View Issue Details

IDProjectCategoryView StatusLast Update
0004947The Dark ModSound Systempublic23.12.2020 19:08
ReporterSTiFU Assigned To 
PrioritynormalSeveritynormalReproducibilityN/A
Status resolvedResolutionfixed 
Product VersionTDM 2.07 
Target VersionTDM 2.09Fixed in VersionTDM 2.09 
Summary0004947: Add some form of impact sound to mantling
DescriptionAdding an impact sound to mantling will make it more believable. A generic handslap/rustle sound as in Dishonored might already do the trick.

Example: https://www.youtube.com/watch?v=wJV3QiLb0NQ
Additional Informationhttp://forums.thedarkmod.com/topic/19799-making-mantling-feel-more-natural/?p=432564
TagsNo tags attached.

Activities

STiFU

STiFU

09.01.2019 22:33

developer   ~0011282

Reminder sent to: AluminumHaste, Springheel

From a coding standpoint, this issue is resolved. AH, are you still planning to do some recordings for hand-slap impact sounds? Are maybe also other sources available?
AluminumHaste

AluminumHaste

10.01.2019 01:45

developer   ~0011283

I do still plan to, once I get the house quiet to myself, maybe this weekend.
Springheel

Springheel

10.01.2019 01:55

administrator   ~0011284

I tried to find something suitable in our existing sounds, but nothing really worked.
STiFU

STiFU

10.01.2019 06:10

developer   ~0011294

Maybe freesounds.org?
STiFU

STiFU

17.01.2019 10:07

developer   ~0011378

Possible sounds (need editing though):
https://freesound.org/people/pawsound/sounds/154848/
https://freesound.org/people/morganveilleux/sounds/389990/
https://freesound.org/people/martinimeniscus/sounds/164499/
https://freesound.org/people/apocbot/sounds/235335/
STiFU

STiFU

13.02.2019 16:36

developer   ~0011587

Since this issue is resolved from a coding standpoint, I will remove me from the assignment and hope that some content creator picks the task up to provide better impact sounds.
nbohr1more

nbohr1more

23.12.2020 19:08

developer   ~0013183

Resolving. A new issue can be created for "better" sounds

Issue History

Date Modified Username Field Change
05.01.2019 18:21 STiFU New Issue
05.01.2019 18:21 STiFU Status new => assigned
05.01.2019 18:21 STiFU Assigned To => STiFU
09.01.2019 22:33 STiFU Note Added: 0011282
10.01.2019 01:45 AluminumHaste Note Added: 0011283
10.01.2019 01:55 Springheel Note Added: 0011284
10.01.2019 06:10 STiFU Note Added: 0011294
17.01.2019 10:07 STiFU Note Added: 0011378
13.02.2019 16:36 STiFU Note Added: 0011587
13.02.2019 16:36 STiFU Assigned To STiFU =>
13.02.2019 16:36 STiFU Status assigned => feedback
21.03.2020 08:49 STiFU Target Version TDM 2.08 => TDM 2.09
23.12.2020 19:08 nbohr1more Note Added: 0013183
23.12.2020 19:08 nbohr1more Status feedback => resolved
23.12.2020 19:08 nbohr1more Resolution open => fixed
23.12.2020 19:08 nbohr1more Fixed in Version => TDM 2.09