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IDProjectCategoryView StatusLast Update
0005023The Dark ModModelspublic09.12.2022 07:09
ReporterVanishedOne Assigned To 
PrioritynormalSeveritynormalReproducibilityalways
Status confirmedResolutionopen 
Product VersionTDM 2.07 
Summary0005023: Certain surfaces overbright in fog
DescriptionThe attached map shows models on which the odd surface appears overbright, especially in foglights (possibly also in blendlights used as fogs). I've marked out the less obvious ones with text entities.

It looks as though families of models will tend to share the same overbright surfaces, e.g. the windows and frames from interior_set01 -- so there are probably models not included in the test map that exhibit the same issue. On the other hand, I did check the other fence_spike_01* models and only these two seem affected.
TagsNo tags attached.

Activities

VanishedOne

VanishedOne

31.03.2019 20:08

reporter  

fogtest.map (8,765 bytes)
Spooks

Spooks

31.03.2019 20:47

reporter   ~0011704

I can confirm this as I just, independently, was playing around with the springheel module sets.
nbohr1more

nbohr1more

09.12.2022 05:16

developer   ~0015530

affected surfaces appear to have transparent overlay surfaces

Probably needs the fogAlpha keyword in the material

Issue History

Date Modified Username Field Change
31.03.2019 20:08 VanishedOne New Issue
31.03.2019 20:08 VanishedOne File Added: fogtest.map
31.03.2019 20:47 Spooks Note Added: 0011704
09.12.2022 05:16 nbohr1more Note Added: 0015530
09.12.2022 07:09 nbohr1more Status new => confirmed