23:19||28.12.2018 16:30|
|Product Version||TDM 2.06|
|Summary||0004908: Readables using xdata have no visible GUI surface when non-frobable|
|Description||I'm finding that readables using xdata don't display their _world GUIs on their models if they're set to "frobable" "0". This breaks atdm:readable_immobile_sign_small01 since that's its default setting.|
GUI text set directly in spawnargs, as in the sign text decal prefabs, seems unaffected.
|Tags||No tags attached.|
As a workaround, can you set frobable 1, but frob_distance 0? Is this changed behavior, i.e., did it work in a previous version?
A "frob_distance" "0" spawnarg on the entity seems to be ignored, but "frob_distance" "1" does have the desired effect. Thanks for the workaround.
It's not changed behaviour from my point of view - I don't think I've tried to use xdata with signs before - but presumably atdm:readable_immobile_sign_small01 worked when it was added to TDM. (This makes me wonder how widely it's actually been used; you'd think we'd start to notice if blank signage kept appearing in missions...)